OSRS Jorral Master Clue Guide for Treasure Trails

OSRS Jorral Master Clue Guide for Treasure Trails

Master clue scrolls in Old School RuneScape (OSRS) are among the most challenging and rewarding activities in the game. One specific step involving Jorral, the historian at the Outpost north of West Ardougne, is a fan-favorite for its unique Hot & Cold mechanic. This comprehensive guide dives into everything you need to know about the Jorral master clue step, from preparation to completion, ensuring you can tackle it with confidence. Whether you’re a seasoned clue hunter or a newcomer, this guide will help you navigate the process and maximize your rewards.

Jorral is a non-player character (NPC) located at the Outpost, a small building surrounded by level 64 wolves and level 42 hobgoblins, just north of West Ardougne. He plays a key role in the Making History quest and is central to a specific master clue step. The clue text reads: “Buried beneath the ground, who knows where it’s found. Lucky for you, a man called Jorral may have a clue.” This prompts players to speak with Jorral to obtain a strange device, which is used in the Hot & Cold challenge to locate a hidden treasure. Completing the Making History quest is a prerequisite for Jorral to assist with the clue, so ensure you’ve finished it before attempting this step.

Getting to Jorral Quickly

Reaching Jorral efficiently is crucial, especially if you’re juggling multiple clue steps. The fastest method is using a Necklace of Passage, which has an Outpost teleport option. Alternatively, you can use the Ardougne Teleport spell (requires 51 Magic and completion of Plague City) and walk north. Be cautious of the aggressive monsters surrounding the Outpost, and bring combat gear or food if you’re a lower-level player.

Understanding the Jorral Master Clue Step

This place sure is a mess Osrs Master Clue Scroll  YouTube

The Jorral master clue step is part of the Hot & Cold challenge, a unique mechanic in Treasure Trails where players use a strange device to locate a dig spot. After speaking to Jorral (post-Making History), he provides the strange device, which changes temperature based on your proximity to the treasure. The closer you are, the “warmer” the device gets, guiding you to the exact location.

How the Strange Device Works

The strange device operates on a Chebyshev distance system, measuring the number of steps to the treasure while ignoring obstacles. When you click “Feel Strange Device,” it displays a temperature reading in the chatbox, such as:

  • Very Cold: Far from the treasure (over 100 steps away).
  • Cold: Moderately far (50–100 steps).
  • Warm: Getting closer (25–50 steps).
  • Hot: Very close (5–25 steps).
  • Very Hot: Almost at the spot (0–5 steps).

Warning: For master clues, checking the device inflicts 3–8 damage each time, which can be fatal if you’re low on health. Always carry food or a teleport to stay safe.

Why the Making History Quest Matters

Attempting to speak to Jorral about the clue before completing Making History will result in him interrupting you, saying, “Stop! I can’t help you unless you help me out first.” This quest is relatively short and requires minimal combat, making it a worthwhile investment for clue hunters. It also unlocks access to the Outpost museum, adding lore to your OSRS experience.

Step-by-Step Guide to Completing the Jorral Clue

Here’s a detailed walkthrough to conquer the Jorral master clue step and secure your reward casket.

Step 1: Prepare Your Inventory

Before heading to Jorral, gather the following items to streamline the process:

Item Purpose
Necklace of Passage Teleport to the Outpost
Spade Dig at the treasure location
Combat Gear Fight enemies at the dig spot
Food/Potions Survive device damage and combat
Teleport Items (e.g., Amulet of Glory) Quick travel to potential dig sites
Antipoison (if in multi-combat area) Counter poison from Ancient Wizards

Step 2: Speak to Jorral

Teleport to the Outpost and talk to Jorral with the master clue in your inventory. He’ll hand over the strange device, and you’re ready to start the Hot & Cold challenge.

Step 3: Use the Strange Device

Travel to a central location (e.g., the Crafting Guild) and check the device’s temperature. Teleport or walk to another location and check again to see if it’s warmer or colder. Repeat this process to narrow down the dig spot. Tools like the Chronicle (teleports to the Champions’ Guild) or Achievement Diary Cape can speed up travel between potential locations.

Step 4: Dig at the Correct Spot

Once the device reads “This must be the spot,” use your spade to dig. Be prepared for combat:

  • Single-combat areas: A Brassican Mage attacks with typeless projectiles. Ranged armor helps reduce damage.
  • Multi-combat areas: Three Ancient Wizards attack with melee, ranged, and magic. The melee wizard can poison, so bring an antipoison.

Defeat the enemies, dig again, and claim your reward casket.

Common Jorral Clue Locations

Master clue dig spots are scattered across Gielinor, and some are more common than others. Here are a few notable locations based on player reports:

Check the OSRS Wiki Hot & Cold guide for a full map of possible locations.

Tips and Tricks for Success

Maximize your efficiency and safety with these pro tips:

Use RuneLite for Assistance

The RuneLite client offers plugins that highlight Hot & Cold locations, saving you time. However, some newer spots (e.g., Soul Wars Island) may not be updated, so cross-reference with community reports on Reddit or the OSRS Wiki.

Manage Device Damage

To minimize health loss, check the device sparingly and keep your hitpoints above 10. A Saradomin Brew or high-healing food like sharks can keep you in the game.

Optimize Travel

Use teleports strategically. For example, combine the Amulet of Glory (Al Kharid or Draynor) with the Chronicle to quickly test multiple regions. If you have a Player-Owned House (POH) portal, set it to a central hub like Camelot for faster access.

Prepare for Combat

Bring a balanced setup for both single and multi-combat scenarios. A Dragon Scimitar or Abyssal Whip paired with a Dragon Defender works well for melee, while Black D’hide boosts ranged defense against the Brassican Mage.

Bank the Strange Device

Unlike beginner clue devices, the master clue strange device can be kept after use. Store it in your bank to avoid needing to revisit Jorral for future clues.

By following this guide, you’ll be well-equipped to tackle the Jorral master clue step and claim your rewards. Whether it’s a rare 3rd Age item or a stack of runes, the thrill of the hunt is what makes Treasure Trails so addictive. Happy clue hunting!