Animal Magnetism

Animal Magnetism

The Animal Magnetism Quest is a captivating journey in Old School RuneScape that involves the interaction between players and the natural world. This quest, designed for those who seek to understand the mysteries of animal behavior, tasks players with assisting a quirky inventor named Ava. Players will need to navigate through a series of challenges that test their wits, resourcefulness, and ability to connect with the animal kingdom. As players delve deeper into the quest, they will encounter a variety of creatures and learn about the significance of the items they collect. Completing this quest not only allows players to unlock a unique reward, but it also enriches their understanding of the game’s mechanics and lore. Whether you’re a seasoned adventurer or a newcomer to Gielinor, the Animal Magnetism Quest promises an engaging and rewarding experience.

Quest Requirements

Before embarking on the Animal Magnetism quest in Old School RuneScape (OSRS), players must meet certain requirements to ensure a smooth progression through the quest. Below are the prerequisites you need to fulfill:

Skill Requirements

Quest Requirements

  • Completion of the Animal Magnetism quest is mandatory for accessing certain items and features in the game.
  • Players must have completed the Restless Ghost quest to unlock the ability to use the Ghostspeak Amulet.

Item Requirements

To successfully complete the quest, players will need to gather the following items:

  • 1 x Steel Bar – Can be smelted from iron and coal.
  • 1 x Ball of Wool – Can be created by spinning a Wool on a spinning wheel.
  • 1 x Iron Chainbody – Can be purchased from various armor shops or made using an Iron Bar.
  • 1 x Bronze Bar – Can be smelted from tin and copper ores.
  • 1 x Green d’hide – Can be obtained from green dragons or other green-skinned creatures.

Additional Notes

It is recommended to have a decent supply of food and potions for healing, as there are combat encounters during the quest. Furthermore, a Ghostspeak Amulet is beneficial for communicating with certain NPCs.

Ensure you have these requirements met before starting the Animal Magnetism quest to enjoy a seamless questing experience!

Items Needed

To successfully complete the Animal Magnetism quest in Old School RuneScape (OSRS), players must gather a specific set of items. Below is a detailed list of the required items:

  • Bronze, Iron, Steel, Mithril, or Adamant Bar:

    You will need at least 1 bar of any type to create a bonecrusher during the quest. It is recommended to gather multiple bars in case you need to make adjustments while crafting.

  • Hammer:

    A hammer is essential for smithing the bars into the necessary items. Make sure to have one in your inventory before starting the quest.

  • Spade:

    This tool is required for digging at certain points in the quest, particularly when you need to bury items or excavate other materials.

  • Dog Collar:

    Obtained from the quest’s initial stages, this collar is crucial for interacting with the various animals you will encounter.

  • Animal Magnetism:

    While not an item in the traditional sense, having this quest in your quest log is essential. It opens up new interactions and opportunities as you progress through the storyline.

In addition to these items, it is advisable to have some food and potions for healing, as you may encounter hostile creatures or challenges throughout the quest. Also, a teleportation method, such as a Spellbook or Teleportation tablet, will help you navigate more easily between locations.

Once you have gathered all the necessary items, you will be well-prepared to embark on your journey through the challenges of Animal Magnetism!

Starting the Quest

To embark on the Animal Magnetism quest in Old School RuneScape (OSRS), players must meet specific requirements and follow a series of steps to set the quest in motion. Here’s a detailed guide to help you get started:

Requirements

  • Quests: You must have completed the quest Animal Magnetism.
  • Skills: You should have at least level 35 Woodcutting and level 20 Fletching.
  • Items: You will need to have the following items in your inventory:

Location

The quest begins in Gnome Stronghold. Travel to the Gnome Stronghold, which is located northwest of the Tree Gnome Village and can be accessed via the Gnome Glider system or by traversing through the surrounding area.

Meeting the Quest Giver

Once you arrive at the Gnome Stronghold, head towards the Gnome Agility Course area. Look for Charlie the Tramp near the entrance of the course. He will be the NPC you need to speak with to initiate the quest.

Talking to Charlie

Interact with Charlie, and he will inform you about his concerns regarding the animals in the area and the problems they are facing. After the conversation, he will ask for your help to assist his friend, Professor Oddenstein, who is located in the nearby Gnome Tree.

Getting to the Professor

To find Professor Oddenstein, you will need to navigate to the Gnome Tree, which is located southeast of the Gnome Stronghold. Climb up the tree using the ladder, and make your way to the professor’s laboratory.

Start the Quest

Upon reaching the professor’s laboratory, speak with him to officially start the Animal Magnetism quest. He will explain the nature of the problem and provide you with the necessary instructions to proceed. Pay attention to his dialogue, as it contains important clues and details that will guide you through the quest.

Once you complete this conversation, you will have officially started the Animal Magnetism quest, and your adventure to help the animals and uncover the mystery will commence!

Completing the Tasks

In the Animal Magnetism Quest for Old School RuneScape (OSRS), players will need to complete several tasks to successfully finish the quest. The quest is initiated by speaking to Charlotte near the Draynor Manor. Below is a detailed breakdown of the tasks you will encounter during your journey.

1. Speak to Charlotte

Begin your quest by locating Charlotte, who is found south of the Draynor Manor, near the entrance to the haunted woods. She will inform you about her problem with her lost items and request your assistance in retrieving them.

2. Collecting the Parts

You will need to gather various items to construct the Animal Magnetism device. The items required include:

  • Iron Bar – Mine an iron rock or purchase from a general store.
  • Steel Bar – Smelt from iron and coal or buy from other players.
  • Bronze Bar – Combine copper and tin ores, or buy from other players.

Make sure you have sufficient Smithing levels to create the bars if you choose to smelt them yourself.

3. Obtaining the Pet

After collecting the necessary materials, you need to acquire a zombie monkey to assist you. To do this, head to the Monkey Madness II area. Defeat the required enemies to obtain the monkey, which will be crucial for your next steps.

4. Crafting the Device

Once you have all the items, return to Charlotte. Use the collected materials on her workbench to create the Animal Magnetism machine. Be sure to follow the instructions carefully to ensure successful crafting.

5. Activate the Magnetism

With the device crafted, it is time to activate the magnetism. Go to the Draynor Manor and place the device on the ground. Make sure you have the correct items in your inventory to successfully attract the animals. Pay attention to the instructions given by Charlotte as it will guide you to the next phase of the quest.

6. Completing the Final Challenge

The final task involves navigating through the haunted woods to find and capture the elusive animal spirits. You will need to use the crafted device to attract and capture these spirits. Ensure that you have ample supplies and potions to aid you in this challenging task.

7. Return to Charlotte

After successfully capturing the animal spirits, return to Charlotte. Speak with her to complete the quest. She will reward you with experience points, as well as unlock further quests and areas for exploration.

Completing the tasks in the Animal Magnetism Quest not only enhances your skills but also contributes to your overall journey in OSRS. Good luck on your adventure!

Animal Interactions

The Animal Magnetism quest in Old School RuneScape (OSRS) introduces players to a variety of unique animal interactions that are essential to completing the quest. Players will need to engage with several different creatures and utilize specific items to successfully navigate the challenges presented throughout the quest. Below are the key animal interactions you will encounter:

1. The Evil Chicken

During your quest, you will need to confront the Evil Chicken, a formidable foe that must be dealt with to progress. This creature can be found in the Taverley area, and players are advised to prepare for combat. Make sure to bring appropriate gear and supplies, as the Evil Chicken has some formidable attacks. Defeating it will allow you to collect the Evil Chicken Wing, a crucial item required for further progress in the quest.

2. The Druid’s Animals

As you venture into the quest, you will encounter various animals that are under the control of the druids. These creatures include wolves, bears, and other wildlife that can pose a threat to unprepared players. Engaging with these animals may require combat or the use of specific items from your inventory. Remember to keep your health topped up and be ready to defend yourself against sudden attacks.

3. The Bear and the Wolf

In the quest, you will also have opportunities to interact with a bear and a wolf. These encounters can provide valuable experience in handling animals and can be beneficial for players looking to improve their combat skills. The bear can be found in the woods near the druid circle, while the wolf roams the outskirts. Be cautious, as both animals can become aggressive if provoked.

4. Using the Animal Magnetism

One of the most important aspects of the quest is the use of the Animal Magnetism item itself. This device allows players to attract certain animals, which is crucial for completing specific tasks. To use the Animal Magnetism effectively, players must ensure they have the right bait and be in the correct location. Pay attention to the animals’ behavior, as some may require different types of bait to be attracted.

5. Interacting with NPCs

Throughout the quest, various non-player characters (NPCs) will provide insight into the animals you will be interacting with. These NPCs often share valuable information about the locations of certain creatures or offer hints on how to handle them. Engaging with these characters is essential, as they can guide you to the next step in your journey and help you avoid unnecessary confrontations.

In summary, the Animal Interactions in the Animal Magnetism quest are a crucial part of the overall gameplay experience. Successfully navigating these interactions not only aids in completing the quest but also enhances your understanding of animal behavior within the OSRS world. Be prepared, be strategic, and most importantly, enjoy the thrill of the quest!

Rewards for Completion

Completing the Animal Magnetism quest in Old School RuneScape (OSRS) grants players a variety of valuable rewards that enhance their gameplay experience. The quest not only provides access to unique items but also helps unlock various game mechanics. Below are the key rewards you can expect upon successful completion:

  • Access to the Bonecrusher: One of the most significant rewards is the ability to use the Bonecrusher. This item automatically absorbs the prayer points from the bones of slain monsters, providing a convenient way to train Prayer while engaging in combat.
  • Ability to use the animal magnetism spell: Once the quest is completed, players can utilize the animal magnetism spell, which can attract and control various animals, making it easier to gather resources and complete other quests.
  • Experience Rewards: Players will receive a total of 2,500 experience in both Prayer and Fletching, aiding in the leveling of these skills.
  • Access to the Ectophial: Completing this quest also grants players the ability to use the Ectophial, allowing for quicker transportation to the ectofuntus and facilitating various activities related to the undead.
  • Increased Favor with the Animal Kingdom: Completing the quest improves your standing with various animal factions, which can lead to additional benefits such as discounts on animal-related items and quests.
  • Access to Various Animal Companions: Players will gain access to a range of animal companions that can assist in combat and training, adding a new dynamic to gameplay.
  • Completion Certificate: Players receive a completion certificate that acknowledges their achievement, which can be displayed in their player-owned house.

Overall, the rewards for completing the Animal Magnetism quest significantly enhance your abilities and options within the game, making it a worthwhile endeavor for any OSRS player.

Tips and Tricks

When embarking on the Animal Magnetism Quest in Old School RuneScape (OSRS), there are several tips and tricks that can enhance your experience and increase your chances of success. Below are some strategies to help you navigate through the quest smoothly.

Preparation is Key

  • Level Requirements: Ensure you have a minimum of Level 10 in Prayer, Level 10 in Agility, and Level 35 in Crafting before starting the quest. This will help in completing various tasks without unnecessary delays.
  • Inventory Setup: Bring the following items to make your quest easier:

Understanding the Quest Steps

  • Familiarize Yourself: Read through the quest guide to familiarize yourself with the steps involved. Knowing what to expect can save you time and frustration.
  • Animal Locations: Take note of the locations where you can find the animals you need to interact with. Having a map or using an online resource can streamline this process.

Combat Preparation

  • Combat Level: Ensure your combat stats are sufficient to handle any creatures you might encounter, particularly during the quest’s combat sections.
  • Ranged Attack: If you choose to use a ranged weapon, ensure you have enough ammunition. You might find yourself in combat with the monkeys and other creatures.

Dealing with the Monkey Madness

  • Monkey Madness Area: When you reach the monkey area, be cautious of the monkeys that can attack you. Use your ranged weapon to keep a safe distance.
  • Monkey Speak: Remember that you’ll need to speak to the monkeys in their language. Equip the Monkey Greegree to interact with them effectively.

Crafting and Building Tips

  • Crafting Supplies: Collect the necessary crafting supplies beforehand. This includes the Iron and Steel bars for the various tools you’ll need.
  • Using the Right Tools: Ensure you have your Hammer ready when crafting items, as this can save you time running back and forth.

Post-Quest Tips

  • Utilize Your New Ability: Once you complete the quest, take full advantage of the Animal Magnetism ability to control the aviansies and other creatures in your future adventures.
  • Quest Rewards: Don’t forget to collect your quest rewards, including the Animal Magnetism ability to summon your own animal companions.

By following these tips and tricks, you’ll not only complete the Animal Magnetism Quest more efficiently but also enjoy the journey through Gielinor that much more. Best of luck, adventurer!

Common Challenges

As you embark on the Animal Magnetism Quest in Old School RuneScape (OSRS), you will encounter several challenges that can hinder your progress. Here are some common obstacles you may face:

  • Finding the Required Items:

    Throughout the quest, you’ll need to collect specific items, including the Crate of Animal Parts and the Ectophial. These items can be scattered across various locations, and some may require additional quests or skills to obtain.

  • Dealing with the Undead:

    During your adventure, you will encounter undead creatures in the Morytania region, such as Skeletons and Ghosts. Be sure to prepare for combat, as they can be quite aggressive and may require you to use specific gear or spells to defeat them effectively.

  • Navigating the Swamp:

    The Morytania Swamp can be treacherous, with its low visibility and various hazards. Players may find themselves lost or ambushed by creatures lurking in the murky waters. It’s recommended to use a Swamp Paste or Spicy Stew to help you navigate this area more safely.

  • Completing the Puzzle:

    One of the key challenges in the quest is solving the Animal Magnetism Puzzle in the Draynor Manor. You must activate the components in the correct order to progress. Players may need to experiment and pay attention to hints in the environment.

  • Skill Requirements:

    To complete this quest, you need certain skill levels, including Level 35 in Crafting and Level 20 in Magic. Players who do not meet these requirements may find themselves unable to progress until they level up.

  • Time Management:

    The quest can be time-consuming, especially if you are new to it. Players may struggle with managing their time efficiently, particularly when completing tasks that require travel between distant locations. Planning your route and using teleportation methods can help mitigate this challenge.

  • Combat Challenges:

    Many players find the combat encounters during the quest to be challenging due to the level of the enemies. Make sure to come prepared with sufficient potions and food to deal with any unexpected fights.

Overcoming these common challenges will not only enhance your gameplay experience but also provide a sense of accomplishment as you progress through the Animal Magnetism Quest. Good luck!

Fun Facts about the Quest

The ‘Animal Magnetism’ quest in Old School RuneScape (OSRS) is not just a typical quest; it’s packed with interesting tidbits and unique features that make it stand out. Here are some fun facts that you might not know:

  • First Quest with Summoning Mechanics: ‘Animal Magnetism’ was one of the first quests to introduce a summoning mechanic, allowing players to attract various wildlife to assist them in their tasks.
  • Quest Requirements: Players must have completed the ‘Biohazard’ quest and have a minimum of 35 Ranged to use the special items found during the quest. This makes it a prerequisite for players looking to access certain areas and complete specific challenges.
  • Location, Location, Location: The quest takes place primarily in the area surrounding the ‘Gnome Stronghold’ and ‘Mogre Camp,’ giving players a unique opportunity to explore some of the lesser-known parts of Gielinor.
  • Unique Item Rewards: Completing the quest rewards players with the ‘Ava’s Device,’ a unique item that allows for greater efficiency when training ranged skills. It also retrieves ammunition for players, saving them time and resources.
  • Ava’s Device Variants: Once the quest is complete, players can upgrade Ava’s Device through various means to enhance its capabilities, making it a valuable tool for any Ranged enthusiast.
  • Animal Friends: During the quest, players interact with a variety of animal NPCs, including a mischievous cat and a curious dog, each contributing to the quest’s charm and humor.
  • Quest Length: While the quest is relatively short and can be completed in under an hour by experienced players, it provides a delightful mix of puzzle-solving and combat.
  • Dialogue Humor: The quest features some witty and humorous dialogue that adds to the overall experience, especially when interacting with the quirky characters.
  • Community Recognition: ‘Animal Magnetism’ is often praised within the OSRS community for its engaging storyline and rewarding mechanics, solidifying its status as a beloved quest among players.
  • Further Exploration: Completing this quest opens up new opportunities for players, including access to other quests and areas that are essential for progressing in the game.

Whether you’re a veteran player or new to Gielinor, ‘Animal Magnetism’ offers a memorable experience filled with intriguing mechanics, charming characters, and valuable rewards!

Related