Alfred Grimhand Barcrawl OSRS Ultimate Guide

In the vibrant world of Old School RuneScape (OSRS), few miniquests capture the chaotic charm of adventuring quite like Alfred Grimhand’s Barcrawl. This rite of passage is a boozy odyssey across Gielinor, unlocking access to the Barbarian Outpost Agility Course and paving the way for quests like Horror from the Deep and Scorpion Catcher. Whether you’re a seasoned player or a newcomer, this guide will walk you through every step of the Barcrawl, from grabbing your card to surviving the gut-punching drinks. Let’s dive into this tipsy adventure!
Alfred Grimhand’s Barcrawl is a miniquest that sends players on a whirlwind tour of Gielinor’s finest (and not-so-fine) taverns. Your mission? Drink a specialty brew at each of 10 bars, get the bartender to sign your Barcrawl card, and prove your mettle to the Barbarian Guard. It’s a test of endurance, navigation, and coin management, with a side of humor as you stumble through the effects of some seriously potent beverages.
Why Complete the Barcrawl?
The Barcrawl isn’t just about getting drunk in-game—it’s a gateway to bigger adventures. Here’s why it’s worth your time:
- Barbarian Outpost Access: Unlocks the Agility Course, a solid training spot.
- Quest Requirements: Necessary for starting Horror from the Deep and Scorpion Catcher.
- Vial Smashing: Learn to auto-smash empty potion vials, a handy inventory trick.
- Bragging Rights: It’s a fun, quirky challenge to flex your adventurer spirit.
Basic Requirements
Good news: the Barcrawl has no skill or quest prerequisites, making it accessible to most players. However, you’ll need:
- 208 coins: To buy all required drinks (though bring extra for travel).
- Decent Hitpoints: Some drinks deal damage, scaling with your HP level.
- Free inventory space: To receive the Barcrawl card.
Starting the Miniquest
To kick things off, head to the Barbarian Outpost, northeast of the Tree Gnome Stronghold. The easiest way to get there is using a Games Necklace teleport to Barbarian Assault. Speak to one of the Barbarian Guards outside the Agility Course entrance. They’ll hand you the Barcrawl card, your ticket to this drunken escapade.
Barcrawl Card Mechanics
The Barcrawl card lists all 10 bars you need to visit. Each bartender signs it after you drink their specialty brew, and the card checks off completed locations. A few quirks to know:
- Losing the Card: If you misplace it, you’ll have to start over. Keep it safe!
- Drunken State: After finishing all bars, the card becomes unreadable because you’re “too drunk.” Don’t worry—this means you’re done.
- Order Flexibility: You can visit bars in any order, so plan a route that suits your teleport options.
The Bars and Their Drinks
The heart of the Barcrawl is visiting 10 bars scattered across Gielinor, each with a unique (and often painful) drink. Below is a detailed breakdown of each location, drink, cost, and effects. For clarity, we’ve included a table summarizing the essentials.
Bar | Location | Drink | Cost (GP) | Effects |
---|---|---|---|---|
Blue Moon Inn | South-central Varrock | Uncle Humphrey’s Gutrot | 50 | Damages HP, lowers stats |
Blurberry’s Bar | Grand Tree, 2nd floor | Fire Toad Blast | 10 | Burning sensation, minor stat drain |
Dead Man’s Chest | Southwest Brimhaven | Supergrog | 15 | Double-vision effect, stat drain |
Dragon Inn | Southwest Yanille | Fire Brandy | 12 | Blurs vision, stat drain |
Flying Horse Inn | Northwest East Ardougne | Heart Stopper | 8 | ~15 HP damage, stat drain |
Forester’s Arms | Northwest Seers’ Village | Liverbane | 18 | Stat drain |
Jolly Boar Inn | Northeast Varrock | Olde Suspiciouse | 10 | Stat drain, odd taste |
Karamja Wines, Spirits, and Beers | Musa Point, Karamja | Ape Bite Liqueur | 7 | Stat drain, banana flavor |
Rising Sun Inn | Central Falador | Hand of Death Cocktail | 70 | Screen sways, stat drain |
Rusty Anchor Inn | Port Sarim | Black Skull Ale | 8 | Stat drain |
Drink Effects and Survival Tips
These drinks aren’t your average ale—they hit hard. Most cause temporary stat drains, and some, like the Heart Stopper and Uncle Humphrey’s Gutrot, deal damage based on your Hitpoints level. To stay alive:
- Bring Food: Low-level food like trout or salmon can counter damage.
- Restore Potions: Offset stat drains if you need to fight or skill afterward.
- Avoid Low HP: Don’t drink when your Hitpoints are below 20, especially for damaging drinks.
Optimal Route for Efficiency
With bars spread across the map, planning your route saves time and coins. Below is a suggested order assuming you have basic teleports (e.g., Games Necklace, Amulet of Glory, Varrock Teleport). If you’re walking or lack teleports, adjust accordingly.
Step-by-Step Route
- Barbarian Outpost: Start by grabbing the Barcrawl card (Games Necklace to Barbarian Assault).
- Blue Moon Inn (Varrock): Teleport to Varrock, head south to drink Uncle Humphrey’s Gutrot.
- Jolly Boar Inn (Varrock): Walk northeast from Blue Moon Inn for Olde Suspiciouse.
- Rising Sun Inn (Falador): Teleport to Falador or use a Falador Teleport tablet, drink the Hand of Death Cocktail.
- Rusty Anchor Inn (Port Sarim): Walk south from Falador to Port Sarim for Black Skull Ale.
- Flying Horse Inn (Ardougne): Use an Ardougne Teleport or walk from Port Sarim, drink the Heart Stopper.
- Dragon Inn (Yanille): Use a Yanille teleport (e.g., House Teleport if your house is there) for Fire Brandy.
- Forester’s Arms (Seers’ Village): Camelot Teleport or walk from Yanille, drink Liverbane.
- Blurberry’s Bar (Grand Tree): Use a Spirit Tree or Gnome Glider to Tree Gnome Stronghold, head upstairs for Fire Toad Blast.
- Karamja Wines, Spirits, and Beers (Musa Point): Amulet of Glory to Karamja or take the boat from Port Sarim, drink Ape Bite Liqueur.
- Dead Man’s Chest (Brimhaven): Walk west from Musa Point or use a Brimhaven teleport for Supergrog.
- Return to Barbarian Outpost: Games Necklace back to the Barbarian Guard to turn in your card.
Teleport Alternatives
If you’re an Ironman or low on teleports, consider these options:
- House Teleport Tablets: Visit a house party world (e.g., World 330) for free teleports.
- Chronicle: Cheap teleport to Varrock.
- Canoes: From Lumbridge to Varrock if you can’t teleport.
Tips and Tricks for Success
The Barcrawl is straightforward but has its pitfalls. Here are some pro tips to make it smooth and enjoyable:
Managing Costs
The drinks total 208 GP, but travel can push costs higher. Save coins by:
- Using Teleports: Games Necklace, Amulet of Glory, and tablets cut down on boat fares (e.g., 30 GP to Karamja).
- Walking Where Possible: Pair nearby bars like Varrock’s two inns.
Handling Glitches
Some players report issues like missing Barcrawl cards or unresponsive bartenders. If you hit a snag:
- Check Inventory/Bank: The card might be stashed away.
- Restart: Talk to the Barbarian Guard again to get a new card, but you’ll redo all bars.
- Log Out/In: Resets dialogue if a bartender won’t respond.
Fun Facts and Easter Eggs
The Barcrawl is packed with humor:
- Barbarian Guard’s Illiteracy: After all that effort, the guard admits he can’t read and just checks if you look drunk enough!
- Brimhaven Vision: Drinking Supergrog makes you see double—two bartenders signing two cards.
- Alfred’s Legacy: The Barcrawl was originally a prank for new recruits, per Alfred himself in the 2022 Christmas event.
With your Barcrawl card complete, return to the Barbarian Guard to unlock the Agility Course and vial-smashing perk. You’ve earned your place among Gielinor’s hardiest drinkers—cheers to that!