OSRS Best in Slot Crush Weapons Guide

OSRS Best in Slot Crush Weapons Guide

You know that feeling when you’re staring down a boss like Cerberus, and your hits just aren’t landing right? Yeah, me too. I’ve sunk thousands of hours into Old School RuneScape, grinding from a fresh account to max combat stats, and let me tell you, nothing turns a frustrating fight into a smooth kill like switching to the right crush weapon. Crush attacks shine against those armored-up monsters or players who stack slash defense. If you’re building your melee setup, this guide is your roadmap to the best in slot options. We’ll break it down by tiers, uses, and even some stories from my own runs. Ready to smash some faces?

Crush style isn’t just another tick box in your combat setup. It’s the go-to for dealing with enemies weak to blunt force, like the rock-solid Tekton in Chambers of Xeric or those pesky hellhounds. As someone who’s wiped countless teams on raids because we forgot a crush switch, I can say it’s non-negotiable for serious PvM.

Think about it: most bosses have layered defenses, and crush bypasses a lot of that slash-heavy armor. In PvP, it’s your burst tool when the opponent’s prayer flicking leaves them open. But here’s a quick question: how often do you check your target‘s weaknesses before a fight? If it’s not every time, you’re leaving DPS on the table.

From my experience, early on I stuck to scimitars for everything, thinking slash was king. Boy, was I wrong. One Vorkath trip where I borrowed a friend’s mace flipped my whole approach. Suddenly, kills were faster, supplies lower. Crush weapons force you to adapt, and that’s what keeps OSRS fresh after all these years.

Beginner Crush Weapons: Starting Strong Without Breaking the Bank

OSRS Crush Weapon Guide DiamondLobby

If you’re just hitting 40 Attack or so, don’t sweat the endgame mauls yet. Start simple. These entry-level crushers get you through Slayer tasks and early bosses without draining your pouch.

Take the Granite Maul, for instance. At 50 Attack and Strength, it’s a steal around 150k GP. I’ve used it to farm dust devils on repeat, and that Quick Smash spec? Game-changer for bursting low-HP mobs. It’s not BiS forever, but it’s forgiving.

Or the Rune Warhammer. Solid +70 crush bonus, and you can snag it for under 30k. Perfect for those Edgeville dungeon runs when you’re building strength levels.

Here’s a quick list of beginner picks:

  • Iron Mace: Cheap as dirt, great for 1 Defense pures starting out.
  • Steel Warhammer: Balanced stats, easy to wield at 20 Attack.
  • Granite Maul: Budget burst king with spec potential.
  • Rune 2h Sword: Versatile secondary crush via Smash style.

Short answer: Yes, these will carry you to 60 Attack easy. But upgrade soon, or you’ll feel the grind.

I remember my first main account, level 3 skiller turned combat beast. I rocked a granite maul through all of Barrows, specs flying left and right. Felt like a god until I faced something with real defense. Lesson learned: basics build habits.

Mid-Game Crush Upgrades: Where the Real Fun Begins

Now we’re talking. Once you’re 60+ Attack, mid-game crushers open up worlds. These aren’t just upgrades; they’re setups for Inferno runs or solid Inferno prep. I’ve got a soft spot for this tier because it’s where I farmed my first big drops.

The Dragon Warhammer demands 60 Strength, packs +95 crush, but shines with its spec that shreds 30% defense. In team PvM, it’s mandatory. Solo? Still clutch for Vorkath or Zulrah switches.

Don’t sleep on the Abyssal Bludgeon either. 70 Attack req, +102 crush attack, and it builds charge from kills. I grinded Abyssal Sire for months on my ironman, and when that drop hit? Pure joy. Use it on crush-weak Slayer like gargoyles, and watch XP soar.

For one-handers, the Zamorakian Hasta at 70 Attack gives +85 crush and multi-style options. Stab primary, but crush secondary makes it a hybrid beast.

Let’s table out some mid-game stats for easy comparison:

Weapon Attack Req Crush Attack Bonus Strength Bonus Special Feature Approx. GE Price (2025)
Dragon Warhammer 60 Str +95 +90 Defense-lowering spec (100%) 2.5M GP
Abyssal Bludgeon 70 Att +102 +85 Charge system from kills 80M GP
Zamorakian Hasta 70 Att +85 +55 Multi-style versatility 120M GP
Sarachnis Cudgel 70 Att +75 +70 Budget DPS with accuracy boost 15M GP

Prices fluctuate, but that’s the ballpark as of now. Pro tip: Always pair with Inquisitor pieces for that extra 0.5% DPS per item. I did a Grotesque Guardians marathon with the bludgeon and full Inq set, hit a 70 on the guardian. Felt epic.

What about you? Got a mid-game favorite that’s carried you through tough spots? Mine’s the hasta, hands down, for its speed in prolonged fights.

Endgame Best in Slot Crush Weapons: Crushing the Competition

Alright, deep breath. Endgame. This is where legends are made, or accounts are banked for months. As a vet who’s cleared ToB solos and Inferno flames, I live for these. The BiS crush weapons aren’t cheap, but they pay dividends in faster kills and brags in clan chat.

Top of the heap: Inquisitor’s Mace. 80 Attack, +95 crush attack, +89 strength. One-handed, pairs with Avernic defender for god-tier accuracy. Against Nightmare or Cerberus, it’s unmatched. I specced it on a ToA entry, dropped the Warden in under 10 minutes. The Inquisitor set bonus? Up to 2.5% more damage. Insane.

Then there’s the Elder Maul. 75 Attack/Strength, +135 crush, +143 strength. Slow as molasses at speed 6, but max hit? Nuclear. PvP finishers love it, and in PvM, it’s for bursting phases like Corp’s dive.

Scythe of Vitur edges in with its Jab crush style. 83 Attack, multi-hits up to three targets. Blood essence for specs makes it a PvM monster, especially raids. My personal BiS for most group content.

And the Dragon Hunter Lance? Wait, crush secondary? Yeah, but its +65 crush with dragon weakness bonus makes it situational BiS for Vorkath.

Long story from my book: Last year, I chased the mace drop from Theatre of Blood. 200+ KC, eating ramen between runs. When it finally dropped, I equipped it mid-raid, felt the power surge. That weapon’s seen me through 50+ ToB clears now. Worth every second.

Quick question: Would you spec your BiS crush on a trash mob to test? I do, every time. Keeps the muscle memory sharp.

For a deeper dive, here’s an endgame comparison table:

Weapon Attack Req Crush Attack Bonus Strength Bonus Attack Speed Best For Drop Source
Inquisitor’s Mace 80 +95 +89 4 Solo PvM, accuracy setups Theatre of Blood
Elder Maul 75 Att/Str +135 +143 6 Burst DPS, PvP finishers Chambers of Xeric
Scythe of Vitur 83 +75 (Jab style) +85 4 Multi-target raids Verzik Vitur (ToB)
Abyssal Bludgeon 70 +102 +85 6 Slayer, sustained crush Abyssal Sire

These are the ones that define BiS in 2025 meta. Prices? Elder maul around 50M, mace pushing 1B+. Invest wisely.

PvM Applications: Where Crush Weapons Shine Brightest

PvM is crush’s playground. Bosses like Tekton demand it, Cerberus laughs at slash, and Grotesque Guardians? Forget it without a bludgeon switch.

In raids, the Dragon Warhammer spec is team glue. Lowers defense, everyone hits harder. I’ve called shots in CoX teams, “Ham Tekton now!” and watched DPS meters explode.

Slayer tasks? Abyssal bludgeon for dust devils or gargoyles. Fast kills, steady charges. One long paragraph here: Picture this, you’re on a 200-task streak, cannon blazing, but the mobs are tanky. Swap to bludgeon, watch charges build from each kill, hits landing 40s consistently. That’s the rhythm that hooks you. No more chipping away; you’re demolishing. Pair with Slayer helm and Inq chest, and it’s poetry. I’ve turned 10-hour grinds into 6-hour bank sessions this way. But remember, maintain those charges or you’re swinging a paperweight.

For solo bosses, Inquisitor’s mace rules. Accurate, fast, deadly. Short answer to “Is it worth the ToB grind?” Absolutely, if you’re committed.

List of top PvM spots for crush:

Ever tried a no-food Cerberus with mace? Risky, but doable. I did once, heart in throat, but 30 kills later, hooked.

PvP Tactics: Bursting with Crush in the Wildy

PvP flips the script. Here, crush is about specs and combos, not sustained DPS. Granite maul’s Quick Smash? Ancient. Stack it with AGS pure setups, and you’re deleting hybrids.

Elder maul for deep Wildy PKs. That slow wind-up? Opponents panic, eat the 60+ hit. Viggora’s Chainmace adds curse utility, slowing runners.

From my PK days: Edge PKing with a DDS into granite spec combo. Landed a 50, teabag, log out rich. Pure adrenaline. But modern PvP? Hasta for combos, mace if you’re geared.

Question: What’s your go-to PvP crush? Mine’s granite for nostalgia.

Tips list:

  • Spec Timing: Wait for prayer lapse.
  • Combo Potential: DDS poison into crush burst.
  • Risk Management: Low-risk worlds for testing.
  • Gear Switches: Keep defender handy.

Short para: PvP crush keeps you sharp. One bad spec, and you’re spectating.

Personal Tales from the Frontlines as an OSRS Vet

Let me pull back the curtain. I’ve been playing since 2007, back when crush meant rune scim alternatives. One epic fail: Inferno attempt with wrong weapon. Thought slash would cut it, died to flames. Lesson? Always scout weaknesses.

On the flip: That mace drop. Clan chat exploded, beers (virtually) all around. Now it’s my bank queen.

Another: Ironman bludgeon grind. 500+ Sire kills, supply runs galore. But opening that drop? Better than any holiday.

These stories? They’re why we play. Not the meta, the moments.

You got a crush horror story? Share in comments.

How to Acquire Your Dream Crush Weapon

Grinding sucks, but it’s honest. For drops:

  • ToB for Mace/Scythe: Team up, learn mechanics.
  • CoX for Elder Maul: Practice on normal mode.
  • Sire for Bludgeon: Bubble strategy, patience.
  • GE for Others: Bonds if you’re short.

Budget? Start with warhammers, flip profits.

Pro move: Daily bosses for hasta.

Final Thoughts: Arm Up and Get Crushing

There you have it, your crush blueprint. From granite basics to mace mastery, these BiS weapons transform fights. I’ve lived it, loved it, died to it. What’s next for you, a boss rush?

Drop your setups below. Happy smashing, Gielinor.