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Final Dawn Melee Weapon: Special Attack & Stats Guide

Yo, scapers! The Varlamore: The Final Dawn update hit on July 23, 2025, and it’s got me hyped as hell. The star of the show? This dope new melee weapon you snag from finishing the quest. I’ve been swinging this bad boy everywhere Slayer tasks, Wilderness PKing, even messing around at Sand Crabs and it’s got some serious flavor. It’s like a Dragon Scimitar with a fiery twist, thanks to its sick Special Attack and a burn effect that stacks like nobody’s business. This guide’s gonna break down everything: stats, Special Attack, how it compares to other weapons, and some spicy tips from my own grind. Plus, I’ve got a table to lay it all out and some FAQs to answer your burning questions (pun intended). Let’s jump in and see why this blade’s got me grinning like a kid with a max cash stack!
What’s This Weapon All About?
Alright, so this new melee weapon (Jagex, bro, give it a name like “Mokhaiotl’s Fang” or something epic) is your reward for slogging through The Final Dawn, the big finale of the Twilight Emissaries questline. It’s a one-handed slash weapon that needs 60 Attack to wield, putting it in the same ballpark as the Dragon Scimitar. What makes it stand out is its Special Attack and a burn effect that keeps ticking damage like a budget venom. It’s untradeable, so you can’t flip it on the GE, but if you get PKed or lose it, you can grab it back from an NPC in Varlamore for 75k GP (same amount PKers get if they snag it). I’ve been having a blast with it, especially in PvP where the burn catches people off guard. It’s not gonna replace your Ghrazi Rapier, but for a free quest reward, it’s legit.
I first tried it out against some Custodia Stalkers in the new Slayer dungeon, and the burn effect was like icing on a DPS cake. Then I took it to the Wildy, and let’s just say some poor soul didn’t know what hit ‘em. Let’s dive into the stats and see what this thing’s packing.
The Stats: What’s Under the Hood?
This weapon’s built for slash lovers, with stats that scream “I’m basically a Dragon Scimitar, but cooler.” Here’s the full rundown:
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Attack Bonuses:
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Stab: +40
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Slash: +67 (matches the Dragon Scimitar)
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Crush: -2
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Magic: 0
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Ranged: 0
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Strength Bonus: +66 (Dragon Scimitar’s got +68, so it’s close)
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Defence Bonuses:
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Stab: +0
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Slash: +1
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Crush: +0
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Magic: +0
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Ranged: +0
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Other:
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Prayer Bonus: +0
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Attack Speed: 4 ticks (2.4 seconds, same as scimitars)
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Weight: 1.814 kg
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You’ve got your standard attack styles accurate, aggressive, controlled, and defensive with slash as the main vibe. The 4-tick speed keeps it snappy, perfect for pumping out hits like you’re chopping onions. The Strength bonus is a tad lower than the Scimitar, but the Special Attack more than makes up for it. It’s a solid mid-tier weapon for anyone around 60–80 Combat, especially if you’re fighting slash-weak mobs like Gemstone Crabs or Kalphites.
Heads-Up: If you’re up against high-defence bosses like Bandos, you might wanna swap to a Dragon Warhammer for defence reduction or a stab weapon like the Zamorakian Hasta. This blade’s best for low-to-mid defence targets or PKing.
Special Attack: Time to Burn!
The Special Attack is where this weapon gets spicy. It’s just called “Special Attack” (Jagex, hire a naming guy!), but it’s a banger. Here’s the deal:
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Energy Cost: 30% Special Attack energy
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Effect: Your next attack gets a 50% boost to accuracy and damage. If it hits, it slaps on a burn effect that deals 10 damage over 24 seconds (40 ticks).
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Stackable Burn: The burn stacks, so if you land multiple Specials, you’re piling on the pain. Two Specials? That’s 20 damage over 24 seconds. Three? 30 damage. You get the idea.
I took this thing to Nightmare Zone to test it, and holy cow, the burn effect is clutch. Against mobs like Moss Giants, the extra 10 damage per tick just chews through their HP while I sip a brew. In the Wildy, I caught a dude at Edgeville with two Specials back-to-back, and the stacked burns had him panic-eating while I finished him off with a Granite Maul spec. The 30% energy cost is super forgiving compared to stuff like Dragon Claws (50%), so you can pop it often without feeling like you’re wasting your bar.
Pro Tip: Use Piety to crank up your accuracy and damage for the Special, or slap on an Amulet of Torture (+15 Strength) to make those burns hit even harder. Time your Specials in PvP when your opponent’s low on food to really make ‘em sweat.
How It Stacks Up
To see how this blade holds up, I’ve thrown together a table comparing it to other one-handed melee weapons you might be rocking at 60–70 Attack. This’ll help you figure out if it’s worth ditching your Scimitar or saving for something pricier.
Weapon |
Attack Req. |
Slash Bonus |
Strength Bonus |
Attack Speed |
Special Attack |
Notes |
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New Melee Weapon |
60 | +67 | +66 |
4 ticks |
50% accuracy/damage boost, 10 damage burn over 24s (30% energy) |
Untradeable, stackable burn is great for PvP and low-defence PvM. |
Dragon Scimitar |
60 | +67 | +68 |
4 ticks |
15% accuracy boost, disables protection prayers (25% energy) |
Tradeable, slightly stronger. Prayer disable shines in PvP. |
Abyssal Whip |
70 | +82 | +82 |
4 ticks |
None |
Tradeable, best raw stats for PvM but no Special Attack. |
Dragon Dagger (p++) |
60 | +40 | +40 |
4 ticks |
15% accuracy, 25% damage boost (25% energy, two hits) |
Poisonable, awesome for quick PvP bursts. |
Earthbound Tecpatl |
55 | +65 | +62 |
4 ticks |
None |
Tradeable, dual-hitting stab weapon from Nagua. Niche but fun. |
The new weapon’s neck-and-neck with the Dragon Scimitar, but the burn effect gives it an edge in fights where DoT matters. The Abyssal Whip is still the DPS king, but no Special Attack means it’s less exciting. The Dragon Dagger is a PvP monster for burst damage, but its poison doesn’t stack like the burn. For ironmen, this weapon’s a freebie, so it’s a no-brainer over grinding for a Whip. If you’ve got millions to burn, save for a Blade of Saeldor, but for now, this blade’s a solid flex.
Tips to Slay with It
I’ve been grinding with this weapon for a bit, and here’s how I’m getting the most out of it:
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Wildy Shenanigans: In PvP, combo it with a Granite Maul or Dragon Dagger. Hit with the new weapon’s Special to stack burns, then swap for a big spec to finish ‘em off. I caught a guy at Chaos Altar slipping, and the burns had him chugging brews like crazy.
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Slayer Vibes: It’s awesome for Custodia Stalkers or Gemstone Crabs in Varlamore. The burn effect adds free damage, so you’re clearing tasks faster. Pair it with Obsidian Armour and a Berserker Necklace for max Strength if you’re on a budget.
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Gear Setup: Rock a Warrior Ring (i) (+8 slash) or Bellator Ring (+20 slash) for accuracy. A Dragon Defender (+25 stab, +24 slash) is my go-to for extra DPS. If you’re broke, Mithril Gloves from Recipe for Disaster are solid.
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Reclaim Game Plan: If you’re PKing, keep 75k GP in your bank for reclaims. I got rushed at Revenant Caves and lost mine, but the NPC at Sunrise Palace had me back in action quick. Don’t take it deep Wildy unless you’re ready to pay.
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Training Hack: Use accurate for Attack XP (4 XP per damage) or aggressive for Strength. I’ve been training at Rock Crabs, and the burn effect makes it feel like cheating.
Why I’m Loving It
This weapon’s not gonna make your Scythe of Vitur jealous, but it’s a damn good mid-tier option. The stackable burn is what seals the deal watching those 10-damage ticks pile up in PvP is just chef’s kiss. For ironmen like my alt, it’s a free, high-quality weapon that doesn’t need a rare drop. For mains, it’s a fun twist on the Dragon Scimitar, especially if you’re into the Varlamore lore or just want a quest reward that slaps. I’ve been using it for Slayer and casual PKing, and it’s got this satisfying vibe that makes every fight feel epic.
Frequently Asked Questions
Q: How do I snag this weapon?
Finish The Final Dawn quest in the Twilight Emissaries series. It’s a Master quest, so you’ll need to clear earlier ones like The Shining Kingdom. Hit up Servius at the Sunrise Palace to grab it.
Q: Is the Special Attack better than the Dragon Scimitar’s?
It’s situational. This weapon’s 30% energy Special gives a 50% accuracy/damage boost plus stackable burns, which is sick for DoT. The Scimitar’s 25% energy spec boosts accuracy by 15% and shuts down prayers, which is clutch for PvP prayer tanks.
Q: Can I use it for endgame PvM?
It’s solid for mid-tier stuff like Kalphites or Custodia Stalkers, but for big boys like Zulrah or Bandos, you’ll want a Dragon Warhammer for defence reduction or a Rapier for precision.
Q: Is it better than an Abyssal Whip?
Whip’s got better stats (+82 slash/Strength), but no Special Attack. If you want raw DPS, Whip wins. If you like burns and PvP flair, this weapon’s a fun sidegrade.
Q: What if I lose it in the Wildy?
PKers get 75k GP, and you can reclaim it from an NPC in Varlamore (probably Sunrise Palace) for 75k. Keep some cash ready if you’re risking it.
Q: Does the burn stack forever?
No hard cap’s listed, but I’ve stacked three burns (30 damage over 24s) without issues. It’s probably limited by fight length. Test it on something tanky like the Doom of Mokhaiotl.
Wrapping It Up
The new melee weapon from The Final Dawn is a straight-up banger for mid-tier players. Its Dragon Scimitar vibes, zippy speed, and stackable burn Special Attack make it a blast for Slayer, PvP, or just showing off your quest cape. I’ve been having way too much fun torching mobs and PKers with this thing, and it’s a free reward that punches above its weight. Whether you’re an ironman grinding tasks or a main looking to spice up Edgeville fights, this blade’s got your back. So, wrap up that quest, grab your shiny new toy, and start burning Gielinor down! Got any wild stories with this weapon? Drop ‘em in the OSRS Discord or Reddit I’m dying to hear ‘em!