OSRS Nightmare Zone Boss List Your Ultimate Guide

The Nightmare Zone (NMZ) in Old School RuneScape is a combat minigame where players enter a dream to battle bosses from completed quests. Managed by Dominic Onion in Yanille, it’s a safe way to train combat skills, earn points, and unlock rewards like imbued items or potions. Whether you’re aiming for max XP, points, or AFK training, choosing the right bosses is key. This guide covers the full Nightmare Zone boss list, strategies, and tips to optimize your sessions for melee, ranged, or magic training.
Before diving into the boss list, let’s recap how Nightmare Zone works. You deposit coins into Dominic’s coffer (in multiples of 1,000, up to 262,143,000) to start a dream. The minigame offers three modes: Practice (free, no rewards), Endurance (fight all unlocked bosses sequentially), and Rumble (fight multiple bosses endlessly). Rumble mode, especially Customizable Rumble, is the most popular for its flexibility in boss selection. Normal mode uses quest-level stats, while Hard mode boosts boss stats for more points and XP.
Why Boss Selection Matters
Your boss choices directly impact XP rates, points per hour, and session length. Some bosses are easy to kill with low defense, ideal for AFK training, while others offer high points but require attention due to special mechanics. Completing more quests unlocks more bosses, increasing point multipliers. For example, enabling all bosses with a Quest Cape maximizes points per kill.
Complete Nightmare Zone Boss List
Below is the full list of Nightmare Zone bosses, tied to specific quests. You need at least five completed quests to start, and bosses are only available if you’ve defeated them in their respective quests. The table groups them by quest for clarity.
Quest | Boss | Combat Level (Normal) | Notes |
---|---|---|---|
Vampire Slayer | Count Draynor | 34 | Low defense, ideal for AFK melee. |
Lost City | Tree Spirit | 101 | Easy melee target, low hits. |
Fight Arena | Khazard Warlord | 112 | Fast kills, good for points. |
Mountain Daughter | The Kendal | 70 | Weak to melee, AFK-friendly. |
What Lies Below | King Roald | 47 | Very low stats, perfect for beginners. |
Dragon Slayer I | Elvarg | 83 | Dragonfire attacks, avoid for AFK. |
The Grand Tree | Black Demon | 172 | High HP, decent points. |
Heroes’ Quest | Bouncer | 137 | Low defense, great for XP. |
Monkey Madness I | Jungle Demon | 195 | High HP, avoid for AFK. |
Troll Stronghold | Arrg | 171 | 17.5% XP boost per damage, top pick. |
Watchtower | Gorad | 68 | Melee-only, easy kills. |
Tree Gnome Village | Glough | 92 | Moderate stats, melee-focused. |
The Fremennik Trials | Koschei the Deathless | 151 | Respawns multiple times, tricky. |
Holy Grail | Black Knight Titan | 120 | High HP, provided weapon kills. |
Desert Treasure | Dessous, Kamil, Fareed, Damis | 110–200 | High points, complex mechanics. |
Recipe for Disaster | Culinaromancer, Agrith-Naar, Flambeed, Karamel, Dessourt | 75–149 | Varies, some need specific gear. |
Dream Mentor | The Inadequacy, The Everlasting, The Untouchable, The Illusive | 128–343 | High points, tough fights. |
Lunar Diplomacy | Me | 79 | Low stats, AFK-friendly. |
Haunted Mine | Treus Dayth | 95 | Annoying mechanics, avoid for AFK. |
Witch’s House | Witch’s Experiment (4 forms) | 19–103 | Multiple forms, risky for low HP. |
Note: Hard mode doubles hitpoints and offensive stats, making bosses tougher but more rewarding. Point values scale with the number of bosses enabled, peaking with all quests completed.
Best Bosses for Different Goals
Not all bosses suit every playstyle. Here’s how to pick based on your goals, with recommendations for XP, points, and AFK setups.
Best Bosses for Maximum XP
For XP-focused sessions, prioritize bosses with XP boosts or low defense for quick kills. The following bosses give bonus XP per damage dealt:
- Arrg (17.5% XP boost)
- Moss Guardian (12.5%)
- Dad (10%)
- Ice Troll King (7.5%)
Pair these with easy melee bosses like Count Draynor, King Roald, The Kendal, Khazard Warlord, and Tree Spirit in a Customizable Hard Rumble. Use high-damage weapons like Dragon Claws or a Toxic Blowpipe for 150,000+ XP per hour. Avoid Ultimate Force power-ups, as they kill bosses without granting XP.
Best Bosses for Maximum Points
Point farming requires balancing high-point bosses with kill speed. Top picks include:
- The Inadequacy (Dream Mentor, ~52,000 points)
- Damis (Desert Treasure, high points but tricky second form)
- Fareed (Desert Treasure, needs ice gloves)
- Count Draynor (fast kills, decent points)
- Trapped Soul (low defense, quick points)
Enable Desert Treasure and Dream Mentor bosses, but skip Elvarg or Witch’s Experiment for smoother runs. Use Power Surge for special attacks and Zapper/Recurrent Damage for extra points. Expect 1–2M points per hour with optimal setups.
Best Bosses for AFK Training
AFK training relies on Absorption and Overload potions to tank hits at 1 HP. Choose bosses with low defense and melee-only attacks:
Avoid bosses like Witch’s Experiment (multi-form damage spikes) or Elvarg (dragonfire). Wear full Obsidian armor for a 10% melee boost, and use a Dwarven Rock Cake to stay at 1 HP. Sessions can last 3–5 hours, yielding 50,000–60,000 XP per hour.
Strategies and Tips for Nightmare Zone Success
Boss selection is only half the battle. Here’s how to maximize your NMZ sessions with gear, power-ups, and tactics.
Recommended Gear and Inventory
Your setup depends on your combat style and goal:
- Melee: Full Obsidian or Dharok’s (for high HP damage scaling), Dragon Claws or Granite Maul for specials. Bring 6–8 Overloads, 20–22 Absorptions, and a Locator Orb.
- Ranged: Toxic Blowpipe or Venator Bow (for 2×2 bosses), Void Ranger or Armadyl gear. Use super ranging potions for boosts.
- Magic: Less efficient, but Sanguiesti Staff or Trident of the Seas works. Avoid NMZ for magic training due to reduced XP from (nz) runes.
For AFK, prioritize Absorption potions (1,000 points/dose) and Overloads (1,500 points/dose) from the reward chest. Prayer potions are useful for early sessions before you can afford Absorptions.
Power-Up Management
NMZ spawns four power-ups in Rumble mode:
- Power Surge (Yellow): Restores special attack energy. Use with Dragon Claws or Granite Maul for max XP.
- Zapper (Purple): Deals extra damage, boosting points but not XP.
- Recurrent Damage (Red): Similar to Zapper, prioritize for points.
- Ultimate Force (White): Kills all bosses instantly but gives no XP or points. Avoid unless clearing tough bosses like Fareed.
Grab Power Surge for XP runs and Zapper/Recurrent Damage for points. Power-ups vanish after 1 minute, so act fast.
Quest Recommendations
To unlock the best bosses, prioritize these quests:
- Vampire Slayer (Count Draynor)
- Lost City (Tree Spirit)
- Mountain Daughter (The Kendal)
- Fight Arena (Khazard Warlord)
For advanced players, complete Desert Treasure and Dream Mentor for high-point bosses, and Troll Stronghold for Arrg’s XP boost.
Common Mistakes to Avoid
Maximize efficiency by steering clear of these pitfalls:
Wrong Boss Combinations
Enabling bosses like Elvarg or Witch’s Experiment in AFK setups can end sessions early due to high damage or mechanics. Stick to melee-only bosses for simplicity.
Ignoring Power-Ups
Skipping Power Surge reduces XP from special attacks, while overusing Ultimate Force tanks your points. Balance power-up use based on your goal.
Underestimating Costs
Customizable Hard Rumbles cost 26,000 coins (16,000 with Quest Cape). Ensure your coffer has enough gold to avoid interruptions. Early on, use Prayer potions instead of Absorptions to save points.
With this Nightmare Zone boss list and strategies, you’re ready to dominate Yanille’s dream arena. Whether you’re chasing 150,000 XP per hour, 2M points, or a 5-hour AFK session, tailor your boss picks and gear to your playstyle. Complete more quests to unlock the full roster, and experiment with setups to find what works best. Happy dreaming, and may your points stack high!