Fire Giants OSRS Slayer Guide

Fire Giants OSRS Slayer Guide

Fire Giants in Old School RuneScape (OSRS) are a staple Slayer task for players looking to level up their Slayer and combat skills. Known for their iconic rune scimitar drop and decent experience rates, these fiery foes are assigned by multiple Slayer Masters and can be tackled in various locations across Gielinor. This comprehensive guide covers everything you need to know about slaying Fire Giants, including strategies, locations, gear setups, and tips to maximize your efficiency.

Fire Giants are a popular choice for both mid-level and high-level players due to their accessibility, safespot options, and rewarding drops. They’re especially appealing for Ironman accounts seeking the rune scimitar, a powerful weapon for early-to-mid game progression. Here’s why Fire Giants are worth your time:

  • Decent Slayer XP: Fire Giants offer 133.5–153.5 Slayer XP per kill, depending on their combat level, making them a solid choice for leveling.
  • Rune Scimitar Drop: A key drop for Ironmen, this weapon is a game-changer for melee training.
  • Safespot Availability: Many locations allow for safe ranging or maging, reducing the need for food and prayer potions.
  • Variety of Locations: With 10 different spawn points across OSRS, you can choose a location that suits your playstyle and account progression.

Fire Giant Stats and Requirements

2022 Fire Giants Wilderness Slayer Guide  YouTube

Combat Levels and Variants

Fire Giants come in three combat levels, each with distinct stats:

Combat Level Hitpoints Max Hit Slayer XP Notable Locations
86 111 11 133.5 Stronghold Slayer Cave, Waterfall Dungeon
104 130 10 133.5 Catacombs of Kourend, Giants’ Den
109 150 13 153.5 Catacombs of Kourend, Giants’ Den

All variants are weak to slash attacks and have an elemental weakness to water-based spells, making them vulnerable to a range of combat styles.

Slayer and Combat Requirements

To be assigned Fire Giants, you need at least level 65 combat. No specific Slayer level is required, but the task is assigned by Slayer Masters like Vannaka, Chaeldar, Nieve, Duradel, Konar, and Krystilia. Recommended combat stats for efficient kills include:

  • Melee: 70 Attack, Strength, and Defense
  • Ranged: 70 Ranged for optimal DPS
  • Magic: 70 Magic for water-based spells like Water Surge
  • Prayer: 43 for Protect from Melee (optional but highly recommended)

Best Locations for Slaying Fire Giants

OSRS Fire Giants Slayer Task Guide  NovaMMO

Karuulm Slayer Dungeon

The Karuulm Slayer Dungeon is a top choice for high-level players due to its 13 Fire Giant spawns and multicombat area. You can place a dwarf multicannon in the center of the room and safespot by running to the hallway, allowing the cannon to hit multiple giants. Requirements include:

  • Active Slayer task
  • Elite Kourend & Kebos Diary for best boots (optional)

Tip: Turn off auto-retaliate to maximize cannon efficiency. Teleport via a Slayer Ring for quick access.

Catacombs of Kourend

The Catacombs of Kourend is ideal for AFK slaying due to its multicombat zone and safespots. Fire Giants here (levels 104 and 109) drop ancient shards and dark totem pieces, adding value to your task. Key features:

  • Safespots: Along the east wall near Mutated Bloodvelds or north of the lower level after the 10-minute aggression timer.
  • Bonus XP: Higher Slayer XP per kill compared to level 86 giants.
  • Drawback: No cannon allowed, but Protect from Melee and a bonecrusher make it highly AFK-friendly.

Tip: Use a Kourend Castle teleport and reset aggression every 10 minutes by running a few tiles away.

Stronghold Slayer Cave

Located in the Gnome Stronghold, this cave is perfect for mid-level players. It has 12 level 86 Fire Giant spawns and supports cannon use. A safespot is available with minimal interruption from other giants. Access it via a Spirit Tree to the Gnome Stronghold or a Slayer Ring.

Tip: Bring a cannon for 40k+ Slayer XP per hour, ideal for faster tasks.

Waterfall Dungeon

The Waterfall Dungeon is a classic spot, especially for Ironmen chasing rune scimitars. It requires partial completion of the Waterfall Quest and a rope for entry. Safespots behind the central rock or in the doorway make it ideal for Ranged or Magic setups.

Tip: Use enchanted pearl bolts for low-level Ranged training to boost damage.

Deep Wilderness Dungeon

Only recommended for Krystilia’s Wilderness Slayer tasks, this dungeon at level 53 Wilderness is risky due to PKers. It’s single-combat, but a safespot near the Monk of Zamorak is available. Complete the Medium Wilderness Diary for a shortcut to reduce travel time.

Tip: Equip a demonic skull for 20% extra Slayer XP, stacking with a special slayer contract for up to 40% bonus XP.

Gear and Inventory Setups

Melee Setup

Melee is effective for players with high combat stats. Focus on slash weapons due to Fire Giants’ weakness. Recommended gear:

  • Weapon: Abyssal Whip, Dragon Scimitar, or Rune Scimitar
  • Armor: Bandos, Obsidian, or Rune armor for defense
  • Accessories: Amulet of Torture, Berserker Ring, Primordial Boots
  • Special: Slayer Helmet for task accuracy and damage boost

Inventory: Super Attack/Strength potions, Prayer Potions, 10–15 high-healing food (Sharks or Anglerfish), teleport (e.g., Xeric’s Heart).

Ranged Setup

Ranged is ideal for safespotting, minimizing damage taken. Suggested gear:

  • Weapon: Rune Crossbow with enchanted pearl bolts or Magic Shortbow
  • Armor: Armadyl, Black D’hide, or Void Ranged
  • Accessories: Necklace of Anguish, Ava’s Accumulator

Inventory: Ranging Potion, Prayer Potions, 8–12 food, teleport, and plenty of bolts or arrows.

Magic Setup

Magic is less common but effective with water spells. Recommended setup:

  • Weapon: Staff of Water or Trident of the Seas
  • Spell: Water Surge or Water Blast
  • Armor: Ancestral, Ahrim’s, or Mystic
  • Accessories: Occult Necklace, Tormented Bracelet

Inventory: Runes for water spells, Magic Potion, Prayer Potions, 8–12 food, teleport.

Tips and Strategies for Efficient Slaying

Maximizing XP and Drops

  • Use a Cannon: In locations like Karuulm Slayer Dungeon or Stronghold Slayer Cave, a dwarf multicannon boosts kills per hour, yielding up to 40k Slayer XP/hr.
  • Catacombs for AFK: Equip a bonecrusher and Protect from Melee for near-infinite AFK sessions, restoring prayer with big bones.
  • Konar’s Brimstone Key: Tasks from Konar may drop Brimstone Keys, unlocking valuable rewards from the chest behind her.
  • Reset Aggression: In multicombat areas, run a few tiles away every 10 minutes to reset Fire Giant aggression.

Drop Table Highlights

Fire Giants have a modest drop table, but certain items stand out:

  • Rune Scimitar: 1/128 chance, highly sought by Ironmen.
  • Ensouled Giant Head: 1/20 chance, useful for prayer XP.
  • Catacombs Drops: Ancient Shard (1/233), Dark Totem Pieces (1/350).
  • Wilderness Drops: Larran’s Key (1/98), Slayer’s Enchantment (1/232).
  • Rare Drops: Giant Champion Scroll (1/5,000), Long Bone (1/400).

Should You Skip or Block Fire Giants?

Fire Giants aren’t the most profitable task, but their decent XP and ease of access make them worth doing for most players. However, if you’re high-level and focused on profit, consider blocking them in favor of tasks like Gargoyles or Kurasks. Reddit discussions suggest players often AFK them in the Catacombs or cannon them in the Stronghold for efficiency, with some reporting 40k Slayer XP/hr.

With this guide, you’re ready to tackle Fire Giants like a pro. Whether you’re chasing XP, drops, or just enjoying the grind, these strategies will help you make the most of your Slayer task. Happy slaying!