When Was Old School RuneScape (OSRS) Released? A Detailed Look at Its Launch and Legacy

When Was Old School RuneScape (OSRS) Released? A Detailed Look at Its Launch and Legacy


Old School RuneScape (OSRS) is a name that resonates deeply with fans of massively multiplayer online role-playing games (MMORPGs). Known for its nostalgic charm and community-driven development, OSRS has carved out a unique place in gaming history. But when was OSRS released, and what led to its creation? In this blog post, we’ll explore the exact release date of Old School RuneScape, the events surrounding its launch, and how it has evolved over the years to become a beloved title with millions of players worldwide.

Before diving into the release date, it’s essential to understand the context behind OSRS. RuneScape, originally launched in January 2001 by Jagex, became a groundbreaking MMORPG with its browser-based accessibility and vast open world. Over the years, the game evolved significantly, with major updates like RuneScape 2 in 2004 and RuneScape 3 in 2013. However, not all players embraced these changes, particularly the controversial Evolution of Combat (EoC) update in 2012, which overhauled the game’s combat system.

The Evolution of Combat and Player Backlash

The EoC update marked a turning point for RuneScape. While it modernized the game, many veteran players felt it strayed too far from the original experience they loved. This dissatisfaction sparked a movement among the community, with players clamoring for a return to the simpler, more nostalgic version of RuneScape from the mid-2000s.

Jagex’s Response: A Backup Discovered

In response to the growing unrest, Jagex CEO Mark Gerhard announced in early 2013 that the company had located a backup of RuneScape’s source code from August 10, 2007. This discovery offered a potential solution: revive an older version of the game. Rather than deciding unilaterally, Jagex turned to its community, launching a poll to gauge interest in what would become Old School RuneScape.

The Official Release Date of OSRS

RuneScape y Old School RuneScape pronto estarn disponibles en Steam

So, when was OSRS released? The answer is February 22, 2013. This date marks the official launch of Old School RuneScape, but the journey to that moment involved a fascinating process driven by player input.

The Community Poll: Deciding OSRS’s Fate

On February 15, 2013, Jagex opened a poll to determine whether OSRS should be released and under what conditions. The poll outlined four tiers based on vote thresholds:

  • 50,000 votes: Minimum needed for OSRS to launch.
  • 250,000 votes: Additional features unlocked.
  • 500,000 votes: No extra membership fee.
  • 750,000 votes: Full free-to-play access for all.

The poll closed on March 1, 2013, with 449,351 votes—falling just short of the 500,000 mark. Despite this, Jagex committed to launching OSRS without an additional fee for the first six months, a decision later made permanent.

Early Access and Official Launch

Before the official release, Jagex offered early access on February 22, 2013, to players who voted in the poll. Over 50 servers went live, and participants received a free month of membership. The response was overwhelming, with player counts quickly rivaling those of the main RuneScape game. This early access phase solidified February 22, 2013, as the official release date of OSRS.

The Evolution of OSRS Post-Launch

Old School Runescape is a good creative beta for modern Runescape

Since its release, OSRS has grown far beyond a simple nostalgia trip. What began as a snapshot of RuneScape from August 2007 has transformed into a dynamic game with its own identity, thanks to regular updates and a unique development model.

Community-Driven Updates

One of OSRS’s defining features is its polling system. Major updates require at least 70% approval from voting players (originally 75% until April 2019). Since 2013, over 2,800 polls have shaped the game, adding content like:

Free-to-Play Expansion

Initially, OSRS was exclusive to members. However, on February 19, 2015, Jagex introduced permanent free-to-play (F2P) access following another successful poll. This move, paired with the introduction of membership bonds (purchasable with in-game currency), broadened OSRS’s accessibility.

Key Milestones in OSRS History

OSRS’s journey is marked by several pivotal moments that highlight its growth and enduring popularity. Here’s a table summarizing some key milestones:

Date Milestone
February 22, 2013 Official release of Old School RuneScape
February 19, 2015 Free-to-play access introduced
October 30, 2018 Mobile version launched for iOS and Android
February 24, 2021 OSRS released on Steam
December 1, 2024 Peak player count of 231,719

The Mobile Revolution

On October 30, 2018, OSRS expanded to mobile devices, offering cross-platform play between desktop and mobile. This release saw over 500,000 downloads during its soft launch, cementing OSRS as a modern yet retro gaming powerhouse.

Steam and Beyond

The Steam release on February 24, 2021, brought OSRS to an even wider audience. With achievements and community hubs, it attracted both new players and veterans. By December 2024, OSRS hit an all-time high of 231,719 concurrent players, surpassing RuneScape 3 in popularity.

Why OSRS Remains Popular in 2025

As of April 4, 2025, OSRS continues to thrive, outpacing many modern MMORPGs. Its success stems from a blend of nostalgia, simplicity, and player agency, but what keeps it relevant over a decade after its release?

Nostalgia Meets Innovation

OSRS retains the point-and-click gameplay and low-poly graphics of 2007 RuneScape, appealing to players seeking a retro experience. Yet, new content like the Chambers of Xeric and Song of the Elves quests keeps it fresh and engaging.

A Thriving Community

The game’s community is its heartbeat. From Reddit discussions to in-game clans, players actively shape OSRS’s future. The recent approval of the Sailing skill in 2025—a first for the game—demonstrates this ongoing collaboration.

Accessibility and Flexibility

With free-to-play options, mobile support, and no rigid class system (just 23 skills to master), OSRS caters to diverse playstyles. Whether you’re a solo adventurer or a group raider, there’s a path for you.

Key Features Driving OSRS Popularity:

  • Cross-platform gameplay
  • Regular content updates
  • No pay-to-win mechanics (bonds are earnable in-game)
  • Rich lore and challenging raids

Conclusion: A Legacy Born on February 22, 2013

Old School RuneScape was released on February 22, 2013, a date that marks the beginning of an extraordinary journey. What started as a nostalgic revival has grown into a cultural phenomenon, blending the best of RuneScape’s past with a future shaped by its players. From its community-driven roots to its mobile and Steam expansions, OSRS proves that a game can honor its origins while evolving with the times.

Whether you’re a veteran who voted in the 2013 poll or a newcomer exploring Gielinor in 2025, OSRS offers a timeless adventure. So, when was OSRS released? Now you know—and you also understand why it’s still captivating millions over a decade later.