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Low-Level OSRS Money Maker: Strategies for the Doom of Mokhaiotl Delve Boss

Hey there fellow scapers, if you looking for a solid way to rake in some gp without needing maxed stats, then the Doom of Mokhaiotl might just be your ticket. As an expert OSRS player who’s spent countless hours grinding bosses, I can tell you this delve boss is a game-changer for money making. But is it really for low levels? Well, yes and no. The early delve levels are accessible with entry-level gear, and the profits can stack up quick if you play smart. In this post, I’ll break down strategies focused on those lower delves, where the boss ain’t as beefy, and show how to turn it into a reliable money maker. Let’s dive in.
What Is the Doom of Mokhaiotl?
The Doom of Mokhaiotl, or Osto-Ayak as some call it, is this massive insect-demon boss lurking in the Ruins of Mokhaiotl. You access it after finishing The Final Dawn quest, down in the Tlati Rainforest. What makes it unique? It’s OSRS’s first delve boss, meaning you fight it across increasing difficulty levels, from 1 to 8, and even deeper if you dare. Each win sends it delving deeper, getting tougher with more mechanics, but also better loot.
Why bother with it for money? Simple. Hourly profits can hit around 19 million gp, thanks to unique drops like the Eye of Ayak or Avernic treads. For low-level delves, you’re looking at consistent drops of runes, ores, and seeds that add up. Plus, guaranteed demon tears from level 3 onward sell decent. But remember, dying sends you to the lobby, and you got a reduced reclamation fee for your first 20 delves – use that wisely.
Requirements and Entry-Level Setup
To even step foot in there, you need to be a member and complete The Final Dawn. Recommended stats? Ranged at 90 or higher, Defence 70, Hitpoints 90, Magic 80, Prayer 77. But for low delves, you can scrape by with less if you careful. I once tried with Ranged 85 and it worked, but don’t push it too far.
Gear-wise, focus on Ranged since Melee is risky with its attacks. Elite void is great for budget setups – boosts DPS with the Scorching bow. If you got more cash, Masori armor with a Twisted bow is king, but that’s not low-level friendly. Weapons: Start with Scorching bow or Zaryte crossbow for specs.
Here’s a quick table for entry-level gear setups:
Slot | Budget Option | Mid-Tier Option |
---|---|---|
Head | Void ranger helm | Masori mask |
Neck | Amulet of glory | Necklace of anguish |
Body | Elite void top | Masori body |
Legs | Elite void robe | Masori chaps |
Weapon | Scorching bow | Twisted bow |
Shield | Book of law | Elysian spirit shield |
For inventory, pack essentials like super restores, Saradomin brews, and ranged pots. Don’t forget holy water for acid blood mechanics later on. Question: How many brews do I need? For low delves, 2-3 doses should suffice, but bring extras if you new.
Mechanics Breakdown for Low Delve Levels
At delve level 1, the boss is combat level 558 with 525 HP. It uses basic attacks: blue for Magic, green for Ranged, and orange Melee from level 2. Protect prayers block ’em, but watch the rock throw – it disables prayers and follows with projectiles.
Key mechanics to master:
- Demonic Larvae: These spawn and head to the boss, healing it if they reach. Kill ’em quick with demonbane weapons or multi-hits. At low levels, they random prayer, but easy to burst down.
- Rock Throw: Shadows appear; dodge or take 15-20 damage. Only one projectile after at level 1.
- Special Beam Cannon: Interrupt with Melee or demonbane. If not, it heals big time.
- Shockwave: After a minute, attack volatile earth to make a shield. Just one wave at low levels.
As you go to level 3, acid blood appears – venom if you stand in it. Clear with holy water. Demonic shield at 75% HP needs demonbane to break. For level 5+, car phase where it burrows and zooms – stay alert.
Tip: In early delves, safespot behind rocks to avoid Melee. But why safespot? Because it halves damage from tongue whips.
Strategies for Efficient Kills
Start with Protect from Magic or Ranged based on the first attack. Flick prayers as projectiles come – blue for Magic, green for Ranged. For larvae, use Eye of Ayak to one-shot if you got it, else Scorching bow specs.
For low delves, aim to end fights quick to minimize supplies. Interrupt the beam every time; it’s crucial. In shockwave, position near volatile earth to shield fast.
Inventory example for a run:
- 4-dose super restore (4)
- Saradomin brew (2-3)
- Ranging potion (1)
- Holy water (for acid)
- Food like sharks (rest of slots)
Question: Can I do this solo? Absolutely, it’s designed for solo, but practice on level 1 first.
To maximize money, push to level 3-4 where uniques start dropping better. Mokhaiotl cloth from level 2 is rare but sells high. Demon tears are guaranteed from level 3, netting easy gp.
Tips for Turning It Into a Money Maker
This boss shines as a money maker because drops scale with delve depth. At low levels, you get ores like runite, seeds, and runes – stuff that alchs well or sells on GE. Push deeper for chances at Avernic treads, worth over 200 mil.
But how to farm efficiently? Do short streaks: Kill up to level 4, claim rewards, reset. This way, risk is low, and you avoid hard mechanics. Hourly, expect 10-15 kills if geared right.
Avoid common mistakes: Don’t ignore larvae; they stack charges and make boss tankier. Always have prayer pots – running out mid-fight is death.
In deep delves (8+), acid persists, but for low-level money, stick to 1-5. I’ve made millions flipping drops from just level 3 runs. Is it better than Zulrah? For entry players, yeah, less gear reqs.
Final thoughts: The Doom of Mokhaiotl is fresh content, and prices are volatile now. Check GE often. With these strategies, even mid-level accounts can profit big.