Mourner (Biohazard)
The Mourner is a non-player character (NPC) encountered in the quest ‘Biohazard’. They are members of the secretive Mourner Order, which is primarily associated with the city of West Ardougne. Their primary role within the game revolves around guarding the secrets of the haunted city and carrying out the Order’s sinister plans.
Mourners are easily identifiable by their distinctive black cloaks and masks, which only leave their eyes visible. This attire is not just for aesthetics; it reflects their allegiance to the Mourner Order and their pledge to their cause. The Mourners are known for their stealthy and often clandestine operations, making them an integral part of the quest’s storyline.
In the quest ‘Biohazard’, players interact with a Mourner who plays a crucial role in advancing the plot. The Mourner is initially seen in the context of espionage and could be perceived as antagonistic. Players must navigate through various challenges posed by the Mourner, including deception and the unveiling of secrets related to the city of West Ardougne and its troubled history.
The Mourner‘s background reveals that they are not just simple thugs; they are fanatically dedicated to their cause, which involves experimenting with the disease known as the plague. This disease is central to the quest, creating a morbid atmosphere and highlighting the Mourner‘s role as part of a larger plot that involves darker themes of bioengineering and control over the city’s populace.
Combat-wise, Mourners are relatively weak and can be defeated fairly easily if the player needs to engage them. However, their significance in the quest transcends combat, as they embody the moral dilemmas faced by the player as they unravel the story behind the Mourner Order’s activities.
The Mourner has become a memorable NPC for players, not just for their role in the ‘Biohazard’ quest, but as an element of the lore surrounding West Ardougne and the ongoing tensions between different factions in Gielinor. Their dark and mysterious nature adds depth to the quest experience, serving as a reminder of the clandestine operations that can occur in the shadows of the world.