Are OSRS Infinity Robes Worth It? A Detailed Guide for Players

In Old School RuneScape (OSRS), choosing the right gear can make or break your gameplay experience, especially for magic users. One set that often sparks debate is the Infinity Robes. Are they worth the grind or the gold? In this blog post, we’ll dive deep into the stats, acquisition process, practical uses, and overall value of Infinity Robes in 2025. Whether you’re an Ironman, a casual player, or a fashion-forward adventurer, this guide will help you decide if these robes deserve a spot in your inventory.
Infinity Robes are a set of magic armor obtained as rewards from the Mage Training Arena minigame. Known for their sleek design and decent magical bonuses, they’ve been a staple in OSRS since their introduction. The full set includes the Infinity Hat, Top, Bottoms, Gloves, and Boots, each requiring 25 Defence and 50 Magic to equip. But beyond the aesthetics, what makes these robes tick?
Stats and Bonuses
The Infinity Robes offer a solid boost for mid-tier mages. Here’s a quick breakdown of their stats:
- Infinity Hat: +4 Magic Attack, +4 Magic Defence
- Infinity Top: +12 Magic Attack, +12 Magic Defence
- Infinity Bottoms: +9 Magic Attack, +9 Magic Defence
- Infinity Gloves: +3 Magic Attack, +3 Magic Defence
- Infinity Boots: +5 Magic Attack, +5 Magic Defence
Additionally, the Hat, Top, and Bottoms each provide a 1% Magic Damage bonus, totaling 3% for the set (excluding gloves and boots). This bonus was added in a 2024 update, giving the robes a slight edge over their previous purely defensive focus.
Comparison to Other Magic Gear
Compared to Mystic Robes (requiring 20 Defence and 40 Magic), Infinity Robes offer superior Magic Attack and Defence bonuses, plus the damage boost. However, they fall short of higher-tier options like Ahrim’s Robes (70 Defence and Magic), which provide better stats and a set effect for combat. So, where do Infinity Robes fit in the progression?
How to Get Infinity Robes
Acquiring Infinity Robes isn’t a walk in the park. You’ll need to tackle the Mage Training Arena, a minigame north of the Duel Arena (now Elidinis’ Ward). Here’s what it takes:
Pizazz Points Requirements
To purchase the full set, you’ll need to earn Pizazz Points across four rooms:
Item | Telekinetic Points | Alchemist Points | Enchantment Points | Graveyard Points |
---|---|---|---|---|
Infinity Hat | 350 | 400 | 3,000 | 350 |
Infinity Top | 400 | 450 | 4,000 | 400 |
Infinity Bottoms | 450 | 500 | 5,000 | 450 |
Infinity Gloves | 175 | 225 | 1,500 | 175 |
Infinity Boots | 120 | 120 | 1,200 | 120 |
Total | 1,495 | 1,695 | 14,700 | 1,495 |
This grind can take 20-40 hours depending on your efficiency and Magic level, with the Enchantment Room being the most time-consuming due to its high point requirement.
Grand Exchange Alternative
For non-Ironmen, buying from the Grand Exchange is an option. As of April 2025, prices fluctuate around:
- Infinity Hat: ~4-5M GP
- Infinity Top: ~6-7M GP
- Infinity Bottoms: ~5-6M GP
- Infinity Gloves: ~2-3M GP
- Infinity Boots: ~3-4M GP
- Total Set: ~20-25M GP
This is a hefty investment compared to Mystic (~1-2M GP) or even Ahrim’s (~5-10M GP with repair costs), raising the question of cost-effectiveness.
Are Infinity Robes Worth the Grind?
The worth of Infinity Robes depends heavily on your account type, goals, and playstyle. Let’s break it down.
For Ironmen
Ironmen often consider Infinity Robes a viable mid-game upgrade, especially since they can’t rely on the Grand Exchange. The grind provides not only the robes but also decent Magic XP (up to 50-60K XP/hour in some rooms). The non-degradable nature is a big plus, unlike Ahrim’s, which requires Barrows repairs. However, many Ironmen skip the full set and prioritize Boots (best-in-slot until late-game) or the Mage’s Book (+15 Magic Attack), as the robes are quickly outclassed by Bloodbark or Ahrim’s.
For Main Accounts
For regular accounts, buying Infinity Robes is rarely worth it. Mystic Robes suffice for early-game content, and by the time you can afford Infinity, you’re likely close to affording Ahrim’s or Ancestral Robes. The 3% Magic Damage bonus is nice but situational—most Magic combat relies on accuracy over raw damage, making the upgrade marginal for the price.
FashionScape Value
One undeniable perk is the aesthetic. Infinity Robes can be recolored with Light or Dark Infinity Colour Kits, offering a customizable look that’s rare among magic gear. If you’re into FashionScape, the grind or cost might justify itself for the flex.
Practical Uses of Infinity Robes
So, where do Infinity Robes shine in OSRS? Let’s explore their applications.
Mid-Tier PvM
For players with 50-70 Magic, Infinity Robes can boost performance in mid-tier PvM like Slayer tasks or early bossing (e.g., Barrows without Ahrim’s). The Magic Damage bonus slightly improves DPS with spells like Fire Wave or Trident of the Seas, though the impact is minimal compared to weapon upgrades.
Training and Skilling
The robes are decent for Magic training methods like High Alchemy or Teleporting, where gear doesn’t degrade and bonuses are secondary. However, cheaper alternatives like Mystic or Xerician Robes work just as well for these purposes.
PvP Scenarios
In PvP, Infinity Robes are a risky flex. Their stats are outclassed by Ahrim’s or Ancestral, and the high cost makes them a liability if lost. Most PvPers opt for cheaper or more effective options.
Alternatives to Infinity Robes
If Infinity Robes don’t seem worth it, what else should you consider? Here are some strong contenders:
Mystic Robes
Cheap, accessible, and requiring only 20 Defence and 40 Magic, Mystic Robes are the go-to for early-game mages. They lack the damage bonus but are a fraction of the cost or effort.
Bloodbark Armour
For Ironmen, Bloodbark (65 Magic and Defence) offers better defensive stats and a blood spell healing boost, with a 1% Magic Damage bonus per piece (up to 5%). It’s grindable through Shades of Mort’ton and Runecrafting, often seen as a better long-term investment.
Ahrim’s Robes
Requiring 70 Magic and Defence, Ahrim’s provides superior stats and a set effect that can lower enemy strength. While degradable, it’s cheaper to maintain than Infinity’s upfront cost for mains and more rewarding for Ironmen via Barrows runs.
Ancestral Robes
The endgame dream, Ancestral Robes (75 Magic and Defence) offer unmatched Magic Attack and a 2% damage bonus per piece. They’re expensive (~150-200M GP), but the investment pays off for high-level content.
List of Alternatives:
- Mystic Robes: Budget-friendly, easy to obtain
- Bloodbark: Non-degradable, Ironman-friendly
- Ahrim’s: Mid-to-late game power with a set effect
- Ancestral: Endgame excellence
Final Verdict: Are They Worth It?
So, are OSRS Infinity Robes worth it in 2025? For most players, the answer leans toward no. The grind is tedious, the cost is steep, and the practical benefits are overshadowed by alternatives. Ironmen might find value in the Boots or as a stepping stone, but even then, Bloodbark or Ahrim’s often outshine the full set. For mains, the GP is better spent elsewhere unless you’re chasing FashionScape glory.
That said, if you enjoy the Mage Training Arena or want a unique look, the robes can be a rewarding side goal. Just don’t expect them to revolutionize your gameplay. Weigh your priorities—time, GP, and goals—and decide if the Infinity Robes align with your OSRS journey.
What’s your take? Have you rocked Infinity Robes, or do you prefer another set? Drop your thoughts below and let’s keep the conversation going!