Your cart is empty
OSRS Nightmare Zone XP Guide for Maximum Combat Gains

The Nightmare Zone (NMZ) in Old School RuneScape (OSRS) is a combat minigame that offers some of the best experience rates for training melee, ranged, and magic skills. Located in Yanille and run by Dominic Onion, NMZ lets players fight quest bosses in a dream state, making it a safe and efficient way to level up combat skills while earning points for valuable rewards. This guide dives into the best strategies, setups, and tips to maximize XP per hour, whether you’re aiming for AFK training or active grinding. With the right approach, you can achieve up to 180,000 melee XP per hour and farm points for imbues like the Berserker ring or Slayer helmet.
Before jumping into strategies, it’s crucial to understand how NMZ works. You need to have completed at least five quests with boss fights to unlock the minigame. Once unlocked, you can access NMZ via the Grouping teleport or Yanille teleports. The minigame offers three modes: Practice (no XP or points), Endurance (fight all unlocked bosses sequentially), and Rumble (endless fights against random or selected bosses). Rumble mode, particularly Customizable Hard Rumble, is the go-to for XP and points.
Game Modes and Costs
Each mode has normal and hard difficulties, with hard mode offering better points but tougher bosses. Costs vary:
Mode | Normal Cost | Hard Cost | Quest Cape Discount |
---|---|---|---|
Rumble | 2,000 coins | 6,000 coins | 10,000 coins off |
Customizable Rumble | 22,000 coins | 26,000 coins | 10,000 coins off |
Deposit at least 100,000 coins in the coffer to cover multiple runs. Hard Rumble is recommended for optimal XP and points, especially with more bosses enabled.
Why NMZ for XP?
NMZ is popular because it’s safe (no item loss on death), allows AFK training for up to 20 minutes, and provides high XP rates. Certain bosses offer XP multipliers (e.g., Arrg gives a 17.5% boost), and points can be spent on Absorption and Overload potions, enhancing efficiency. It’s also ideal for Ironmen aiming to imbue gear.
Best Gear and Inventory Setups
Your gear and inventory setup determine how effectively you can train in NMZ. Melee is the most common focus due to its high XP rates and AFK potential, but ranged and magic are viable too. Below are the best setups for melee training, with notes on other styles.
Melee Setup for AFK Training
For AFK melee training, prioritize strength and prayer bonuses with full Obsidian armor for a 10% melee accuracy and strength boost. Use Normal Customizable Rumble for longer AFK sessions.
- Helm: Obsidian helmet
- Chest: Obsidian platebody
- Legs: Obsidian platelegs
- Weapon: Toktz-xil-ak (Obsidian sword)
- Amulet: Amulet of torture or Obsidian necklace (20% damage boost)
- Gloves: Barrows gloves
- Boots: Primordial boots
- Ring: Berserker ring (i)
Inventory: 6 Super Combat potions, 1 Dwarven rock cake or Locator Orb (to lower HP to 1), and the rest Absorption potions (1,000 points/dose). This setup yields 85,000–100,000 XP per hour and is sustainable for 3–6 hours.
Melee Setup for Max XP (Dharok’s Build)
For players with 92+ Hitpoints, Dharok’s set is the best for max XP due to its passive effect, dealing more damage at lower HP. Use Hard Customizable Rumble for better points (250,000+/hour).
- Helm: Dharok’s helm
- Chest: Dharok’s platebody
- Legs: Dharok’s platelegs
- Weapon: Dharok’s greataxe
- Amulet: Amulet of torture
- Gloves: Barrows gloves
- Boots: Primordial boots
- Ring: Berserker ring (i)
Inventory: 4–5 Overloads (1,500 points/dose), Dwarven rock cake or Locator Orb, 1–2 Prayer potions, and the rest Absorption potions. Expect 155,000–180,000 XP per hour with this setup.
Ranged and Magic Setups
Ranged setups (e.g., Armadyl armor, Toxic blowpipe) can yield 380,000 XP per hour, while magic setups (e.g., Ahrim’s, Trident of the swamp) reach 400,000 XP per hour. These Religion: both are viable but require more attention due to lower AFK potential.
Choosing the Right Bosses
Selecting the right bosses is critical for maximizing XP and points. Enable as many bosses as possible (at least five quests’ worth) to increase points per kill, but avoid those with complex mechanics.
Recommended Melee Bosses
Choose bosses that use melee only, have low defense, and no special mechanics. Here’s a list of top picks:
- Count Draynor (Vampire Slayer) – Low defense, easy to hit.
- Khazard Warlord (Tree Gnome Village) – Melee-only, weak stats.
- Tree Spirit (Lost City) – Simple melee attacks.
- Bouncer (Fight Arena) – Straightforward melee boss.
- Arrg (Troll Stronghold) – 17.5% XP boost per damage.
Bosses to Avoid
Disable bosses with special mechanics or non-melee attacks to maintain AFK efficiency:
- Glod (The Giant Dwarf) – High damage, disrupts AFK.
- Elvarg (Dragon Slayer) – Ranged attacks require switching prayers.
- Chronozon (Family Crest) – Requires specific spells to kill.
- Corrupt Lizardman (Tale of the Righteous) – Poison mechanics.
- Barrelchest (The Great Brain Robbery) – High defense, slows kills.
Tip: Enable Dream Mentor and Desert Treasure I bosses together to avoid an 83.33% point penalty. More quests completed = more bosses = higher points per kill.
Strategies for Maximum XP
To optimize XP rates, combine the right gear, bosses, and gameplay techniques. Here are key strategies for both AFK and active training.
AFK Melee Strategy
Use Normal Customizable Rumble with Absorption potions and Protect from Melee. Lower HP to 1 with a Dwarven rock cake or Locator Orb so bosses can only hit 1, maximizing Absorption efficiency. Check every 20 minutes to restart attacks. This yields 85,000–100,000 XP per hour and is ideal for low-effort training.
Active Melee Strategy (Dharok’s)
In Hard Customizable Rumble, maintain 1 HP with Dwarven rock cake and Overloads for max Dharok’s damage. Use Power Surge power-ups to spam special attacks (e.g., Saradomin godsword for prayer restore). This method requires more attention but delivers 155,000–180,000 XP per hour and 400,000+ points per hour.
Power-Up Management
NMZ offers four power-ups in Rumble mode:
- Power Surge (Yellow): Restores special attack for 45 seconds – always use for faster XP.
- Zapper (Purple): Deals extra damage – use for points, not XP.
- Recurrent Damage (Red): Extra damage per hit – use for points, not XP.
- Ultimate Force (White): Kills all bosses without XP or points – avoid.
Prioritize Power Surge for XP; avoid Ultimate Force at all costs.
Tips for Efficient NMZ Runs
Maximize your NMZ sessions with these practical tips to save time, money, and effort.
Initial Point Farming
For new players, focus on earning 9,000+ points in Hard Rumble using Prayer and Combat potions to buy Absorptions and Overloads. Select melee-only bosses to survive longer.
Passive Prayer XP
Bring a charged Bonecrusher or Ash Sanctifier to gain passive Prayer XP from boss drops (bones or ashes). This adds small but consistent gains over long sessions.
Cost Management
Complete all NMZ-related quests for a 10,000-coin discount per run. Use Overloads instead of Super Combat potions for better value (1,500 points/dose vs. market price fluctuations).
Stat Requirements
Aim for 70+ Attack, Strength, and Defence for efficiency. For Dharok’s, 92+ Hitpoints is ideal to maximize damage output.
By following this OSRS Nightmare Zone XP guide, you can turn NMZ into a combat training powerhouse. Whether you prefer AFK sessions with Obsidian armor or high-intensity Dharok’s runs, the right setup and boss selection will skyrocket your XP and points. Start with easy melee bosses, farm points for potions, and gradually scale up to Hard Rumble for the best rewards. Happy dreaming!