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Cerberus Attack Speed OSRS Guide for Efficient Bossing

In Old School RuneScape (OSRS), Cerberus is a formidable level 318 hellhound boss residing in Cerberus’ Lair beneath Taverley Dungeon. Known for dropping valuable items like Primordial, Eternal, and Pegasian crystals, Cerberus is a popular target for high-level Slayers. One critical aspect of mastering this boss is understanding its attack speed and mechanics, which directly influence your damage output, prayer management, and kill efficiency. This guide dives deep into Cerberus’ attack speed, its impact on combat, and strategies to optimize your kills, ensuring you maximize loot while minimizing supply costs.
Cerberus operates on a 6-tick attack cycle (approximately 3.6 seconds per attack in OSRS’s 0.6-second tick system). This consistent rhythm governs its standard and special attacks, making it predictable yet challenging due to its high damage output and unique mechanics. The 6-tick cycle allows players to align their attacks for optimal damage, especially when using weapons with specific tick rates.
Why Attack Speed Matters
Attack speed determines how often Cerberus can deal damage and trigger its special attacks, affecting your prayer flicking and movement. Since Cerberus uses all three combat styles (melee, ranged, and magic), each with a max hit of 23, understanding its attack rhythm helps you switch prayers accurately. Additionally, the boss’s 6-tick cycle creates a 2:1 attack pattern when using 4-tick or 5-tick weapons, meaning you can deal two attacks for every one of Cerberus’s, optimizing your DPS (damage per second).
Comparison with Player Weapon Speeds
Most melee weapons in OSRS operate on a 4-tick cycle (e.g., Scythe of Vitur, Abyssal Bludgeon), while some, like the Inquisitor’s Mace, are 5-tick. The 2:1 pattern with Cerberus’s 6-tick cycle means your weapon choice significantly impacts kill speed. For example, a 4-tick weapon like the Scythe of Vitur can achieve up to 52 kills per hour, while a 5-tick weapon like the Fang may deal more consistent damage due to higher accuracy but slightly slower kills.
Weapon | Tick Speed | Est. Kills/Hour | Notes |
---|---|---|---|
Scythe of Vitur | 4-tick | 50-52 | High DPS, expensive to use |
Abyssal Bludgeon | 4-tick | 40-45 | Strong crush, prayer-based damage boost |
Inquisitor’s Mace | 5-tick | 40-45 | High accuracy, good for crush weakness |
Emberlight | 4-tick | 45-50 | High max hit, less accurate than Fang |
Cerberus Attack Mechanics and Patterns
Cerberus’s attack speed ties directly to its combat mechanics, which include standard attacks and three special attacks: Triple Attack, Summoned Souls, and Lava Pools. Each follows a specific pattern, and mastering these is key to surviving and killing efficiently.
Standard Attacks
Cerberus uses melee (bite), ranged (spiky ball), and magic (smooth grey ball) attacks, each on a 6-tick cycle. The boss prioritizes the combat style your gear is weakest against, often favoring magic due to lower mage defense in melee setups. Protection prayers fully block these attacks, but you must activate the correct prayer before the attack lands.
Triple Attack
The Triple Attack is a rapid sequence of magic, ranged, and melee attacks, executed 2 ticks apart, starting every fight and repeating every 10 attacks (attacks 1, 11, 21, etc.). Despite the quick succession, each attack follows the 6-tick cycle for prayer flicking. The melee attack can hit even at a distance, so always be prepared to switch to Protect from Melee last.
Summoned Souls
When Cerberus’s health drops below 400 (out of 600), it howls “Aaarrrooooooo” and summons three souls (red for melee, blue for magic, green for ranged) every 7th attack (7, 14, 21, 28, etc.). These souls attack in a west-to-east order, each dealing 30 damage or draining 30 prayer points (15 with a Spectral Spirit Shield) if blocked. Flicking prayers correctly is crucial, as mistiming can drain your prayer or health rapidly.
Lava Pools
Below 200 health, Cerberus growls “Grrrrrrrrrrrrrr” and deploys three lava pools every 5th attack (5, 10, 15, 20, etc.). One pool targets your position, while two spawn randomly. Standing on a pool deals 15 damage every 2 ticks, and adjacent tiles deal 7 damage. Antifire protection reduces prolonged damage, but you must move immediately to avoid the initial 10 damage hit.
Optimizing Your Strategy for Cerberus Attack Speed
To leverage Cerberus’s 6-tick attack speed, you need a strategy that maximizes DPS, minimizes damage taken, and conserves prayer. Here’s how to approach it:
Prayer Flicking Techniques
Prayer flicking is essential due to Cerberus’s multi-style attacks and prayer-draining souls. For the Triple Attack, start with Protect from Magic, then switch to Ranged and finally Melee as each attack lands. For Summoned Souls, identify the westernmost soul’s color and flick prayers in sequence (e.g., Magic → Ranged → Melee). Keep prayer points above 45 (or 30 with a Spectral Spirit Shield) to avoid health damage from souls.
Positioning and Movement
Stay out of melee range to avoid Cerberus’s bite attack, reducing the need for Protect from Melee in standard attacks. When Lava Pools spawn, move 2-3 tiles away from your current position to avoid the targeted pool. Count attacks to anticipate special attacks, especially when Cerberus is below 200 health, to avoid being caught in lava during a Triple Attack or Souls phase.
Gear and Inventory Setup
Use crush-based melee weapons like the Scythe of Vitur or Abyssal Bludgeon, as Cerberus is weak to crush (Defense level 100, highly resistant to slash, magic, and ranged). A sample melee setup includes:
- Weapon: Scythe of Vitur or Abyssal Bludgeon
- Helmet: Inquisitor’s Great Helm
- Body: Inquisitor’s Hauberk
- Legs: Inquisitor’s Plateskirt
- Shield: Spectral Spirit Shield (for Souls)
- Prayer: Piety or Rigour (if using Arclight/Twisted Bow)
Inventory should include 8-10 prayer potions, 2-3 super restores, a special attack weapon (e.g., Dragon Claws), and food (e.g., Saradomin Brews). Runes for Greater Ghostly Thrall and Death Charge can boost DPS.
Maximizing Kills Per Hour
With optimal gear and prayer flicking, you can achieve 50-52 kills per hour using a Scythe of Vitur, yielding approximately 3.2M GP per hour (average kill worth 85,073.22 GP, or 87,381.52 on a Konar task). To maximize efficiency:
- Use shortcuts: 70 Agility for the pipe or 80 for the wall trap in Taverley Dungeon to reduce travel time.
- Key Master Teleports: Use these rare drops (1/64 chance) for instant lair access.
- Burst DPS early: Use Guthan’s or lower-DPS gear for the first 7 attacks to keep Cerberus above 400 HP, avoiding early Summoned Souls and saving prayer.
- Antifire protection: Reduces Lava Pool tick damage, allowing safer positioning.
Common Mistakes and How to Avoid Them
Even experienced players can struggle with Cerberus due to its fast-paced mechanics. Here are common pitfalls and solutions:
Mistiming Prayer Switches
Failing to flick prayers for the Triple Attack or Summoned Souls can drain prayer or health. Practice counting attacks (use a metronome or in-game tick counter if needed) and prioritize the Triple Attack if it overlaps with Souls (e.g., attack 21).
Standing in Lava Pools
Lava Pools can stack damage quickly, especially during Souls or Triple Attacks. Always move when you see the “Grrrrrrrrrrrrrr” message, and avoid returning to pool areas until they dissipate (after a few seconds).
Running Out of Prayer
Summoned Souls drain 90 prayer points per set (45 with Spectral Spirit Shield). Bring a Holy Wrench to boost prayer potion restores by 2-3 points per dose, and use super restores to recover prayer and stats efficiently.
Mastering Cerberus’s attack speed and mechanics in OSRS transforms a challenging boss into a profitable endeavor. By aligning your attacks with its 6-tick cycle, flicking prayers accurately, and optimizing gear and movement, you can achieve high kill counts and secure valuable drops. Whether you’re chasing Primordial Boots or grinding for GP, this guide equips you to tackle Cerberus with confidence. Happy Slaying!