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How to Reach Varlamore in OSRS Location, Access & Landmarks

Yo, what’s good, RuneScape fam? If you’re hyped to check out Varlamore, the shiny new kingdom in Old School RuneScape (OSRS), you’re in for a treat. I remember the first time I set foot in this place golden sunlight, sprawling savannahs, and a vibe that screams adventure. Varlamore, dropped on March 20, 2024, is like Gielinor’s hidden gem, packed with quests, skilling spots, and some seriously cool lore. But getting there? Yeah, it’s not like you can just stroll in from Lumbridge. There’s a bit of prep involved, and I’ve got your back with this guide. Whether you’re a noob or a maxed-out vet, I’ll walk you through how to get to Varlamore, the best ways to travel, and the landmarks you need to hit up. Let’s get to it!
Why Varlamore’s Worth the Trip
Picture this: a sun-drenched kingdom south of Great Kourend, where the people worship the sun god Ralos and the moon god Ranul. It’s got this epic, ancient vibe, with towering temples and bustling markets. Varlamore’s not just pretty it’s a playground for skilling, PvM, and story lovers. From the capital, Civitas illa Fortis, to the wild Avium Savannah, there’s always something to do. I spent hours just wandering around, soaking in the scenery and accidentally stumbling into a Hunter spot that got me hooked. But before you can explore, you gotta know how to get there. Spoiler: it’s not as simple as hopping on a boat… or is it? Let’s break it down.
What You Need to Get Started
To unlock Varlamore, you’ve gotta tackle the Children of the Sun quest. Don’t worry it’s super beginner-friendly, and I breezed through it on my alt account in like five minutes. Here’s the deal:
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Where to Start: Head to Varrock Square and find Noah or Alina chilling on the east side. They’re your quest starters, and they’ll pull you into a quick story about Varlamore’s royal drama.
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What You Do: It’s a short quest. You’ll mark a few guards in Varrock (sneaky, right?), chat with Sergeant Tobyn, and meet Prince Itzla Arkan on the palace roof. After a quick convo with Regulus Cento outside the East Varrock gate, you’re ready to roll.
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No Combat Needed: Zero fighting skills required, so even if you’re rocking a level 3 skiller, you’re good to go.
Once you finish Children of the Sun, you unlock the Quetzal Transport System, which is your main ride to Varlamore. Trust me, flying on a giant bird is as cool as it sounds. From there, you’ll open up more ways to travel as you dive deeper into the region.
How to Get to Varlamore: Your Travel Options
Varlamore’s way out west, so you can’t just walk there from Falador. You’ll need to use specific transport methods, each with its own vibe and requirements. I’ve tried them all, and some are way more fun than others (looking at you, quetzals). Below, I’ll cover the main ways to get there, plus a table to keep it all straight.
1. Quetzal Transport System
This is hands-down my favorite way to travel. After finishing Children of the Sun, head to Regulus Cento near the East Varrock gate. He’s got this massive bird called Primio that’ll fly you straight to Civitas illa Fortis, Varlamore’s capital. The first ride’s a thrill wind in your hair, epic views, the works.
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How It Works: Talk to Regulus, and he’ll hook you up with a ride on Primio. Later, during the Twilight’s Promise quest, you get your own quetzal, Renu, and can unlock more landing spots around Varlamore.
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What You Need: Just finish Children of the Sun. For extra landing sites, do Twilight’s Promise and gather some stuff (10 Quetzal Feed, 3 Limestone Bricks, 4 Soft Clay).
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Why It’s Great: It’s free, fast, and feels like you’re in a fantasy movie. Plus, those extra landing spots make getting around Varlamore a breeze.
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Downside: Building new landing sites takes a bit of effort and materials.
2. Civitas illa Fortis Teleport Spell
If you’re a magic nerd like me, the Civitas illa Fortis Teleport spell is your jam. It zaps you right to the capital in seconds.
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How It Works: Cast the spell from the standard spellbook, and you’re in Civitas illa Fortis. Easy peasy.
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What You Need: 54 Magic, completion of Twilight’s Promise, and some runes (1 Earth, 1 Fire, 2 Law).
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Why It’s Great: Super quick, no walking required. Perfect for when you’re in a rush to hit the Bazaar.
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Downside: You need a decent Magic level and runes, which can add up if you’re teleporting a lot.
3. Fairy Ring (Code AJP)
Fairy Rings are my go-to for zipping around Gielinor, and Varlamore’s got one with the code AJP. It drops you in the Avium Savannah, just south of the capital.
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How It Works: Use any Fairy Ring, punch in AJP, and you’re there. It’s a short hike to Civitas illa Fortis.
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What You Need: Start Fairytale Part II Cure a Queen to unlock Fairy Rings. No full completion needed, just the ring access.
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Why It’s Great: Links to every other Fairy Ring in the game, so it’s super versatile.
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Downside: You’ll need to walk a bit to reach the main city or other spots.
4. Charter Ships
Feeling nautical? Charter Ships are a chill way to sail to Varlamore from ports like Port Sarim or Catherby. I took one from Catherby once just to enjoy the sea breeze.
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How It Works: Find a charter ship captain at a major port, pay a small fee, and sail to Civitas illa Fortis or the Sunset Coast.
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What You Need: Just some gold for the fare. No quests or skills required.
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Why It’s Great: Anyone can use it, no matter your level or progress.
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Downside: It’s slower than other methods, and you gotta cough up some coins.
5. Hunter’s Guild Teleport
If you’re grinding Hunter (mad respect), the Hunter’s Guild in Varlamore has some slick teleport options.
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How It Works: Complete 10 Hunters’ Rumours to craft Quetzal Whistles, which summon your quetzal to the guild. Or, if you’re a Hunter god with 99, use the Hunter Skillcape to teleport there.
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What You Need: 46 Hunter for guild access, 10 Rumours for whistles, or 99 Hunter for the cape.
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Why It’s Great: Perfect if you’re already hunting in the Avium Savannah.
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Downside: Takes a lot of Hunter grind, so it’s not for everyone.
6. Ring of Dueling
PvM fans, this one’s for you. The Ring of Dueling can take you to the Fortis Colosseum if you’ve upgraded it with the Glory quest.
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How It Works: Use the ring to teleport straight to the Colosseum for some wave-based combat action.
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What You Need: Complete Glory to unlock the teleport.
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Why It’s Great: Awesome for diving into PvM without trekking across Varlamore.
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Downside: Only takes you to the Colosseum, not other areas.
Travel Options Table
Travel Method |
What You Need |
Where You Land |
Why It’s Awesome |
Why It Might Suck |
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Quetzal Transport System |
Children of the Sun, Twilight’s Promise for more spots |
Civitas illa Fortis, other sites |
Free, fast, epic bird vibes |
Needs quests and materials for extra spots |
Civitas illa Fortis Teleport |
54 Magic, Twilight’s Promise, runes (1 Earth, 1 Fire, 2 Law) |
Civitas illa Fortis |
Instant, no hassle |
Magic level and rune costs |
Fairy Ring (AJP) |
Fairytale Part II (partial) |
Avium Savannah (near capital) |
Connects to all Fairy Rings |
Bit of a walk to the city |
Charter Ships |
Some gold for the fare |
Civitas illa Fortis, Sunset Coast |
No requirements, scenic ride |
Slow and costs gold |
Hunter’s Guild Teleport |
46 Hunter, 10 Hunters’ Rumours or 99 Hunter |
Hunter’s Guild |
Perfect for Hunter grinders |
Takes serious Hunter progress |
Ring of Dueling |
Glory (quest) |
Fortis Colosseum |
Great for PvM lovers |
Only goes to Colosseum |
Must-See Landmarks in Varlamore
Alright, you’ve made it to Varlamore now what? This place is packed with cool spots that make every trip worth it. Here are my favorite landmarks and why you should check them out:
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Civitas illa Fortis: The capital’s where it’s at. The Grand Museum is a Thieving hotspot with the Stealing Artefacts activity (needs 49 Thieving). The Temple of Ralos is great for Prayer training, and the Bazaar is perfect for pickpocketing if you’ve got 50 Thieving. I got caught a few times at the Bazaar, but the XP was worth it!
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Avium Savannah: This open plain is a Hunter’s paradise. You’ll find sunlight antelopes and jerboas, plus the Hunter’s Guild for those sweet Rumours. I spent a whole weekend here grinding Hunter levels.
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Colossal Wyrm Remains: South of the capital, this giant skeleton is home to an Agility course (50 Agility required). It’s a fun way to train while soaking in the creepy-cool vibes.
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Ralos’ Rise: A sacred spot for the Losanium religion. Offer Bone Shards here for Prayer XP. It’s also tied to the Perilous Moons quest, which has some gnarly demi-bosses.
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Neypotzli: This underground prison is where you fight the Moons of Peril bosses. Great for mid-level PvM players looking for a challenge.
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Fortis Colosseum: A wave-based PvM minigame for the hardcore fighters. I haven’t beaten it yet, but the loot’s supposed to be insane.
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Sunset Coast: A gorgeous port with Charter Ship access. Perfect for chilling and snapping some screenshots.
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Cam Torum: An underground dwarf city with the Stonecutter Outpost for Mining. It’s got this cool, gritty vibe.
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Quetzacalli Gorge: A small settlement with unique skilling spots. I found some great fishing spots here by accident.
Pro Tips for Exploring Varlamore
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Gear Up for Trouble: The wilds of Varlamore have stuff like Jungle Lizards that can mess you up. I learned this the hard way when one chased me halfway across the Savannah. Bring some basic combat gear if you’re exploring.
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Stock Up in the Capital: Civitas illa Fortis has banks and shops. Grab food, potions, or runes before heading out.
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Watch the Mini-Map: Varlamore’s paths are twisty, and I got lost more than once. Keep your mini-map open to stay on track.
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Chat with NPCs: Talking to locals can unlock quests or activities, like Hunters’ Rumours or Stealing Artefacts. Plus, they’ve got cool stories.
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Wander a Bit: Don’t just stick to the main roads. I found a hidden clue scroll spot in the Gorge just by poking around.
FAQ
Q: Do I need a high combat level for Varlamore?
A: Nah, Children of the Sun is combat-free, so anyone can get in. Some stuff, like Perilous Moons, recommends Combat 75+, but you can explore without fighting.
Q: What’s the quickest way to Varlamore?
A: The Quetzal Transport System is your best bet free and drops you in Civitas illa Fortis. If you’ve got 54 Magic, the Civitas illa Fortis Teleport is even faster.
Q: Can I get to Varlamore without quests?
A: Nope, you need Children of the Sun to unlock it. It’s quick, though, so just knock it out.
Q: Are there free ways to travel to Varlamore?
A: Yup! Quetzal Transport System and Fairy Ring (AJP) are free once unlocked. The teleport spell needs runes, and Charter Ships cost gold.
Q: What’s the best spot for skilling?
A: Depends on your vibe. Hunter’s Guild for Hunter, Ralos’ Rise for Prayer, Bazaar for Thieving, Stonecutter Outpost for Mining, or Colossal Wyrm Remains for Agility. Pick your poison!
Conclusion
Varlamore’s hands-down one of the coolest places in Old School RuneScape. From soaring over the Western Sea on a quetzal to pickpocketing in the Bazaar or battling bosses in Neypotzli, it’s got something for everyone. Getting there is easy once you knock out Children of the Sun and pick your favorite travel method whether it’s the epic Quetzal Transport System, a quick teleport, or a scenic ship ride. Don’t miss landmarks like the Colossal Wyrm Remains or the Fortis Colosseum for a mix of skilling, fighting, and lore. So grab your gear, maybe a few lobsters, and head to Varlamore. Trust me, you won’t want to leave. Happy adventuring, and I’ll see you in Gielinor!