OSRS Quests That Give Smithing XP Your Ultimate Guide

Smithing in Old School RuneScape (OSRS) can be a grind, but quests offering Smithing XP provide a fantastic way to jumpstart your levels without hours at the anvil. Whether you’re a new player or a seasoned adventurer, completing these quests can save time and resources while unlocking unique content. This guide covers all OSRS quests that reward Smithing experience, their requirements, rewards, and tips to maximize your gains. Let’s dive into the quests that’ll hammer your Smithing level up!
Quests in OSRS aren’t just for story or loot—they’re a shortcut to skill progression. Smithing quests are especially valuable because early levels are slow and costly. By completing specific quests, you can skip tedious training methods like smelting bronze bars and leap straight to higher levels. Plus, many of these quests are quick, have low requirements, and unlock useful content like the Blast Furnace or Giants’ Foundry, making them a no-brainer for any account type—main, Ironman, or pure.
Benefits of Questing for Smithing
- Fast XP Boosts: Some quests, like The Knight’s Sword, grant enough XP to go from level 1 to 29 instantly.
- Low Requirements: Many are beginner-friendly with minimal skill or quest prerequisites.
- Unlocks: Access to training methods like the Blast Furnace or Giants’ Foundry.
- Cost-Effective: Quests often require little to no GP compared to traditional Smithing training.
Key Quests for Smithing XP
Below is a detailed breakdown of the OSRS quests that directly reward Smithing XP upon completion, along with those offering optional Smithing XP via lamps or books. These are listed roughly in order of XP reward size for easy planning.
The Knight’s Sword
Smithing XP: 12,725
This free-to-play quest is the golden ticket for early Smithing training. The Knight’s Sword catapults you from level 1 to 29 in under 10 minutes with no Smithing skill requirement. You’ll help Sir Vyvin replace a lost sword by crafting a blurite sword, guided by Thurgo the dwarf.
Requirements:
- 10 Mining (recommended, not mandatory)
- Ability to defeat level 57 ice warriors/giants (safespottable)
Other Rewards:
- 1 Quest Point
- Ability to smelt blurite ore (members)
Tip: Bring a pickaxe to mine blurite ore in the ice dungeon. If you’re low-level, use safespots to avoid combat. This quest is a must for all accounts, especially Ironmen, as it skips hours of early grinding.
Sleeping Giants
Smithing XP: 6,000
Sleeping Giants is a short, modern quest that introduces the Giants’ Foundry minigame—a fun and efficient Smithing training method. The XP reward boosts you close to level 33 from level 29 (post-Knight’s Sword), and the minigame unlock is a game-changer for mid-level training.
Requirements:
- 15 Smithing
Other Rewards:
- 1 Quest Point
- Access to Giants’ Foundry
- 500 coins
Tip: Complete this right after The Knight’s Sword to maximize early XP and unlock Giants’ Foundry for future training. Bring some basic bars (bronze or iron) to speed through the quest’s tutorial.
Elemental Workshop I
Smithing XP: 5,000
This members-only quest dives into the mysterious Elemental Workshop, where you craft an elemental shield. It’s straightforward and offers a solid XP chunk, perfect for pushing toward level 35.
Requirements:
Other Rewards:
- 1 Quest Point
- Elemental shield
- Access to Elemental Workshop
Tip: Grab a needle, thread, and leather before starting to craft the key item quickly. The workshop unlock lets you craft more shields for additional XP later.
Elemental Workshop II
Smithing XP: 7,500
The sequel to Elemental Workshop I, this quest has you crafting a primed elemental bar. The XP reward is generous, and it builds on the workshop’s mechanics, making it a logical follow-up.
Requirements:
Other Rewards:
- 1 Quest Point
- Elemental mind shield
Tip: Complete this immediately after Elemental Workshop I to stack XP efficiently. The primed bar crafting process is simple but requires attention to the workshop’s levers.
The Giant Dwarf
Smithing XP: 2,500
This quest takes you to Keldagrim, the dwarven city, and involves crafting a royal item. The XP is modest, but it unlocks access to the Blast Furnace, one of the fastest Smithing training methods.
Requirements:
Other Rewards:
Tip: Start this by talking to the Dwarven Boatman east of Rellekka. Save up some GP for materials like gold bars to streamline the crafting portion.
Quests with Optional Smithing XP
Some quests don’t directly give Smithing XP but offer lamps or books where you can choose Smithing as the rewarded skill. These are great for topping off levels or pushing past thresholds like 40 for gold bar smelting.
The Tourist Trap
Smithing XP: 4,650 (x2, optional)
This quest involves infiltrating a desert camp and offers two XP lamps, each granting 4,650 XP to Agility, Fletching, Smithing, or Thieving. Choosing Smithing twice nets you 9,300 XP.
Requirements:
Other Rewards:
- 2 Quest Points
- Ability to smith dart tips
Tip: Pick Smithing for both lamps if you’re focused on this skill, as 9,300 XP is massive for the level 20-30 range. The dart tip unlock is also handy for profit later.
Heroes’ Quest
Smithing XP: 2,257 (optional)
A classic quest requiring teamwork, Heroes’ Quest lets you choose Smithing for its XP reward. It’s higher-level but manageable with preparation.
Requirements:
- 55 Quest Points
- 53 Cooking
- 53 Fishing
- 25 Herblore
- 50 Mining
- Dragon Slayer I
- Druidic Ritual
- Lost City
- Merlin’s Crystal
- Shield of Arrav
- The Lost Tribe
Other Rewards:
- 1 Quest Point
- Access to Heroes’ Guild
- Multiple other skill XP
Tip: Team up with a friend or clanmate to complete the gang portion efficiently. Use the XP on Smithing if you’re close to a key level like 40.
Recipe for Disaster (Pirate Pete Subquest)
Smithing XP: 1,000 (optional)
This subquest of the massive Recipe for Disaster series offers a small XP lamp where Smithing is an option. It’s quick and pairs well with other subquests.
Requirements:
- 31 Cooking
- Recipe for Disaster (start)
Other Rewards:
- 1,000 Cooking XP
- 1,000 Fishing XP
- Access to Mogre Camp
Tip: Do this alongside other RFD subquests to stack rewards. The XP is small, so save it for when you need a tiny boost.
Total Smithing XP from Quests
Here’s a table summarizing the Smithing XP from all relevant quests, assuming you choose Smithing for optional rewards:
Quest | Smithing XP | Type | Level Boost (From 1) |
---|---|---|---|
The Knight’s Sword | 12,725 | Direct | 1 to 29 |
Sleeping Giants | 6,000 | Direct | 29 to ~33 |
Elemental Workshop I | 5,000 | Direct | ~33 to ~35 |
Elemental Workshop II | 7,500 | Direct | ~35 to ~37 |
The Giant Dwarf | 2,500 | Direct | Minor boost |
The Tourist Trap | 9,300 | Optional | ~37 to ~39 |
Heroes’ Quest | 2,257 | Optional | Minor boost |
Recipe for Disaster (Pirate Pete) | 1,000 | Optional | Minor boost |
Total | 36,282 | – | 1 to ~39 |
Completing all these quests (choosing Smithing for lamps) grants 36,282 XP, enough to reach level 39 from scratch. Without optional XP, you still get 33,725 XP, hitting level 37.
Strategic Quest Order for Smithing
To maximize efficiency, follow this quest order based on requirements and XP impact:
- The Knight’s Sword: Zero requirements, massive XP.
- Sleeping Giants: Low Smithing req, unlocks Giants’ Foundry.
- The Tourist Trap: Use lamps for Smithing to hit level 35+.
- Elemental Workshop I & II: Stack these for a quick 12,500 XP.
- The Giant Dwarf: Unlock Blast Furnace for future training.
- Heroes’ Quest & RFD (Pirate Pete): Tackle these later for small boosts.
Pro Tip: For Ironmen, prioritize The Knight’s Sword and Sleeping Giants early to skip mining low-level ores. Main accounts can rush these to start Blast Furnace at level 40.
Tips to Maximize Your Questing
Questing for Smithing XP is efficient, but a few tricks can make it even smoother:
- Prepare Materials: Stock up on items like bars, leather, or coins to avoid delays. For example, The Giant Dwarf needs gold bars, so buy them beforehand.
- Combine Training: Quests like The Giant Dwarf give Mining and Crafting XP, so align them with those goals.
- Use Teleports: Grab teleports (e.g., Varrock, Falador) to speed up travel between quest locations.
- Check Requirements Early: Heroes’ Quest has hefty prereqs, so start related quests like Dragon Slayer I sooner.
- Save Lamps Wisely: If you’re close to a key Smithing level (e.g., 40 for gold bars), use lamps from The Tourist Trap strategically.
Post-Quest Training
After these quests, you’ll likely be around level 37-39. From here, consider:
- Blast Furnace: Smelt gold bars for up to 380k XP/hr (requires 40 Smithing, Family Crest for goldsmith gauntlets).
- Giants’ Foundry: Fun and cost-effective, offering 90k-250k XP/hr depending on bars.
- Platebodies: For F2P or low-budget players, smith adamant platebodies for decent XP and profit.
With these quests under your belt, you’ve got a solid foundation to hit 99 Smithing or craft high-level gear like rune armor. Happy questing, and may your hammer strike true!