OSRS Quest Stat Requirements Your Ultimate Guide to Questing Success

Old School RuneScape (OSRS) quests are a core part of the game, offering rich stories, valuable rewards, and access to new areas. However, each quest comes with specific stat requirements that can feel overwhelming without a clear plan. This guide breaks down the skill and combat requirements needed to complete all OSRS quests and earn the coveted Quest Point Cape, helping you strategize your training and questing journey efficiently.
Quests in OSRS aren’t just about following a storyline—they’re gateways to unlocking powerful items, spells, and regions like Morytania or Zeah. Meeting stat requirements ensures you can tackle each quest’s challenges, from skill-based puzzles to tough boss fights. Knowing these requirements upfront lets you train smarter, avoid grinding unnecessary levels, and progress toward the Quest Point Cape with minimal hassle.
Understanding Quest Points and the Quest Point Cape
Completing all quests rewards you with 286 quest points, enough to purchase the Quest Point Cape from the Wise Old Man in Draynor Village for 99,000 coins. This cape is a badge of honor, signaling mastery of OSRS’s questlines. However, achieving it requires meeting the minimum skill levels for every quest, some of which can be boosted temporarily, while others demand unboosted stats.
Minimum Skill Requirements for All OSRS Quests
To complete every quest, you’ll need to train a variety of skills. Below is a detailed breakdown of the highest skill levels required, based on data from the OSRS Wiki and community guides. Some skills allow temporary boosts (marked with an asterisk ), which can save you time if you’re close to the threshold.
Highest Skill Requirements by Quest
Here’s a comprehensive list of the maximum skill levels needed, tied to the quests that demand them:
- Agility: 71 – Grim Tales
- Attack: 50 – Legends’ Quest
- Construction: 50 – Cold War
- Cooking: 70 – Recipe for Disaster
- Crafting: 70 – Monkey Madness II
- Defence: 65 – King’s Ransom
- Farming: 49 – Fairy Tale II
- Firemaking: 50 – Desert Treasure
- Fishing: 62 – Swan Song
- Fletching: 50 – Devious Minds
- Herblore: 69 – Song of the Elves
- Hitpoints: 50 – Dream Mentor (implied by combat level)
- Hunter: 60 – Monkey Madness II
- Magic: 75 – Song of the Elves
- Mining: 70 – Song of the Elves
- Prayer: 50 – The Great Brain Robbery
- Ranged: 60 – Mourning’s End Part I
- Runecrafting: 50 – Devious Minds
- Slayer: 69 – Monkey Madness II
- Smithing: 65 – Devious Minds
- Strength: 50 – Legends’ Quest
- Thieving: 70 – Dragon Slayer II
- Woodcutting: 71 – Grim Tales
Note: Skills marked with * can be temporarily boosted. For example, a Spicy Stew or certain potions can push your Cooking from 65 to 70 for Recipe for Disaster.
Combat Level Requirement
The highest combat requirement is 85 for Dream Mentor. However, with optimal training, you can achieve the Quest Point Cape at a combat level as low as 77, assuming you meet other skill requirements and leverage Hitpoints experience gained naturally.
Skill | Level | Quest | Boostable? |
---|---|---|---|
Agility | 71 | Grim Tales | No |
Cooking | 70 | Recipe for Disaster | Yes |
Magic | 75 | Song of the Elves | No |
Mining | 70 | Song of the Elves | Yes |
Slayer | 69 | Monkey Madness II | No |
Strategies for Meeting Stat Requirements Efficiently
Grinding every skill to the maximum requirement before questing is inefficient. Instead, use these strategies to streamline your progress and hit the necessary levels with less effort.
Leverage Quest Experience Rewards
Many quests reward experience that can boost your skills toward the next requirement. For example:
- Waterfall Quest – Grants 13,750 Attack and Strength experience, enough to jump from level 1 to 30.
- The Knight’s Sword – Provides 12,725 Smithing experience, ideal for early-game Smithing levels.
- Fairy Tale II – Offers Herblore experience to help reach the 57 needed for later quests.
Plan your quest order to take advantage of these rewards, reducing the need for manual training.
Use Temporary Boosts Wisely
For boostable skills like Cooking, Fishing, Mining, and Woodcutting, consumables can save you hours of grinding. Popular boosts include:
- Spicy Stew – Up to +5 in multiple skills (random, requires Evil Dave’s subquest).
- Dwarven Stout – +1 Mining.
- Wizard’s Mind Bomb – +2 or +3 Magic (depending on level).
Always check the OSRS Wiki for boostable requirements before training a skill unnecessarily.
Train Combat Alongside Skills
Since Dream Mentor requires a combat level of 85, you’ll need to balance combat training with skilling. Quests like Monkey Madness II and Dragon Slayer II have tough bosses, so aim for at least:
- 70+ Attack, Strength, Defence for better gear options.
- 60+ Ranged and Magic for safe-spotting or hybrid fights.
- 43+ Prayer for protection prayers.
Slayer tasks are a great way to train combat while earning money for quest-related items.
Special Considerations for Ironmen
Ironmen face unique challenges since they can’t trade for items. Some quests, like Desert Treasure or Mourning’s End Part I, require specific items (e.g., magic logs) that demand higher-than-listed skill levels to obtain solo. For example:
- 75 Woodcutting or 58 Hunter to source magic logs.
- 65 Fishing for raw karambwan in Tai Bwo Wannai Trio if you fail the burning task.
Ironmen should prioritize quests that unlock resource-gathering areas, like Fremennik Isles for fishing spots, early in their journey.
Minimum Total Level for Quest Point Cape
With maximum boosts and a combat level of 85, the absolute minimum total level for all quests is approximately 1,516. Ironmen may need closer to 1,954 due to item-gathering requirements. These numbers assume you use every possible boost and follow an optimal quest order.
Recommended Quest Order to Minimize Grinding
Following an optimal quest order, like the one outlined by SlayerMusiq1, can drastically reduce training time. Here’s a simplified approach to get started:
Early-Game Quests (Levels 1–30)
Focus on novice quests with low or no requirements to build base stats:
- Cook’s Assistant – No requirements, quick quest points.
- The Knight’s Sword – Boosts Smithing early.
- Waterfall Quest – Massive combat experience.
Mid-Game Quests (Levels 30–60)
Tackle quests that unlock key content and provide experience:
- Fairy Tale I & II – Farming and Herblore boosts, fairy ring access.
- Lunar Diplomacy – Magic experience and Lunar spells.
- Recipe for Disaster – Cooking requirement (boostable), unlocks Barrows gloves.
End-Game Quests (Levels 60+)
Finish with grandmaster quests requiring high stats:
- Monkey Madness II – 69 Slayer, 70 Crafting.
- Dragon Slayer II – 70 Thieving, tough boss fights.
- Song of the Elves – 70 Mining, 75 Magic, endgame content.
For a detailed order, check resources like OSRS Guide for SlayerMusiq1’s optimal quest path.
Tools to Track Your Progress
Use online tools to stay on top of your requirements:
- OSRS Quest Planner (oldschool.tools) – Input your stats to see available quests.
- OSRS Quest Calculator (osrsportal.com) – Tracks boostable skills and completed quests.
- OSRS Wiki – The go-to for individual quest requirements and guides.
By understanding OSRS quest stat requirements and planning your training, you can conquer Gielinor’s quests efficiently and claim your Quest Point Cape with pride. Start with low-requirement quests, use boosts strategically, and let experience rewards carry you toward the tougher challenges. Happy questing!