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Fairy Tale Part 2 OSRS Quest Guide – Cure a Queen

Welcome to our comprehensive guide for the Fairy Tale Part 2 – Cure a Queen quest in Old School RuneScape (OSRS). This quest, the third in the Fairy Tale series, dives deeper into the enchanting yet troubled world of Zanaris. If you’re looking to unlock fairy rings, cure the Fairy Queen, and unravel the mysteries surrounding the Fairy Godfather, you’re in the right place. This guide covers requirements, walkthrough, rewards, and tips to make your journey smooth and rewarding.
Fairy Tale Part 2 – Cure a Queen is an experienced-level quest that continues the story from Fairy Tale Part 1 – Growing Pains. Set in the mystical fairy city of Zanaris, it tasks players with finding Fairy Nuff, curing the Fairy Queen, and navigating the fairy ring network. The quest is notable for unlocking access to fairy rings, a vital teleportation system in OSRS, without needing to complete the entire quest.
Quest Prerequisites
Before starting, ensure you meet the following requirements:
- Completed Quests:
- Fairy Tale Part 1 – Growing Pains
- Lost City
- Nature Spirit
- The Restless Ghost
- Priest in Peril
- Skill Requirements:
Items Needed
Prepare these items to breeze through the quest:
Item | Purpose | Obtainable During Quest |
---|---|---|
Dramen or Lunar Staff | Access Zanaris and use fairy rings | No |
Vial of Water | Create Magic Essence potion | No |
Pestle and Mortar | Grind Gorak claws | No |
Nuff’s Certificate | Decipher fairy ring codes | Yes |
Combat Gear | Fight Goraks (level 145) | No |
Food (10+ pieces) | Survive Gorak fight | No |
Recommended: Cosmic tiara (for Cosmic Altar access), teleports (Lumbridge, Falador), and Super Restore potions for lower-level players.
Step-by-Step Walkthrough
The quest involves investigating crop issues, deciphering fairy ring codes, and crafting a potion to cure the Fairy Queen. Follow these steps to complete Fairy Tale Part 2 efficiently.
Starting the Quest
Head to Draynor Village and speak to Martin the Master Gardener near the pig pen. He’ll mention his crops are still failing despite your efforts in Fairy Tale Part 1. Agree to investigate further, but avoid pickpocketing him, as it delays progress by 15 minutes. Wait 5-6 minutes (real-world time) for his crops to “grow,” then talk to him again to officially start the quest.
Investigating Fairy Nuff’s Grotto
Travel to Zanaris (equip your Dramen or Lunar staff and enter the shack in Lumbridge Swamp). Go to Fairy Nuff’s grotto, just north of the bank. A cutscene plays, revealing the grotto in disarray. Pick up Nuff’s Healing Certificate from the floor near the potion shelves. Right-click and study it to reveal strange fairy symbols on the back.
Deciphering the Certificate
Take the certificate to the Fairy Chef south of the bank. She’ll direct you to a sign near the Cosmic Altar ruins. Head southwest past the Tanglefoot area from Fairy Tale Part 1 and read the Rune Temple Sign on the southern wall. The symbols translate to “Cosmic Rune Altar.” This unlocks the ability to decipher the certificate’s message: “The godfather attacked us. We have fled to safety. If you are loyal to her majesty, find us by using coordinates AIR DLR DJQ AJS.”
Confronting the Fairy Godfather
Visit the Fairy Godfather in the Fairy Queen’s throne room (next to the Slayer master, Chaeldar). Ask about the Queen’s disappearance. He’ll panic and grant permission to use the fairy rings to find her. Speak to the Co-ordinator just north of the throne room to learn about fairy ring mechanics. Then, talk to Fairy Fixit near the fairy ring southwest of the wheat field to finalize your access.
Using the Fairy Rings
Equip your Dramen or Lunar staff and ensure Nuff’s certificate is in your inventory. Use the fairy ring with the following sequence:
- AIR: Teleports to an island south of Witchaven.
- DLR: Teleports to an island in the Poison Waste, west of Castle Wars.
- DJQ: Fails to teleport, landing you near the Zanaris fairy ring.
- AJS: Teleports to the Fairy Queen’s hideout.
Note: If you end up on an island with penguins, you either entered the codes incorrectly or lack the certificate. After the first successful sequence, the code combination appears as a single option in the fairy ring teleport menu for future use.
Finding Fairy Nuff
In the Fairy Queen’s hideout, go to the infirmary in the northeastern corner and speak to Fairy Nuff and Fairy Very Wise. They’ll explain the Queen’s condition and task you with retrieving her secateurs from the Fairy Godfather (this step is optional for fairy ring access but required to progress).
Crafting the Magic Essence Potion
To cure the Fairy Queen, you’ll need to create a Magic Essence potion using starflowers and Gorak claws. Follow these steps carefully.
Collecting Starflowers
Return to the Zanaris fairy ring and use code CKP to teleport to the Cosmic Entity plane. Wait 2-5 minutes for a starflower to grow. Pick it and add it to your vial of water. You can chat with the Cosmic Being to pass the time.
Obtaining Gorak Claws
Prepare for combat. From the Zanaris fairy ring, use code DIR to teleport to a plane filled with Goraks (level 145). These enemies deal typeless damage, so protection prayers won’t help, but boosting prayers can. Safespot them using terrain if needed. Kill a Gorak, pick up its Gorak claws, and use your pestle and mortar to grind them into Gorak claw powder.
Making the Potion
Return to the Fairy Queen’s hideout (codes AIR, DLR, DJQ, AJS). Combine the starflower-infused vial with the Gorak claw powder to create the Magic Essence potion. Right-click and use the potion on the Fairy Queen, who’s on a stretcher near Fairy Nuff.
Completing the Quest
After administering the potion, speak to the Fairy Queen to wake her. She’ll thank you, and the quest will conclude. Congratulations! You’ve restored balance to Zanaris (for now) and uncovered more about the Fairy Godfather’s schemes.
Rewards and Benefits
Completing Fairy Tale Part 2 offers valuable rewards, especially for mid-level players:
- Experience:
- Access: Full use of fairy rings across Gielinor (unlocked earlier in the quest).
- Ability: Craft Magic Essence potions, boosting Magic by 3 without ale side effects.
- Progress: Prerequisite for building fairy rings in player-owned houses and advancing to Fairy Tale Part 3 (if added to OSRS).
Tips and Common Issues
Here are some pro tips and solutions to common problems:
Pro Tips
- Boost Skills: Use a Garden Pie (+3 Farming) or Greenman’s Ale (+1 or +2 Herblore) to meet skill requirements if you’re slightly short.
- Safespot Goraks: Use terrain in the Gorak plane to avoid damage, especially for lower combat levels.
- Bank Often: Store Nuff’s certificate in your bank after unlocking the hideout teleport to avoid losing it.
- RuneLite Plugin: The fairy ring plugin can interfere with code inputs. Disable it if you encounter issues.
Common Issues and Fixes
Penguin Island Teleport: If you’re teleported to an island with penguins, ensure you have Nuff’s certificate and entered the codes (AIR, DLR, DJQ, AJS) correctly. Re-read the Cosmic Altar sign if the certificate doesn’t decipher.
Quest Not Progressing: Speak to the Co-ordinator again if the fairy ring codes don’t work. Some players report needing to repeat dialogues.
Gorak Fight Difficulty: Bring high-healing food (e.g., sharks) and Super Restores to counter stat drains. Use hit-and-run tactics if safespotting isn’t possible.
Fairy Tale Part 2 – Cure a Queen is a rewarding quest that combines exploration, puzzle-solving, and light combat. By following this guide, you’ll unlock the fairy ring network, gain valuable XP, and set the stage for future adventures in Zanaris. Happy questing!