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Scythe of Vitur Uncharged OSRS Guide and Insights

The Scythe of Vitur (uncharged) is one of the most iconic and coveted weapons in Old School RuneScape (OSRS). Dropped as a rare reward from the Theatre of Blood, this two-handed slash weapon is a symbol of prestige and power. In its uncharged state, it offers unique mechanics and situational uses, making it a fascinating topic for OSRS players. This guide dives into everything you need to know about the uncharged Scythe of Vitur, from its stats and acquisition to its practical applications and strategic value in the game.
The Scythe of Vitur is a two-handed melee weapon requiring 80 Attack and 90 Strength to wield. It is exclusively obtained as a rare drop from the Theatre of Blood, a challenging raid located in Morytania. In its uncharged form, the scythe is less powerful than its charged counterpart but retains its signature multi-hit ability, making it viable in specific scenarios. Its uncharged state is often overlooked, but it can still shine in certain PvM situations, especially for players who want to save on charging costs.
Key Features of the Uncharged Scythe
- Multi-Hit Mechanic: The scythe can hit up to three enemies in a 1×3 arc in front of the player, with each hit dealing 100%, 50%, and 25% of the base damage, respectively.
- Stats: It has a +75 Slash attack bonus, +50 Stab attack bonus, +10 Crush attack bonus, and +50 Strength bonus, with a 5-tick attack speed.
- Accessibility: No charges are needed, meaning no upkeep costs for blood runes or vials of blood.
- Cosmetic Variants: Can be combined with a holy or sanguine ornament kit for aesthetic upgrades without affecting stats.
How to Obtain the Scythe of Vitur Uncharged
Acquiring the Scythe of Vitur is no small feat. It is a rare drop from the Theatre of Blood, one of OSRS’s most demanding raids. The raid requires a team of skilled players to defeat a series of bosses, culminating in a battle against Lady Verzik Vitur. The scythe’s drop rate is low, making it a prestigious item that signifies both luck and raiding prowess.
Theatre of Blood Overview
The Theatre of Blood is located in Ver Sinhaza, Morytania, and is accessible after completing the quest “A Taste of Hope.” It features six encounters, each testing different combat skills and teamwork. The scythe is a potential reward from the final chest, with a drop rate estimated to be around 1/100 to 1/200, depending on team size and performance.
Alternative Acquisition Methods
If raiding isn’t your style, you can purchase the uncharged Scythe of Vitur from the Grand Exchange. As of recent data, its price hovers around 1.8 billion GP, reflecting its rarity and demand. Be cautious when buying, as prices fluctuate based on market trends. Some players also trade scythes directly, though this is less common due to the item’s high value.
Stats and Mechanics of the Uncharged Scythe
The uncharged Scythe of Vitur is a unique weapon due to its ability to hit multiple targets simultaneously, even without charges. However, its stats are significantly lower than the charged version, which affects its viability in high-end content. Below is a breakdown of its key attributes and how they compare to the charged variant.
Stat Comparison: Uncharged vs. Charged
Attribute | Uncharged | Charged |
---|---|---|
Slash Attack Bonus | +75 | +125 |
Stab Attack Bonus | +50 | +70 |
Crush Attack Bonus | +10 | +30 |
Strength Bonus | +50 | +75 |
Attack Speed | 5 ticks | 5 ticks |
Magic Defence Bonus | +0 | +0 |
Multi-Hit Mechanic Explained
The scythe’s defining feature is its ability to hit up to three enemies in a 1×3 arc or a large monster (2×2 tiles or bigger) up to three times per attack. For large monsters, the first hit deals full damage, the second deals 50%, and the third deals 25%. This makes it particularly effective against bosses like Cerberus or Dagannoth Supreme, where multiple hits can stack damage efficiently. Even uncharged, this mechanic allows the scythe to outperform weapons like the Abyssal Whip in specific scenarios, especially against low-defense mobs.
Practical Uses of the Uncharged Scythe
While the charged Scythe of Vitur is preferred for high-end PvM, the uncharged version has niche applications that make it a viable choice for budget-conscious players or specific tasks. Its lack of upkeep costs is a significant advantage, as charging the scythe requires vials of blood and blood runes, costing approximately 710,484 GP per hour of continuous use.
Slayer Tasks
The uncharged scythe is surprisingly effective for Slayer tasks involving low-defense monsters, such as Ankous or Turoths. Its multi-hit capability allows players to clear groups of monsters faster than with single-target weapons. For example, stacking single-tile monsters in tight spaces can maximize the scythe’s AoE potential, making it a cost-effective alternative to weapons like the Dragon Scimitar.
Low-Defense Bosses
Bosses with low defense, such as Dagannoth Supreme or Grotesque Guardians, are ideal targets for the uncharged scythe. Its multi-hit mechanic compensates for the lower stats, providing decent DPS without the need for charges. However, it struggles against high-defense bosses like Bandos, where the charged version or other weapons like Osmumten’s Fang outperform it.
AFK Training
For players looking to train melee stats with minimal effort, the uncharged scythe can be used in AFK setups, such as at Nightmare Zone or against stacked Slayer monsters. Its ability to hit multiple targets reduces the need for constant repositioning, making it a low-maintenance option for gaining experience.
Should You Use the Uncharged Scythe
The decision to use the uncharged Scythe of Vitur depends on your goals, budget, and playstyle. While it’s undeniably weaker than its charged counterpart, it offers unique advantages that make it worth considering in certain contexts. Below are some pros and cons to help you decide.
Pros of the Uncharged Scythe
- Zero Upkeep Cost: No need for blood runes or vials of blood, saving millions of GP over time.
- Multi-Hit Capability: Effective against groups of enemies or large monsters, even without charges.
- Prestige Factor: Wielding a scythe, even uncharged, showcases your Theatre of Blood success.
- Viable for Niche Content: Shines in low-defense scenarios and AFK training.
Cons of the Uncharged Scythe
- Lower Stats: Significantly weaker than the charged version, limiting its use in high-end PvM.
- High Acquisition Cost: Costs around 1.8 billion GP, making it a steep investment for a situational weapon.
- Outclassed by Alternatives: Weapons like Osmumten’s Fang or the Abyssal Whip often outperform it in single-target scenarios.
When to Charge the Scythe
Charging the scythe requires adding vials of blood and 200 blood runes at a vyre well in Ver Sinhaza or Darkmeyer (post-Sins of the Father quest). Each charge costs around 592.07 GP, and the scythe can hold up to 20,000 charges, lasting 16.66 hours of continuous combat. If you’re tackling high-defense bosses like those in the God Wars Dungeon or planning extended raid sessions, charging the scythe is recommended to maximize DPS. However, for casual Slayer or low-defense targets, the uncharged version may suffice.
In conclusion, the uncharged Scythe of Vitur is a versatile and prestigious weapon that, while not optimal for all scenarios, offers unique advantages in OSRS. Its multi-hit mechanic and zero upkeep cost make it a viable choice for Slayer tasks, low-defense bosses, and AFK training. However, its high acquisition cost and lower stats compared to the charged version mean it’s best suited for niche applications or players who want to flex their Theatre of Blood rewards. Whether you’re a seasoned raider or a curious adventurer, understanding the uncharged scythe’s strengths and limitations can help you make the most of this legendary weapon in Gielinor.