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OSRS Zombie Pirates Slaying Easy Money Making Tips for New Players

OSRS Zombie Pirates Slaying Easy Money Making Tips for New Players

Hey, if you’re just starting out in Old School RuneScape, you know that grind for gold can feel endless sometimes. Right? But here’s a little secret from someone who’s been slaying bosses and farming herbs for years: Zombie Pirates in the Brimhaven Dungeon. Yeah, those undead sailors dropping clues and herbs like it’s nobody’s business. I’ve made stacks of GP this way back when I was low level, and trust me, it’s perfect for newbies who want easy money without the hassle of high requirements.

Why Zombie Pirates, you ask? Well, they’re low level, accessible early on, and the loot? Oh man, it’s a goldmine for beginners. We’re talking Clue Scrolls that can net you a Rune Scimitar or even better, and herbs that sell quick on the Grand Exchange. No need for fancy gear or prayer potions just yet. Just grab your iron armor, a decent weapon, and let’s dive in. I’ll walk you through everything step by step, like I’m sitting next to you at the computer.

Getting to the Brimhaven Dungeon: Your First Stop

First things first, you gotta get to Brimhaven. If you’re F2P, it’s a bit of a trek, but nothing too bad. Start from Port Sarim, take the ship to Brimhaven for 30 GP. Easy enough. Or if you’ve got some levels, use the gnome glider to Al Kharid and walk from there. Once in Brimhaven, head south to the dungeon entrance. You’ll need to pay Saniboch, the ogre guard, 875 GP to enter. Ouch, right? But hey, that’s like five minutes of mining for a newbie. Pay up, and you’re in.

Inside the dungeon, it’s dark and misty, full of those aggressive zombies and skeletons. But don’t worry, the Zombie Pirates are deeper in. Follow the path west, then north past the blue dragons if you dare (skip ’em if you’re squishy), and you’ll find the pirate shipwreck area. That’s your spot. Pro tip: Bring a light source like a torch or candle; it’s pitch black without one, and you’ll be swinging at shadows.

  • Travel Options: Ship from Port Sarim (30 GP), or walk from Ardougne if members.
  • Entry Fee: 875 GP to Saniboch – save up by killing chickens first if needed.
  • Navigation Tip: Stick to the left wall after entering to avoid getting lost.

Got it? Good. Now, let’s talk gear. Keep it simple, folks.

Gear Up on a Budget: What You Really Need

As a new player, your bank is probably emptier than my first character’s inventory after a death. So, no need for dragon stuff yet. Iron armor all the way – chest, legs, and boots. A coif or leather hood for ranged if you wanna mix it up. Weapon? An iron scimitar or mithril if you’ve got the smithing levels. They’re level 2, so one hit should do it most times.

Inventory wise, pack 20-25 food like trout or salmon (cook ’em yourself at level 20 cooking), a few super energy potions if you can afford, and the rest empty for loot. Prayer? Protect from Melee if you’re feeling fancy, but honestly, at low levels, just run away when health dips. I’ve died more times than I can count early on, but respawning is quick.

Slot Recommended Item Why? Cost (Approx GP)
Head Coif Cheap magic defense 200
Body Iron Platebody Solid protection 1,000
Legs Iron Platelegs Matches the set 800
Weapon Iron Scimitar Fast attacks 200
Shield Wooden Shield Basic block 50
Food Trout x20 Quick heals 100

See? Total setup under 2,500 GP. That’s doable after a couple hours of woodcutting. And remember, death here isn’t the end – you’ll lose nothing valuable anyway.

The Slaying Strategy: Hit, Loot, Repeat

Alright, you’re geared and at the shipwreck. Zombie Pirates spawn everywhere here, level 2 weaklings with a max hit of like 3. Aggro range is decent, so run around to pull a few, then slash away. They’re weak to crush, but slash works fine with scimitar. Aim for 10-15 kills per trip before banking; that’ll fill your inventory with goodies.

What to expect in combat? They’re undead, so Salve Amulet helps if you can get one from Haunted Mine quest, but skip it for now. Just watch your health – eat at 20 HP. And here’s a trick: Use the ship’s rails to safe-spot if you’re ranged training, but melee is straightforward. I’ve cleared rooms in under 5 minutes solo.

  1. Enter the area: Hug the walls to avoid wild spawns.
  2. Pull mobs: Get 3-4 on you max to avoid overwhelm.
  3. Attack cycle: Special attack if mithril, else auto.
  4. Loot immediately: Don’t let drops despawn.
  5. Bank run: Tele to Edgeville if Karamja gloves, else walk out.

Short trips keep it fun, not a chore. How many kills per hour? Easily 200-300 once you’re comfy. That’s solid XP too for attack and strength.

The Real Gold: Loot Breakdown and Profits

Now, the juicy part – what do they drop? Common stuff like coins (10-50 each), but the stars are Clue Scrolls (easy, 1/128 drop rate) and herbs. Grimy Guam, Marrentill – sell for 200-500 GP each on GE. I’ve opened a clue and got a Rune Full Helm once; paid for weeks of supplies.

Average profit? 20k-50k GP per hour for newbies, scaling up with better looting. Sell clues to other players or do ’em yourself for bigger rewards. And don’t sleep on the fishing spots nearby – bait fish while waiting for spawns.

Quick loot list:

  • Coins: 3-50 (always take)
  • Clue Scroll (Easy): 1/128 – huge potential
  • Herbs: Guam (1/256), Marrentill (1/512)
  • Other: Eye of Newt, vial of water – alch or sell

Pro tip: Use high alch on steel items if they drop, but rare here. Bank everything else.

Maximizing Profits: Tips from a Vet

Want more GP? Listen up. First, do the Pirate’s Treasure quest for a Pirate’s Message – turns into a clue! Easy 5k start. Second, train thieving on Brimhaven fruit stalls while there; extra cash. Third, if members, fairy ring code CKR drops you close – saves time.

Common mistake? Ignoring food runs. Stock up in Port Sarim. And track your loot with a notebook app; helps see patterns. I’ve turned 100 clues into a Rune Platebody over months – game changer.

Is it AFK? Kinda, but watch for disconnects. And if you’re ironman, hoard those herbs for herblore later.

Leveling Perks: Beyond the GP

Slaying these isn’t just money. Attack to 40 fast, strength too. Then upgrade to steel scim. Combat XP per hour: 5k-10k total. Perfect base for Hill Giants or Crawling Hands next.

Questions? How long till first big drop? Could be 30 minutes or 3 hours – RNG, baby. Worth it? Absolutely.

Wrapping It Up: Start Slaying Today

So there you have it, newbies. Zombie Pirates – your ticket to easy OSRS gold. Gear cheap, strategy simple, rewards sweet. I’ve made millions this way over years, and it’ll do the same for you. Head to Brimhaven, pay the toll, and swing that scimitar. What’s stopping you? Log in and get that first clue. Happy scaping!

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