OSRS Legends Quest Requirements Your Ultimate Guide

The Legends’ Quest in Old School RuneScape (OSRS) is a pinnacle adventure, revered for its challenging tasks and rich rewards. As the first quest rated Master and the 50th released in RuneScape history, it’s a test of skill, preparation, and perseverance. Whether you’re aiming to join the prestigious Legends’ Guild or seeking the hefty experience rewards, understanding the requirements is crucial. This comprehensive guide breaks down everything you need to start the Legends’ Quest, from skills and quests to items, ensuring you’re ready to tackle the Kharazi Jungle and beyond.
Released on August 20, 2003, the Legends’ Quest sends players deep into the Kharazi Jungle on Karamja to map uncharted territory, befriend natives, and secure a sacred totem for the Legends’ Guild. It’s a long, experienced-level quest requiring diverse skills and prior quest completions. The rewards are substantial: access to the Legends’ Guild, the ability to wield the Dragon Square Shield, and significant experience in your chosen skills. But before you can begin, you’ll need to meet specific prerequisites, which we’ll detail below.
Why Prepare Thoroughly?
With 107 quest points and high-level skill requirements, the Legends’ Quest isn’t something you can jump into unprepared. Missing even one prerequisite can halt your progress, forcing you to backtrack for training or quest completion. Proper preparation saves time and enhances your experience, letting you focus on the quest’s narrative and challenges.
Skill Requirements for Legends Quest
The Legends’ Quest demands a broad range of skills, reflecting its Master difficulty. Below are the mandatory levels you’ll need, along with tips for those close to the thresholds.
Mandatory Skill Levels
- 50 Agility: Required to navigate the Viyeldi caves and obstacles like the mossy rock entrance.
- 50 Crafting: Needed to map the Kharazi Jungle using charcoal and papyrus.
- 45 Herblore: Essential for crafting the Bravery Potion (boostable with Greenman’s Ale to 44).
- 56 Magic: Used to cast a Charge Orb spell for accessing the ancient gate.
- 52 Mining: Required to mine rocks within the caves.
- 42 Prayer: Necessary to bless the golden bowl (failing depletes Prayer points).
- 50 Smithing: Needed to craft the golden bowl from gold bars.
- 50 Strength: Required to push open gates in the caves.
- 50 Thieving: Used to pick locks during cave navigation.
- 50 Woodcutting: Essential for cutting the Yommi tree to create the totem pole.
Boosting Tips for Skills
If you’re slightly below these levels, boosts can help:
- Agility: Use an Agility Potion or Summer Pie to temporarily reach 50.
- Herblore: A Greenman’s Ale boosts Herblore by 1, allowing you to start at 44.
- Prayer: Bring Prayer Potions, as blessing the golden bowl can drain Prayer if you fail.
- Mining/Strength: Dwarven Stout boosts Mining and Strength by 1, useful for those at 51 Mining or 49 Strength.
Note that combat skills aren’t explicitly required, but a combat level of 80+ is recommended due to fights against high-level enemies like Nezikchened (level 187).
Quest Prerequisites
The Legends’ Quest requires 107 quest points and completion of several key quests. These ensure you have the experience and access needed for the journey.
Required Quests
Quest | Quest Points | Key Purpose |
---|---|---|
Family Crest | 1 | Unlocks combat-related rewards useful for fights. |
Heroes’ Quest | 1 | Grants access to the Heroes’ Guild and combat gear. |
Shilo Village | 2 | Provides access to Shilo Village for banking and item purchases. |
Underground Pass | 5 | Enhances combat and navigation skills for dungeons. |
Waterfall Quest | 1 | Unlocks areas and items relevant to Karamja. |
These quests collectively contribute to the 107 quest points needed. Completing them also familiarizes you with Karamja and dungeon navigation, critical for the Legends’ Quest.
Recommended Quests for Efficiency
While not mandatory, these quests unlock shortcuts that save time:
- A Fairy Tale Part II – Cure a Queen: Unlocks fairy rings (code BLR for Legends’ Guild, CKR for Kharazi Jungle).
- Jungle Potion: Required for Shilo Village, it also teaches you about Karamja’s herbs for the Bravery Potion.
Item Requirements for Legends Quest
The Legends’ Quest requires a long list of items, many of which are consumed during the quest. Since you’ll need to bank multiple times, organizing your inventory is key.
Essential Items List
Here’s a breakdown of the core items you’ll need:
- Radimus Notes: Provided by Radimus Erkle (replaceable for 30gp if lost).
- Axe: Rune or higher recommended for cutting the Yommi tree.
- Machete: Used to enter the Kharazi Jungle (available from the Legends’ Guild cupboard or Shilo Village).
- 3-5 Papyrus: For mapping the jungle (can break, so bring extra).
- 1-3 Charcoal: For mapping (also breakable).
- 2 Gold Bars: To craft the golden bowl (bring extra in case of failure).
- Hammer: For smithing the golden bowl.
- Lockpick: For cave obstacles (bring 2 in case one breaks).
- Pickaxe: Any type for mining rocks.
- Rope: To descend the winch in the caves.
- Unpowered Orb: For casting a Charge Orb spell (bring 2 if choosing the longer path).
- Runes for Charge Orb: E.g., 3 Cosmic and 30 Air runes (double if taking the longer path).
- SMELL Runes: 1 Soul, 1 Mind, 1 Earth, 2 Law runes for the ancient wall.
- Gems: 1 each of Sapphire, Emerald, Ruby, Diamond, Opal, Jade, Red Topaz for the carved rocks.
- Vial of Water: For the Bravery Potion.
- Snake Weed and Ardrigal: To craft the Bravery Potion.
Combat and Utility Items
For the fights and navigation, consider these:
- Combat Gear: High-level armor and weapons (e.g., Rune or Dragon equipment).
- Food: High-healing items like Sharks or Monkfish for Nezikchened fights.
- Prayer Potions: Nezikchened drains 90% of your Prayer at the fight’s start.
- Antipoison: For jungle hazards like tribesmen or snakes.
- Teleportation: Amulet of Glory, Ring of Wealth, or fairy rings for quick banking.
Inventory Management Tips
You can’t carry everything at once, so plan bank trips:
- Early Game: Focus on mapping items (Radimus Notes, papyrus, charcoal, machete, axe).
- Mid-Quest: Prioritize cave navigation (lockpick, pickaxe, rope, runes).
- Late Quest: Prepare for combat (gear, food, potions) and totem creation (golden bowl, Yommi seeds).
Tips for Starting the Legends Quest
With requirements in hand, here are practical tips to kick off the quest smoothly.
Getting to the Legends’ Guild
The quest begins at the Legends’ Guild, northeast of East Ardougne. Use these travel options:
- Fairy Ring: Code BLR lands you right at the guild gates.
- Teleport: Ardougne Teleport or a charged Amulet of Glory to Edgeville, then walk.
- Minigame Teleport: Fishing Trawler to Port Khazard, then head north.
Speak to the guards outside, and if you meet the requirements, they’ll direct you to Radimus Erkle inside.
Navigating the Kharazi Jungle
Reaching the Kharazi Jungle requires travel to southern Karamja:
- Fairy Ring CKR: The fastest route, near the jungle entrance.
- Brimhaven Route: Take a boat from Ardougne (30gp) to Brimhaven, then Hajedy’s cart to Shilo Village (200gp).
- Stock Up: Buy papyrus, charcoal, and a machete in Shilo Village if needed.
Preparing for Combat
The quest includes three fights against Nezikchened (level 187), who uses melee, magic, and a Prayer-draining attack. Strategies include:
- Safespotting: Use obstacles to avoid melee damage in the first fight.
- Prayer Management: Restore Prayer after the initial drain; Protect from Magic helps in later fights.
- Holy Force (Optional): Using the dagger on Ungadulu prevents Prayer drain in the second fight but requires an extra Charge Orb spell and bank trip.
Maximizing Rewards
Upon completion, you’ll receive 4x 7,650 XP in your choice of Attack, Defence, Strength, Hitpoints, Prayer, Magic, Woodcutting, Crafting, Smithing, Herblore, Agility, or Thieving. Ironmen should consider Herblore for the biggest level jumps. You’ll also unlock:
- Legends’ Guild Access: Charge Skills Necklaces and Combat Bracelets.
- Kharazi Jungle: A vine shortcut (79 Agility) and rare item drops.
- Dragon Square Shield: A powerful defensive item.
With these requirements and tips, you’re ready to embark on the Legends’ Quest. Gather your items, train your skills, and dive into one of OSRS’s most iconic adventures. Good luck, and may you become a true legend!