OSRS Nightmare Zone XP Per Hour Guide

The Nightmare Zone (NMZ) in Old School RuneScape (OSRS) is a combat minigame that offers some of the best XP rates for training melee, ranged, and magic skills. Located in Yanille, NMZ allows players to fight quest bosses in a dream state, making it a safe and efficient way to level up combat skills while earning points for rewards. This guide explores the XP per hour you can expect in NMZ, optimal strategies, gear setups, and tips to maximize your training efficiency.
NMZ is popular for its AFK-friendly mechanics, high XP rates, and the ability to earn points for imbuing items like the Slayer Helmet or Berserker Ring. It’s especially appealing for players looking to train combat without risking items, as it’s a completely safe minigame. Whether you’re aiming for 99 Attack, Strength, Defence, Ranged, or Magic, NMZ offers setups that cater to various combat levels and playstyles.
Key Benefits of NMZ Training
- High XP Rates: Up to 180,000 melee XP per hour with optimal setups.
- AFK Potential: Train for up to 20 minutes without interaction using absorption potions.
- Reward Points: Earn points to imbue gear or buy herb boxes for profit.
- Customizable Bosses: Choose bosses to optimize XP or points.
Melee XP Rates in Nightmare Zone
Melee training in NMZ is the most common approach, offering excellent XP rates for Attack, Strength, and Defence. The XP you earn depends on your combat stats, gear, game mode, and whether you use overloads or absorption potions.
XP Rates by Combat Level
Here’s a breakdown of expected melee XP per hour based on your stats, assuming you’re using the best XP strategy (Hard Customizable Rumble with optimal bosses):
Melee Stats (Attack/Strength/Defence) | XP Per Hour |
---|---|
65+ | 55,000–60,000 |
75+ | 80,000–90,000 |
85+ | 90,000–100,000 |
95+ | 100,000–120,000 |
99 | 120,000–180,000 (Dharok’s setup) |
Note: These rates assume you’re using high-tier gear and bosses that provide XP boosts, such as Arrg (17.5% XP boost), Ice Troll King (12.5%), and Moss Guardian (7.5%).
Optimal Melee Setup
For maximum XP, consider the following setup:
- Weapon: Ghrazi Rapier, Inquisitor’s Mace, or Abyssal Whip.
- Armour: Torva or Bandos for high defence; Obsidian armour for AFK setups (+10% melee accuracy and strength).
- Special Attack Weapon: Dragon Claws or Granite Maul for Power Surge power-ups.
- Inventory: 4–6 Overload potions, 20–22 Absorption potions, Dwarven Rock Cake/Locator Orb (to lower HP to 1).
Using Dharok’s equipment with 1 HP can yield up to 180,000 XP per hour at 99 stats, as its passive effect increases damage at lower health. However, this requires careful management to stay at 1 HP using a Rock Cake or Locator Orb.
Ranged XP Rates in Nightmare Zone
Ranged training in NMZ is highly effective, especially with weapons like the Toxic Blowpipe or Venator Bow. It’s less AFK than melee but offers competitive XP rates for players with high Ranged levels.
Expected Ranged XP Rates
Here’s what you can expect with a Customizable Normal Rumble using absorption potions:
- Venator Bow: 145,000–150,000 XP per hour (best with 2×2 or smaller bosses).
- Toxic Blowpipe: 90,000–95,000 XP per hour.
- Magic Shortbow (i): 70,000 XP per hour.
- Crossbow with Broad Bolts: 60,000–65,000 XP per hour.
These rates assume 85+ Ranged and the use of Ranged prayers. The Venator Bow excels due to its passive effect, but it’s expensive and requires specific boss setups.
Ranged Gear and Strategy
To optimize Ranged XP:
- Weapon: Toxic Blowpipe or Venator Bow.
- Armour: Armadyl or Blessed D’hide for high Ranged bonuses.
- Inventory: 8–14 Prayer potions, 800 darts (Blowpipe, Rapid style), Absorption potions.
- Power-Ups: Use Power Surge for special attacks (Blowpipe or Magic Shortbow) and avoid Ultimate Force, as it grants no XP.
Activate Protect from Melee and stand in a corner (except southeast) to minimize damage. Re-engage combat every 20 minutes for AFK sessions.
Magic XP Rates in Nightmare Zone
Magic training in NMZ is less common but viable with the right spells and setup. Smoke Barrage is the best spell for XP due to its low cost and lack of movement inhibitors, which ensures bosses stay in range for maximum efficiency.
Magic XP Rates
Using Smoke Barrage in a Hard Customizable Rumble, you can achieve:
These rates require constant attention, as missing casts reduces efficiency. Bursting or barraging is less effective in NMZ compared to other methods like Monkey Madness II tunnels.
Magic Setup Tips
For optimal Magic training:
- Spell: Smoke Barrage (requires 86 Magic).
- Armour: Ahrim’s or Ancestral for magic accuracy.
- Weapon: Sanguinesti Staff or Trident of the Swamp.
- Inventory: Runes for Smoke Barrage, Prayer potions, Absorption potions.
Avoid ice spells (e.g., Ice Barrage), as they freeze bosses, reducing XP efficiency by limiting their movement.
Maximizing XP and Points with Boss Selection
Choosing the right bosses is critical for optimizing XP and points in NMZ. Some bosses provide bonus XP per hit, while others should be avoided due to high defence or special mechanics.
Best Bosses for XP
These bosses offer bonus XP per damage dealt and are easy to kill:
- Arrg: 17.5% XP boost.
- Ice Troll King: 12.5% XP boost.
- Dad: 10% XP boost.
- Moss Guardian: 7.5% XP boost.
- Count Draynor, Khazard Warlord, Bouncer: Low defence, fast kills.
Always include these in your Customizable Rumble for maximum XP.
Bosses to Avoid
Disable these bosses to prevent wasting time or resources:
- Corrupt Lizardman: Hits through absorption potions.
- Elvarg: Requires anti-dragon shield, drains stats.
- Glod, Chronozon, Barrelchest: High defence or special mechanics.
- Gelatinnoth Mother, Fareed: Require specific attack styles; use Ultimate Force power-up to clear if spawned.
Disabling bosses from quests like Dream Mentor or Desert Treasure I can reduce points if not paired correctly, so enable all bosses from these quests together to avoid penalties.
Power-Ups and Their Impact
NMZ features four power-ups in Rumble mode that affect XP and points:
- Power Surge (Yellow): Regenerates special attack for 45 seconds; use with Dragon Claws or Blowpipe for higher XP.
- Zapper (Purple): Deals extra damage to nearby monsters, increasing points but not XP.
- Recurrent Damage (Red): Adds extra hits (no XP gain), good for points.
- Ultimate Force (White): Kills all bosses instantly but grants no XP or points; avoid unless clearing tough bosses.
Prioritize Power Surge for XP and use Zapper/Recurrent Damage for point-focused runs.
Tips for Efficient NMZ Training
To get the most out of NMZ, follow these strategies:
General Tips
- Use Hard Mode for Points: Hard Customizable Rumble yields up to 1,000,000–2,000,000 points per hour with many bosses enabled.
- Normal Mode for AFK: Normal Rumble with absorptions allows 20-minute AFK sessions with 85,000–90,000 melee XP per hour.
- Prayer Flicking: Flick Protect from Melee to save prayer potions early on.
- Complete Quests: Unlock more bosses for higher points; prioritize quests like Lost City, Monkey Madness I, and Vampire Slayer.
AFK Strategy
For AFK training:
- Use full Obsidian armour with a Berserker Necklace for +20% damage.
- Drink Absorption potions (up to 1,000 HP) and lower HP to 1 with a Rock Cake.
- Use Super Combat Potions instead of Overloads for longer AFK (Overloads heal 50 HP every 5 minutes, requiring re-lowering HP).
This setup allows 3–6 hour sessions with minimal interaction, ideal for multitasking.
Cost and Sustainability
NMZ requires an initial investment (26,000 GP for Hard Rumble, potions, gear), but points earned can cover costs via herb boxes (150,000 GP profit daily from 15 boxes). Ironmen may prefer Hard mode to farm points for imbues, despite higher potion costs.
With the right setup, NMZ is the fastest way to train combat in OSRS, offering unmatched XP rates and flexibility. Whether you’re grinding for 99s or imbuing gear, this minigame is a must for any serious player. Start your dream today and watch your combat levels soar!