Your cart is empty
Grotesque Guardians OSRS Gear Guide for Real Kills

You ever climb that rickety Slayer Tower in Canifis, heart pounding because you finally snagged a brittle key from those annoying gargoyles, only to stare at Dusk and Dawn like they’re about to eat your bank? Yeah, me too. Back when I first hit 75 Slayer, I thought these stone freaks were unbeatable. Spent my first trip dying twice, losing half my sharks to bad prayer flicks. But now? Over 500 kills under my belt, and they’re my go-to for slayer XP and those sweet granite maul drops. If you’re gearing up for the Grotesque Guardians, stick with me. We’ll break down setups that get you 30+ kills an hour without breaking the bank. No fluff, just what works.
Picture this: You’re on a gargoyle task, tired of chipping away at regulars in the Slayer Tower basement. Then you remember the rooftop bosses. Grotesque Guardians give 1,350 slayer XP per kill. That’s huge for pushing toward that untrimmed cape. Plus, the loot? Average 70k GP per kill if you’re lucky, with uniques like the black tourmaline core hitting millions. I got my first one at 200 KC. Sold it quick, funded half my Bandos set. And don’t get me started on Noon, that adorable pet. 1/650 chance, but every kill feels like a lottery ticket.
But here’s the real hook: They’re mid-game friendly. No crazy stats needed beyond 75 Slayer and a task. Just smart gear swaps. Question for you, though. How many garg tasks have you burned on dust mobs? Time to upgrade to bosses. Short answer: You’ll never look back.
Quick Access Rundown Before You Gear Up
Can’t fight em without the key, right? Farm brittle keys from gargoyles or marble ones on task. 1/150 drop rate, but it unlocks the roof forever. Ring the Cloister Bell up top, and boom, Dusk and Dawn wake up angry. Phases switch between ranged for Dawn (the flyer) and melee for Dusk (the tank). Rock hammer mandatory to finish low-HP smashes. Oh, and if you die, 50k to reclaim from the chest. Learned that the hard way my first week.
Stats wise, aim for 80+ in Attack, Strength, Defence, and Ranged. 70 Prayer for Piety or Rigour changes everything. I started at 70s across the board. Felt clunky, but doable. Now at 99s? Sub-1:20 kills easy.
Budget Gear Setup That Won’t Leave You Broke
Let’s talk real talk. Not everyone’s swimming in GP like those maxed irons flexing on Reddit. When I was building my account, I scraped together this setup for under 2 mil total. It got me 20 kills per hour, solid for learning. Focus on basics: Defense to tank hits, enough DPS to not drag fights forever.
Here’s a simple table for that entry-level loadout. Melee heavy since Dusk eats most of your time.
Slot | Item | Why It Works | Cost Estimate |
---|---|---|---|
Head | Slayer Helm | Slayer bonus, cheap accuracy boost | 500k |
Neck | Amulet of Glory | Teleports, minor stats | 20k |
Body | Proselyte Platebody | Prayer bonus for flicking | 50k |
Legs | Proselyte Tassets | Same, keeps prayer up longer | 50k |
Weapon | Abyssal Whip | Solid DPS on Dusk | 1m |
Shield | Dragon Defender | Defense without slowing attacks | Free (DDef) |
Cape | Ava’s Accumulator | Ammo saver for range switches | 100k |
Ammo | Broad Bolts | Cheap for crossbow on Dawn | 10k |
Gloves | Barrows Gloves | If you got em, accuracy spike | Borrow |
Boots | Dragon Boots | Str bonus, tanky feet | 200k |
Ring | Berserker Ring (i) | Damage amp on spec | 300k |
For the range switch? Grab a Rune Crossbow and swap in when Dawn’s up. Inventory: 10 sharks, 4 prayer pots, rock hammer, super restore or two. I ran this for 100 KC straight. Ate through supplies fast, but hey, first maul drop paid it back.
Ever wonder why budget setups stress prayer gear? Because these bosses hit hard if you’re flicking wrong. Short answer: Proselyte saved my trips early on.
Mid Tier Gear Pump Up Your Kills Per Hour
Okay, you got some GP flowing from those early kills. Time to level up. This is where I sat for months. Around 10-15 mil investment, pushing 25-30 KC/hour. Swapped to Bandos for that sweet strength bonus. Felt like cheating on Dusk phase.
List out the upgrades that mattered most:
- Body and Legs: Bandos Chestplate and Tassets. +4 str over rune, huge DPS jump.
- Helm: Neitiznot Faceguard if you quested for it. Crushes accuracy.
- Weapon: Ghrazi Rapier over whip. Special attack ignores defense, shreds Dusk.
- Offhand: Avernic Defender. Pairs perfect with rapier for tanking.
- Range Switch: Craw’s Bow. Bolt rack for infinite ammo, tags Dawn quick.
Inventory tweaks: Add Saradomin Godsword for healing specs. I spec’d it mid-fight once, saved a whole trip. Prayer pots to 6, food to 8 mantas. Rigour if you can flick it.
One time, at 300 KC, I forgot my hammer. Watched Dusk sit at 1 HP mocking me. Pro tip: Always double-check inventory. These setups shine in phase 3 lightning. Dodge those orange/purple tiles, flick Rigour, and watch Dawn melt.
Best in Slot Gear for Speedrunning Gargoyle Glory
Now we’re talking elite. If you’re like me, chasing that 50s world record or just max efficiency, BiS is worth the grind. 50+ mil banked here, but drops from GG themselves fund it over time. Sub-1:20 kills become routine. I hit my first under 1:10 last month. Felt godlike.
Table for the dream setup. Hybrid focus, since you swap styles every phase.
Slot | Melee BiS | Range BiS | Why Dual Setup Rules |
---|---|---|---|
Head | Torva Full Helm | Armadyl Helmet | Max str vs. max range accuracy |
Neck | Amulet of Torture | Necklace of Anguish | +15% damage bonuses |
Body | Torva Platebody | Armadyl Chestplate | Hybrid defense, style bonuses |
Legs | Torva Platelegs | Armadyl Chainskirt | Same, keeps you light on feet |
Weapon | Scythe of Vitur | Venator Bow | Bleed spec on Dusk, rapid on Dawn |
Shield | Avernic Defender Lt. | None (2h) | Light for speed swaps |
Cape | Infernal Cape | Ava’s Assembler | Prayer restore on kills |
Ammo | N/A | Dragon Arrows | Highest DPS for flyer phase |
Gloves | Ferocious Gloves | Zaryte Vambraces | Str gloves swap to range vambs |
Boots | Torva Boots | Pegasian Boots | Str vs. range, both tanky |
Ring | Bellator Ring | Ring of the Elements? | Wait, no. Both: Ring of Suffering (i) |
Ring of Suffering for prayer drain reduction. Game-changer. Inventory: 4-6 prayer pots, 2-3 bastion pots, rock hammer, lightbearer for spec restores. Spawn a mage thrall pre-fight for extra DPS. I do this every kill now.
Question: Ready to drop 100 mil on this? Short answer: Start with pieces. Scythe first, then bows. The swaps pay off in faster loot rolls.
Inventory Essentials That Keep You Alive Longer
Gear’s half the battle. Inventory? That’s your lifeline. Early on, I overloaded on food, ran out of pots mid-trip. Now, it’s dialed in.
- Food: 6-8 mantas or sharks. High heal for prison escapes.
- Pots: 5-7 prayer potions. Flicking Rigour/Piety eats em.
- Specials: Super restore, ranging pot for Dawn accuracy.
- Utility: Rock hammer (duh), Saradomin Godsword, rune pouch for thralls.
- Extras: Glarial’s amulet for bank runs? Nah, glory suffices.
Long story on my worst trip: Phase 4, Dusk prisons me, I eat 20 damage ticks forgetting to sip brew. Down to 10 HP, spec SGS to heal up. Barely escaped. Moral? Balance food and pots 50/50. How do you stock yours? Experiment, but don’t skimp on prayer.
Melee Mastery Tips for Dashing Dusk
Dusk is the brute. Grounded, melee only, loves prison specials. Gear wise, stick to str bonuses. I use Scythe’s bleed for chunk damage. Pray melee protect always here.
Tips in a quick list:
- Lure him north before phase 2. Easier positioning.
- Spec on low HP for burst. DDS if budget.
- Escape prison tick-perfect. Gap’s always south.
- Hammer smash at 9 HP. No mercy.
One kill, I mistimed the lure. Dusk aggro’d wrong, ate three prisons. 2 KC that trip. Frustrating, but taught me positioning. Melee phase is 60% of fight time. Nail it, and you’re golden.
Ranged Rampage on Pesky Dawn
Dawn flies high, bolts flying. Range gear shines. Blowpipe or Venator for speed. Protect missiles, stand in her hitbox to dodge rubble.
- Thrall first for ice rush slows.
- Absorb her healing orbs quick. Click em like candy.
- Phase 1: Full range focus till 55% HP.
- Lightning dodge: Side-step markers.
I biffed orbs once, she healed 200 HP. Fight dragged to 2 minutes. Rage quit. Now? Auto-click those purple balls. Range phase flies by with good gear.
Prayer Flicking Secrets from a 99 Prayer Vet
Flicking isn’t optional. It’s survival. At 70 Prayer, Piety boosts str 25%. But pots drain fast.
How I flick: On during attack ticks, off between. Rigour for range swaps. Practice on regulars first.
Short para: Flick wrong, die fast. Flick right, trips hit 10 KC.
Longer bit: My breakthrough? Watching YouTube clips slowed to 0.25x. Saw the tick patterns. Dawn attacks every 3 ticks, Dusk 4. Time your prays. With Suffering ring, pots last 40% longer. I flick full trips now, save 2 pots per hour. Worth the 20 mil.
Ever flicked a full boss fight? Feels like dancing with death.
Common Mistakes That Wreck Newbie Trips
We all screw up. Mine? Ignoring lightning phase. Those 3×3 AoEs stun and chip 10 per tick. Stand clear.
List of pitfalls:
- No Hammer: Stuck at 1 HP forever.
- Wrong Pray: Missiles on Dusk? Ouch.
- Orb Miss: Dawn full heals, rage ensues.
- Overeating Pots: Sip only on low. Waste city.
Fixed these by 50 KC. Now I teach cc newbies. What’s your biggest flop?
Profitable Drops and Why They Matter
Loot’s why we grind. Granite maul 300k, hammer 3 mil rare. Black tourmaline core? 4 mil jackpot. Plus 50-100 granite dust per kill. Cannon upgrades.
I track mine: 500 KC, 5 uniques. Avg 60k/kill after supplies. Funds bis gear easy.
Question: Chasing pet or GP? Short answer: Both. Noon at 1/650, but drops tide you over.
Personal Tales from the Rooftop Wars
Let me spill. First kill: Barely survived phase 4. Dusk tele’d me in prison, I panicked, clicked wrong gap. 30 damage, tele’d out at 5 HP. Victory, but shaky.
Then, 100 KC dry on uniques. Quit for a week. Came back, dropped maul next kill. Hype.
Last month, 99 ranged mid-trip. Celebrated with 12 KC run. These fights build you. Gear evolves, skills sharpen.
One more: Teamed with a buddy once, but it’s solo only. Laughed about it over Discord.
Wrapping Up Your Gargoyle Grind
There you have it. From budget whip slaps to Scythe bleeds, gear up smart and those Guardians crumble. Hit 75 Slayer, grab that key, and climb. You’ll thank me at 100 KC.
What’s your next boss after these? Drop a comment. Keep smashing, friends.