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Unlocking Treasure Trails Fast in OSRS – Your Guide to Snagging Clue Scrolls Quick

You know that rush when you crack open a clue scroll and spot something shiny waiting at the end? Man, I’ve chased that feeling for years in Old School RuneScape. As someone who’s sunk thousands of hours into this game, grinding from a fresh account to max cape status, clue scrolls have been my guilty pleasure. They’re not just about the loot – though who doesn’t love a surprise pair of ranger boots? – but the adventure, the puzzles, the stories they tell across Gielinor. But let’s cut to the chase: if you’re like me and hate waiting around for drops, you want the fastest ways to stock up on these bad boys. Whether you’re a newbie dipping toes into Treasure Trails or a vet hunting master clues, I’ve gotthe lowdown from my own runs. Stick with me, and we’ll turn clue farming into a breeze.
Clue scrolls, or Treasure Trails as the game’s calling card, are these cryptic maps to buried goodies. They come in tiers: beginner for the free-to-play crowd, then easy, medium, hard, elite, and the beastly master. Each one ramps up the challenge – more steps, tougher riddles, riskier spots. Why bother? Rewards range from basic gear to rare 3rd age pieces worth millions. I’ve pulled a god sword from a hard once, and it funded my next 50 hours of slayer. But getting them? That’s where most folks trip up.
Ever wonder why some players blast through dozens while you’re staring at empty drops? It’s all about picking the right grind. No more random goblin bashing if you’re smart. And hey, with that recent update stacking scroll boxes up to five per tier, it’s easier than ever to hoard without the old one-at-a-time hassle. I remember pre-update days, cursing when a drop vanished because my inventory was full. Now? Game changer.
Fastest Beginner Clue Scroll Grabs – Even for F2P Players
Starting simple, right? Beginner clues are perfect if you’re just testing waters or stuck in free-to-play. They’re short, one to three steps, and rewards are basic but fun – think iron items or feathers. But how do you snag them quick without wasting hours?
From my early days, I learned the hard way: don’t chase rare drops. Go for volume. Killing minotaurs in the security stronghold gives you a solid 1/60 shot each. Low level, tight space, easy multi-combat setup with a basic weapon. I used to park there for an hour, netting three or four before lunch. But the real speed demon? Implings.
Why Implings Rule for Beginners
Baby and young implings are your ticket. Buy jars off the Grand Exchange – yeah, it costs a bit, but 50 baby jars average one clue at 1/100 odds, or half that for young ones at 1/50. No hunting skill needed if you’re buying. I did this on my ironman once, popping jars like candy while watching Netflix. Felt cheaty, but hey, efficient.
- Pros: Instant, no combat risk, stackable now with boxes.
- Cons: GP sink if you’re low on cash.
Question for you: Got a stack of jars ready? If not, hit the GE and test one run. You’ll see why it’s faster than slaying.
Short para time: Goblins work too, 1/128 drop, but they’re slow unless you’re cannoning a pile.
Easy Clues – Pickpocketing Your Way to Quick Wins
Ah, easy clues. Two to four steps, low risk, rewards like black d’hide or wizard robes. I love ’em for warming up. Back in 2018, I farmed these non-stop for collection log. The fastest? Hands down, HAM members in Lumbridge.
Pickpocket those robed weirdos at 15 thieving – 1/50 chance per successful nab. Wear the robes yourself to cut kick-out risks, stash dodgy necklaces, and boom, you’re rolling. I hit 20 an hour easy, especially with a full inventory of cakes for fails. Lumbridge‘s bank is right there, so no teleport hassle.
But wait, monsters too? Sure, but slower. Goblins again, 1/128, or thugs in Edgeville dungeon with a ring of wealth for maybe better odds. I tried thugs once – got jumped by PKers, lost my clue. Lesson learned: stick to safe spots.
Gear Up for HAM Success
Here’s a quick list from my setup:
- Dodgy necklace: For thieving boosts.
- Rogue‘s outfit: If you’ve got it, halves failure chance.
- Cake or pie: Emergency food when they slap you.
Ever had a streak where every fifth pick gives a scroll? That’s the magic. And with easy combat achievements done, you bump odds by 5%. Stack that with Falador diary for guards if you branch out.
Long story from my log: One night, I was at it for three hours straight. Started with 10k GP, ended with 15 clues and a purple sweet or something silly. Felt like a pro thief, dodging guards like a shadow. But man, my wrists hurt after. Pro tip: Take breaks, or you’ll burn out before the fun rewards hit.
Medium Clues – Bananas and Implings for Speed
Mediums step it up – three to five clues, coordinate puzzles, maybe a wizard fight. Rewards? Rune boots or mystic robes, solid mid-game cash. I grinded these during my 70s, loving the maps that sent me trekking Varrock alleys.
Fastest hands-free? Feed that monkey from Monkey Madness a banana – 1/256 one-time shot, but it’s free if you’ve quested. I did it on a whim once, got the scroll in two tries. Hilarious chat bubble: “The monkey chews and spits out a clue!”
For repeats, impling jars shine. Earth at 1/100, essence 1/50, eclectic 1/25. Buy eclectic jars, open 25 on average for one. Pricey? Yeah, but I netted profit selling the herbs inside. Hunting your own saves GP if you’re 50+ hunter.
Pyrefiends for slayer? Decent 1/128, but multi-task with tasks.
Comparing Medium Methods
Method | Drop Rate | GP Cost/Hour | Time per Clue | My Take |
---|---|---|---|---|
Eclectic Implings | 1/25 | 200k+ | 5-10 mins | Fastest, but wallet hit |
Monkey Banana | 1/256 | Free | Instant try | One-off gem |
Pyrefiends | 1/128 | Low | 20 mins | Good for slayer XP |
See? Implings win for pure speed. Question: You slaying or buying? If slayer, weave in pyres; else, jar up.
I recall a wild run: Popped 30 jars, got two clues and a nature rune stash worth 50k. Laughed all the way to the bank. But watch the GE prices – they fluctuate like crazy.
Hard Clues – Hellhounds and Skotizo Dominate
Now we’re talking. Hard clues, four to six steps, Zamorak wizards lurking. Rewards like gilded med or god pages – I’ve flipped those for bond money. As a mid-80s combat player back then, hards were my bread and butter.
Fastest? Hellhounds in Taverley or Catacombs, 1/64 drop. Cannon ’em for 10+ per hour. I set up in the dungeon, cannon spinning, banking runs every 10 minutes. Risky in Wildy variants, but double odds with ring of wealth.
Skotizo for elites that sometimes hard-roll? Nah, it guarantees hards on totem farm. 1/5 with Arceuus favor. I did weekly Skotizo grinds, totems from dark altars, netting clues plus 100k prayer XP.
Magpie implings? 1/25, but 500k per clue average. Skip unless rich.
Pro Tips for Hard Farming
- Cannon setup: Dwarf multicannon, 5k balls/hour.
- Prayer flick: Protect from melee saves pots.
- Achievements: 5% boost stacks sweet.
Short answer to “Is it worth the risk?”: Yes, if you PK-savvy. I lost a clue to a rusher once – ragequit for days.
Diving deeper, my best hard haul was 50 in a weekend. Mixed hellhounds and ankous in Wildy cave – 1/256 there, but volume. Felt invincible, dodging teams, clues piling up. But gear up: Black d’hide, bow, and run runes. One wrong turn, and poof, lootbag city.
Elite Clues – Bossing for Big Drops
Elites hurt – five to seven steps, Armadyl guards at 97, puzzles that fry your brain. But oh, the loot: Crystal bow or 3rd age. I’ve got two pieces from elites, framed in my POH like trophies.
Speed kings? Dragon implings, 1/50. 50 jars for one, 1m+ GP. Or raids: Chambers of Xeric chest, 1/20ish. I joined learner teams, two clues per hour plus team loot.
Skotizo again, 1/5. Vorkath post-quest, 1/65, but steady with dragon hunter lance.
Zulrah or Nightmare for variety, but slower.
Elite Drop Rate Breakdown
Boss/Method | Drop Rate | Req Level | Avg Clues/Hour | Personal Best |
---|---|---|---|---|
Skotizo | 1/5 | 70+ Combat | 8-10 | 12 in 90 mins |
Dragon Impl. | 1/50 | None | 3-5 | Broke even on GP |
CoX Raid | 1/20 | 80+ Skills | 2-4 | Team carry win |
You raiding yet? If yes, elites flow; no, start with Skotizo.
From experience, elites test patience. I bombed a light box puzzle first try, rage-logged. But nailing a Vorkath kill for that 1/65 drop? Pure adrenaline. Grind bosses, and clues become byproduct.
Master Clues – The Ultimate Trade-Up
Masters cap it – six to eight steps, double agents at 141, ancient wizards trio. Rewards? 3rd age druidics, rarest in game. I traded my first set to Watson, heart pounding.
Only two ways: Complete lowers for 1/5 elite chance, or trade one each easy/medium/hard/elite to Watson in Hosidius. I stockpile lowers, trade weekly. Fastest? Elite farming loop.
Reqs are nuts – 90+ skills boosted. But worth it.
Short para: Brassican mages suck, but prep anti-venom.
My master story: Traded after 200+ lowers. First reward? Junk. Second? 100m 3rd age. Cried laughing. Grind lowers smart, and masters unlock.
Wrapping It Up – Your Clue Empire Awaits
There you have it – from goblin scraps to boss loot, the fastest paths to clue scrolls. Mix methods: Implings for speed, slayer for profit, trades for masters. I’ve lost count of my completions, but each one’s a tale. What’s your go-to? Drop a comment, share your hauls. Now go dig – treasure’s waiting.