My Journey with the OSRS Magic Calculator: A Player’s Honest Review

Man, let me tell you about this Magic calculator I’ve been using lately. As someone who’s been grinding OSRS for years, I wish I had this thing when I first started training Magic back in 2019. Would’ve saved me so much headache and probably a few million GP too.

So here’s the deal with this calculator – you just plug in your username, current level, and where you want to get to. Super straightforward stuff. The thing that got me hooked though? It shows you EXACTLY how many times you need to cast each spell. No more sitting there with a notepad doing math like some kind of caveman.

Why This Tool Changed My Magic Training Game

Look, I’ll be real with you. Magic used to stress me out. All those runes, all that money going down the drain, never knowing if I was doing it right. This calculator basically holds your hand through the whole process.

What it actually does:

  • Calculates your XP gaps instantly
  • Shows every single spell option for your level
  • Tells you exactly how many casts you need
  • Marks which spells need membership (super helpful)

The spell list is nuts. We’re talking 200+ different magic activities, from basic Wind Strike all the way up to the fancy stuff like Spellbook Swap. Each one shows the level requirement, XP you get, and how many times you gotta do it.

Real Talk About Magic Training Methods

After burning through probably 50M+ on Magic across different accounts, I’ve learned some things. The “best” method isn’t always the one with highest XP per hour. Sometimes it’s the one that doesn’t make you want to quit the game.

Early game grind (levels 1-43): Combat spells are decent but expensive. Teleports work great while you’re doing other stuff. I usually spam Camelot teleport around level 45 – costs maybe 100gp per cast but you can do it while watching Netflix.

The infamous alching phase (55-99): High alch is still king for most players. Yeah it’s boring, but it’s profitable if you do your homework. I made about 10M profit getting from 70-85 just alching rune items during the right market conditions.

Fancy late-game options: Barrows teleports, Plank Make, all that expensive stuff. Great XP but your bank account will feel it. The calculator helps you figure out if it’s actually worth it based on current prices.

Money-Making While Training (The Smart Way)

Here’s where this calculator really shines. Instead of just showing XP rates, you can actually plan profitable training. I’ve pulled some serious GP using these methods:

Superheat Item was my bread and butter around level 50. Made steel bars while training Magic – sometimes profitable, sometimes break-even, but always better than losing money on combat spells.

Enchanting jewelry can be insanely good money. Diamond rings especially. The calculator tells you exactly how many you need to enchant, so you can buy everything in bulk when prices are good.

Plank Make is probably the most profitable Magic training in the game right now. Turn logs into planks, make bank, get XP. Win-win-win. Though your clicking finger might disagree after a few hours.

The Stuff Nobody Talks About

Magic Training Arena spells are in this calculator too. Most people skip these because the XP is reduced, but the rewards are actually worth it. Infinity boots, Master wand, all that gear. If you’re going for max efficiency later, you’ll need this stuff anyway.

Combat magic gets overlooked by a lot of players. Ancient spells like Ice Barrage give amazing XP, but the rune cost is brutal. I spent probably 20M getting from 85-90 using Ancients at the Nightmare Zone. Fast? Yes. Expensive? Also yes.

The lunar spellbook has some hidden gems. Spin Flax, String Jewellery, Tan Leather – these aren’t just utility spells, they’re decent training methods that often make money too.

Planning Your Training Like a Pro

This is where the calculator becomes clutch. You can map out your entire Magic journey before spending a single GP. Want to get from 60 to 70? The calculator shows you need 135,537 XP. That’s exactly 2,085 High Alchs, or about 665 Camelot teleports.

My usual planning process: Check current market prices → Pick profitable method → Calculate total cost using the tool → Buy supplies in bulk → Execute the plan

Works every time. No more running out of runes halfway through a training session.

For ironmen, this planning becomes even more important. You can’t just buy whatever you need from the GE. The calculator helps you figure out exactly what resources to gather and in what quantities.

Common Questions Players Ask Me

“Is this calculator actually accurate?” Yeah, it uses the real OSRS formulas. I’ve cross-checked it against other calculators and my own training logs. The numbers match up perfectly.

“What about F2P players?”
Works great for F2P. The membership icons make it super clear which spells you can’t use. F2P Magic is limited but this tool helps you make the most of what’s available.

“Should I train Magic through PvM instead?” Depends on your goals. PvM gives Magic XP but it’s usually pretty slow compared to dedicated training. If you’re already doing Slayer or bossing, sure. Otherwise, focused training is faster.

“How much does 99 Magic actually cost?” Totally depends on your method. High alch can be profitable with the right items. Combat magic might cost 50-100M. Utility spells vary wildly. This calculator helps you budget before committing.

“What’s the absolute fastest way to train Magic?” Ice Barrage at Nightmare Zone is probably fastest XP per hour, but it’ll cost you big time. Most players stick with High Alch for the balance of speed, cost, and sanity.

“Can I train Magic AFK?” High Alch is pretty AFK-friendly. Teleports too. Combat magic requires more attention. The calculator doesn’t show AFK ratings, but it’s easy to figure out which methods work for your playstyle.

Final Thoughts

This Magic calculator has honestly made the skill way less intimidating. Magic used to be this mysterious, expensive skill that I’d put off forever. Now it’s just another progression goal with clear, measurable steps.

The tool isn’t perfect – it doesn’t factor in current market prices or show profit calculations directly. But for pure XP planning and method comparison, it’s solid gold. I’ve recommended it to probably a dozen clan mates by now.

Whether you’re a new player trying to unlock teleports or a maxing account grinding out those last few levels, this calculator takes the guesswork out of Magic training. It won’t make the grind any less grindy, but at least you’ll know exactly what you’re getting into.

Bottom line: bookmark this thing. Your future self will thank you when you’re not standing at the GE wondering how many more alchs you need for your goal.