Fast Agility XP Per Hour OSRS Training Guide

Fast Agility XP Per Hour OSRS Training Guide

You ever stare at that Agility level on your OSRS character sheet and just sigh? I know I have. Back when I was grinding my first 99, I remember sitting in front of the Gnome Stronghold course, clicking away like a madman, wondering if I’d ever see the end of it. But here’s the thing: Agility isn’t just busywork. It’s the skill that lets you zip around Gielinor without chugging stamina pots every five minutes. And those XP rates? They can go from soul-crushing to surprisingly solid if you pick the right spots. Stick with me, and I’ll walk you through how to crank up your agility XP per hour without losing your mind.

I’ve been knee-deep in Old School RuneScape for over a decade now, maxed multiple accounts, and yeah, Agility was my nemesis for a good chunk of that time. One summer, I decided to push an ironman to 99 just to prove I could, and let me tell you, those rooftop laps felt endless. But once I dialed in the methods, it got way more bearable. We’re talking real numbers here, from beginner slogs to endgame hauls that hit 80k XP an hour or more. Ready to dive in?

Before we get into the nitty-gritty of XP rates, let’s chat about why this skill even matters. You think it’s all just for shortcuts? Sure, that’s part of it, but higher Agility means your run energy ticks back faster, you drain it slower, and suddenly quests like Song of the Elves don’t feel like a marathon. Plus, wearing that full Graceful set? Game-changer for any skiller or PvMer.

I recall my first bossing session without decent Agility. I was huffing and puffing between safe spots in Vorkath, wasting time on energy recovery. Now, at 99, I barely notice it. And don’t get me started on the pet chance, that sneaky little thing that drops as you grind. Got mine at level 87 on a whim, and it still makes me grin. So, yeah, invest the time early, and it’ll pay off everywhere else in the game.

But what if you’re starting from scratch? How low can those early XP rates really go?

Short answer: Pretty low. Like, 5k to 10k an hour if you’re not careful. But with a few tweaks, you can bump that up quick.

Kickstarting Your Journey: Levels 1 to 30

Alright, fresh-faced adventurer, you’re at level 1 Agility, and the world’s your obstacle course. The key here is keeping it simple and failure-free, because nobody wants to eat lobsters just to hop a log. Head straight to the Gnome Stronghold Agility Course. No requirements, no fails, and it’s right by a bank if you teleport with a gnome glider.

From my experience, I spent my first few hours there, chugging super energy pots like they were water. You’d crank out about 8,000 to 9,000 XP per hour at base level, scaling up to 12k by level 10. Laps take maybe 90 seconds each, netting 85 XP a pop. Easy peasy, right? But here’s a pro tip: Pop on some weight-reducing gear early, even if it’s just boots. I ignored that once and burned through pots twice as fast.

Quests to Skip the Snooze Fest

Why grind when quests hand you free levels? Knock out a few early ones, and you’ll jump ahead. Here’s a quick list of must-dos:

  • The Grand Tree: Bags you 7,900 XP. That’s like 10 hours of gnome laps in one go.
  • Tree Gnome Village: Another 11,450 XP reward.
  • Fight Arena: 2,150 XP, but it’s quick.

I did these on my alt account last year, and bam, level 20 in under an hour of actual playtime. Felt like cheating, but hey, that’s smart playing. Question for you: Ever skipped a quest because it seemed “too easy”? Don’t. They add up.

By level 10, switch to Draynor Village Rooftop if you want a change of scenery. It’s got that urban vibe, jumping crates and walls. Expect 9,000 XP per hour max, but failures start creeping in, so pack a few cakes. I failed a tightrope once and face-planted right into a guard. Laughed it off, but it cost me a lap.

Short para time: Alch some runes while you wait for energy? Why not? Multitask like a boss.

Mid-Game Momentum: Levels 30 to 60

Now we’re cooking. You’ve got some levels under your belt, and the XP starts flowing better. This is where Barbarian Fishing shines if you’re into that semi-AFK life. From level 30, you passively gain Agility XP while reeling in leaping trout or salmon. It’s not blazing fast, maybe 20k per hour combined with Fishing gains, but it’s chill. I used to do this while watching streams, netting levels without even thinking about it.

But for pure Agility focus? Rooftop courses take over. They’re repetitive, sure, but that’s the point, mindless clicks to zone out.

Rooftop Rundown: Where to Lap Next

Let’s break down the best rooftops for this bracket. I swear by Canifis from level 40. Access it after Priest in Peril, then fairy ring or Ectophial your way there. At level 40, you’re looking at 40,000 XP per hour, pushing 50k by 50. Laps give 240 XP each, and with Graceful starting to come together, energy’s no issue.

Course Req Level XP/Lap XP/Hour (Avg) Marks/Hour
Canifis 40 240 40k-50k 18-22
Falador 50 230 45k-55k 11-15
Seers’ Village 60 290 50k-60k 9-12

Data like this saved my sanity. See that Marks of Grace column? That’s your ticket to Graceful, which boosts run times by 30%. I farmed 260 marks in Canifis once, pure tedium, but now my energy lasts forever. Ever wonder why some players never stop running? Graceful, my friend.

One long story: I was at level 55, stuck on Falador, when a friend dragged me to the Wilderness Agility Course. Level 52 req, but summer pie boosts you in from 47. Holy cow, 55k XP per hour, plus 500k GP from ticket sales. But deep Wildy? Got PK’d twice, lost a bond. Risky, but thrilling. You feeling bold enough for that?

Powering Through: Levels 60 to 80

This stretch is where Agility shines or breaks you. Click fatigue sets in, but push through, and the rewards spike. Seers’ Village Rooftop is king here if you’ve got Kandarin Hard Diary done. Camelot tele right to the start? Cuts laps to 45 seconds, netting 55k-60k XP per hour. Without it, Pollnivneach’s your backup at 50k.

I grinded Pollnivneach for weeks on my main. Those rooftop jumps over the market? Felt like parkour in real life. But man, the heat metafor, wait no, the desert vibe got old fast. Switched to Brimhaven Agility Arena at 70, and it was a breath of fresh air. Tickets turn into 240 XP each, scaling with level to 345 by 80. Spam the spike trap for 30k easy, but full arena? 50k-60k, plus profit.

AFK Alternatives for Burnout Days

Tired of clicking? Try the Werewolf Course at level 60. Post-Sinclair Mansion, it’s 60k XP per hour with minimal fails. Or, if you’re quested up, dip into Hallowed Sepulchre early. Floor 1 at 52 Agility gives 40k, but it’s tricky, dodging shadows and all.

Quick question: What’s your go-to AFK skill? For me, it’s Fishing, but Agility’s got that edge with shortcuts unlocking.

Long para incoming: Picture this, you’re level 70, full Graceful on, stamina pots humming. You hit Rellekka Rooftop, weight -25, laps flying by at 55k XP. I did a 4-hour session there once, dropped a Mark of Grace every 10 laps, and walked away with enough for a recolor. Felt productive, you know? But then, bam, level 72 hits, and Sepulchre calls. That place changed everything for me.

Endgame Excellence: Levels 80 to 99

Welcome to the big leagues. At 80, you’re eyeing 60k+ consistently, but the real gems push 70k-80k. Brimhaven Arena scales beautifully, hitting 67k with Karamja Gloves 4. Spam obstacles during dispenser waits, and you’re golden. I farmed there for my 99, netting 1m GP per hour on top. Tickets to Pirate Jackie, boom, alchables and herbs.

But the crown jewel? Hallowed Sepulchre. Sins of the Father quest unlocks it, level 92 for top floors, but start at 52. Floors ramp up: 40k on 1, 80k+ on 5. It’s intense, timing jumps, avoiding miasma, but RuneLite plugins make it doable. My first clear of floor 4? Took three tries, but that 70k XP rush was addictive.

Comparing the Heavy Hitters

Need a visual? Here’s how the endgame stacks up:

Method Req Level XP/Hour Profit/Hour Intensity
Brimhaven Arena 40+ 60k-67k 500k-1m GP Medium
Hallowed Sepulchre 92 (full) 80k-100k 300k-500k (Amylase) High
Prifddinas Course 75 55k-65k 200k (Shards) Low
Wilderness Course 52 55k-60k 400k High (PK risk)

Prifddinas is chill if Song of the Elves is done, 45 shards per hour for that sweet crystal gear. I alternated it with Sepulchre to avoid burnout. And Wilderness? Still my guilty pleasure for the adrenaline, even in 2025 with better anti-PK gear.

Ever hit a wall at 90? I did. Switched to low-effort spike spamming in Brim, watched a podcast, and chipped away 50k steady. Sometimes, consistency beats speed.

Essential Gear and Boosts for Max XP

No guide’s complete without the kit. Graceful is non-negotiable, -25 weight total. Craft it from Marks, or buy pieces if you’re flush. Stamina pots? Four-dose for 2+ minutes of infinite run. Summer pies boost +5 levels, perfect for early unlocks.

I run Spotted/Spottier capes for extra weight drop, and boots from Ardougne diary. Total setup: Under 5kg load, laps fly. Pro move: Adjust camera with RuneLite for tighter clicks. Saved me seconds per obstacle.

List of must-haves:

  • Graceful outfit: Full set for energy god-mode.
  • Stamina potions: 10-15 per hour session.
  • Summer pie: For boosts, 5 levels up.
  • Amulet of glory: Quick teleports between courses.
  • RuneLite plugins: Agility highlights, energy overlay.

One tip: Inventory half-full of food if you’re failing much. I learned that the hard way in Ape Atoll, level 48 course, monkey greegree equipped. 50k XP, but the skeleton monkeys? Nightmare fuel.

Real Talk: My Grind Stories and Lessons Learned

Let’s get personal. My ironman 99 took 180 hours total, spread over months. Early days, I stuck to rooftops, hating every click. But by 70, Sepulchre clicked (pun intended), and I averaged 65k. Best session? 100k XP in an hour on floor 5, pure focus. Worst? PK’d in Wildy at 85, lost 2m in gear. Laughed it off, but ouch.

You? What’s your Agility horror story? Mine’s the time I forgot stamina and walked a full Pollnivneach lap. Felt eternal.

In 2025, with Sailing on the horizon, Agility‘s even more key for travel. Don’t sleep on it. Pets, capes, shortcuts, all waiting.

Wrapping Up the Grind: Your Next Steps

There you have it, from 1 to 99, with XP rates that won’t make you quit. Start with quests, lap rooftops, conquer Sepulchre. You’ll hit 99 faster than you think, and Gielinor opens wide. Got questions on a specific course? Drop ’em below. Now go jump some logs, and may your energy never drain.