Best Magic Training OSRS Fast Levels and Gains

Best Magic Training OSRS Fast Levels and Gains

You know that feeling when your magic level is stuck at 40 something and every fire bolt you cast feels like its mocking you? Yeah, I’ve been there more times than I can count. As someone whos poured hundreds of hours into Old School RuneScape, grinding from a fresh account to max cape status, I get it. Magic training can seem like a rune-sucking nightmare at first, but trust me, once you hit the right spots, it turns into this smooth rhythm that almost feels rewarding. Today, Im spilling all my secrets on the best places to train magic in OSRS. Well cover everything from those early days when youre splashing curses on goblins to bursting maniacs in the monkey madness tunnels. Stick with me, and by the end, youll have a plan to rocket toward 99 without losing your mind or your bank.

Why bother with magic anyway? Its not just for zapping noobs in the wilderness. A solid magic level opens up teleports that save you hours of running, alchs that turn junk into gold, and boss melts that make raids a breeze. Back when I was pushing for my first 99, I ignored magic for too long, sticking to melee like it was my religion. Big mistake. One Zulrah trip later, and I was scrambling to catch up. Dont be that guy. Lets dive in.

Alright, picture this: youre level 1 magic, staring at your inventory full of mind runes and wondering if theres a spell to summon coffee. The early game is all about building that base without going broke. I remember my first character, teleporting to Lumbridge every five minutes because I couldnt afford a glory amulet yet. Brutal.

For beginners, focus on strike spells. Wind Strike, Water Strike, you name it. These give steady XP while you learn the ropes. But where do you actually go?

Top Spots for Levels 1 to 20

Herere a few go-to places that wont have you wandering lost.

  • Lumbridge Swamp Rats: Super close to the bank, and these little guys dont hit back much. I spent my first 10 levels here, alternating between zapping rats and yelling at my screen when Id miss. Easy access, zero risk.
  • Port Sarim Seagulls: If you want a change of scenery, hop down south. The seagulls are weak and clustered, perfect for chaining casts. Pro tip: Grab some free food from the cooks nearby to keep your HP topped.
  • Goblins in Goblin Village: North of Falador, these green dudes are cannon fodder. They drop bones for prayer XP if youre multitasking.

What about quests? Do em. Imp Catcher and Witchs Potion net you quick levels without grinding. I knocked those out in an afternoon and jumped straight to level 8. Feels like cheating, but its not.

Herere the XP rates youre looking at early on:

Spell Level Req XP per Cast Hourly XP (Approx) Rune Cost (Rough GP)
Wind Strike 1 7.5 5k-7k 20gp
Water Strike 5 7.5 6k-8k 25gp
Fire Strike 13 9 7k-9k 30gp

See? Not too shabby. But lets talk real talk: At this stage, buy your runes from the shop in Varrock. GE prices can sting.

The Splashing Era Levels 19 to 55 and Beyond

The Ultimate OSRS F2P Magic Guide 199  High Ground Gaming

Oh man, splashing. If magic training had a hall of fame, this method would be the MVP. Its that glorious AFK style where you position yourself just right, drop your magic bonus to negative heaven, and watch the XP tick up while you scroll Reddit. I splashed my way through an entire Netflix series once. Woke up to level 55. Magic.

So, how does it work? You cast curse or weaken on a target, but with a magic attack bonus of -65 or lower, it always misses. No damage, full XP, and no aggro cooldown. Equip full iron armor, a cursed goblin staff, and maybe some dhide vambraces for that extra negative kick. Boom, youre splashing.

Question: Is splashing F2P friendly? Absolutely. No membership needed, and its the backbone of free-to-play magic grinds.

Prime Splashing Locations You Gotta Try

Picking the right spot is key. You want safespots, low-level mobs, and no PKers crashing the party. Heres my ranked list from years of trial and error.

  1. Edgeville Monastery Monks: This is my all-time favorite for low levels. Monks heal themselves, so they never die, and the room is tiny for easy positioning. Teleport to Edgeville, run west, and youre in. I did 20 hours here straight once. Cozy.
  2. Champions Guild Goblins: Just south of Varrock. Bank nearby, and goblins are everywhere. Safespot behind the fence. Downside? Can get crowded on busy worlds.
  3. Wilderness Level 1 Skeletons: Risky but rewarding. North of Edgeville, ditch as a barrier. Low PK chance if you hop worlds. I lost a stack of runes to a rusher once. Lesson learned: World-hop often.
  4. Varrock Palace Caged Monk of Zamorak: Indoors, safe, and the cage is a natural safespot. Feels sneaky, like youre cheating the system.

For P2P folks, unlock more options early. But wait, whats the XP like?

Location Level Range Hourly XP AFK Rating (1-10) Notes
Edgeville Monastery 19-55 30k-40k 9 Super safe, heals self
Champions Guild 19-55 25k-35k 8 Crowded sometimes
Wilderness Skeletons 19-60 35k-45k 7 PK risk, hop worlds
Varrock Caged Monk 19-55 28k-38k 9 Quiet and hidden

Pro tip: Use a staff of air or earth to cut rune costs. I saved a fortune that way. Ever tried splashing while listening to a podcast? Game changer. Keeps the boredom at bay.

Now, heres a longer ramble because this part deserves it. I remember grinding curse in the monastery during a long flight delay back in 2018. My phone was dying, but OSRS mobile saved me. Positioned my character, hit autocast, and zoned out. By the time I boarded, Id hit level 40. That negative bonus setup? Crucial. Full iron set gives you like -30, add the staff for -20 more, and green dhide for the rest. Test it in the GE first, dont waste runes learning on the fly. And if youre feeling fancy, toggle your accept aid off. No randoms stealing your splash spot. Oh, and one time, a friend messaged me mid-session: “Dude, youre still splashing? Get a life.” I replied, “This IS my life.” We laughed, but seriously, its efficient. Around 35k XP an hour, and you can multitask. Cooking dinner? Check. Folding laundry? Check. Just dont forget to log out before bed.

Mid Game Magic Power Ups Levels 55 to 70

Hitting 55 is like unlocking cheat codes. High Alchemy enters the chat, and suddenly training magic pays for itself. I alched so many yew longbows during this phase, I dreamed in gold coins.

But combat spots still rock. Fire bolt on hill giants in Edgeville dungeon? Classic. They drop big bones for prayer, too. Or try the security stronghold in Ardougne for knights. Higher defense means more casts before they drop.

Question: Whats better, alching or combat? Depends on your bank. Alching is passive, combat is active but trains HP.

Gear Up for Efficiency

Ditch the iron set. Grab a mystic robe top, skull sceptre if you quested for it, and an amulet of magic. Nature runes get pricey, so stock up.

Herere quick upgrades:

  • Staff of Fire: Unlimited fire runes, cuts costs by half.
  • Mystic Set: +Boosts accuracy, looks cool too.
  • Games Necklace: Teleport back fast after banking.

I upgraded to mystic around level 60 and saw my hit rate jump 20 percent. Worth every penny.

High Level Magic Havens Levels 70 to 99

This is where magic shines. Or bursts, really. Ancient Magicks unlock at 50 after Desert Treasure, but wait till 70ish for barrages. I finally did that quest solo after three wipes on the boss. Felt like a god.

Bursting and barraging multi-target spells on clustered mobs. Insane XP, but rune heavy. Aim for 200k+ per hour.

Elite Training Grounds for Max XP

Forget lowbies. Heres the big leagues.

  • Monkey Madness II Tunnels (Maniacal Monkeys): Level 82 req, but worth it. Ice burst for 150k-200k XP. Dark monkeys respawn fast. I farmed here for my 99, netting 10M profit from drops. Teleport to ape atoll, pray protect from melee.
  • Nightmare Zone: AFK heaven. Custom rumble with ice demons or skeleton hellhounds. Use overloads, rock cake for low HP. 100k XP easy, safe spot galore. My go-to for lazy Sundays.
  • Chasm of Fire (Pyrefiends): Smoke dungeon, level 70 slayer helps. Fire surge melts em. Good herb drops too.
  • Catacombs of Kourend (Abyssal Demons): P2P only, but bursting here hits 250k XP. Bring a slayer helm.

For barraging, maniacal monkeys again. Level 94 ice barrage, group up if you can. Solo? Still 300k+.

Table time: Compare the beasts.

Spot Req Level XP/Hour Cost/GP per XP Profit Potential AFK Factor
Maniacal Monkeys (Burst) 82 Magic 150k-200k -200gp High (Herbs) 6
Nightmare Zone 70 Magic 100k-150k -100gp Medium 9
Chasm Pyrefiends 70 Magic 120k-160k -150gp Low 7
Abyssal Demons (Barrage) 85 Magic 200k-250k -300gp High 5

Numbers based on my logs, prices fluctuate. Check GE before diving in.

Ever wonder why monkeys? Theyre packed tight, weak to ice, and the tunnels loop forever. I spent a full weekend there, pausing only for pizza. Hit 92 by Sunday night. Exhausting, but that ding sound? Priceless. And the profit? Sold ranarrs for 5M easy. If youre ironman, skip to NMZ. Less RNG.

One more thing: Lunar spellbook at 65 via Lunar Diplomacy. Plank Make for AFK profit. Level 86, turns logs to planks. I made 20M passive while questing elsewhere. Game changer.

F2P vs P2P Best Magic Training Breakdown

Stuck in free worlds? No sweat. Splashing carries you far. Edgeville still king, alch yews at 55. But P2P? Night and day. Unlocks like tele blocks and Vengeance make PvP viable.

Quick list for F2P heroes:

  • Levels 1-19: Strikes on cows or monks.
  • 19-55: Curse splash everywhere.
  • 55-99: High alch + teleports like Camelot.

P2P gets bursts, but F2P 99 is doable in 200 hours. I did it on an alt. Proud moment.

Pro Tips from a Seasoned OSRS Mage

Alright, wrap-up time. But before you log in, heres what Ive learned the hard way.

Rune Management: Buy in bulk, use staffs. Nature runes kill banks.

Multitasking: Alch while agility laps. Double gains.

Avoid Burnout: Mix spots. Monastery one day, monkeys the next.

Question: Ready for 99? You better be.

And yeah, sometimes Id SCREAM at a missed cast. Caps lock rage. But pushing through? Thats OSRS.

One final story. Last year, during a dead server queue, I bursted in the tunnels till 3 AM. Woke up to 99 magiccape ready. Best feeling ever. Now go grind. Whats your first spot gonna be? Drop a comment if you try mine.