Crafting death runes through the Abyss

Introduction to Crafting Death Runes through the Abyss
Crafting Death Runes through the Abyss in Old School RuneScape (OSRS) is a highly lucrative money-making method that combines Runecrafting skills with a touch of risk and adventure. Introduced as part of the game’s Abyss update, this method allows players to access the inner workings of Runecrafting altars via a mysterious and dangerous dimension known as the Abyss. While it requires moderate preparation and skill levels, it offers significant profits due to the consistent demand for Death Runes in magic-based activities like combat spells and teleports. This guide will walk you through the requirements, steps, and strategies to maximize your earnings while navigating the perils of the Abyss.
Requirements
To begin crafting Death Runes through the Abyss, you’ll need to meet certain prerequisites in terms of skills, quests, and equipment. Below is a detailed breakdown of what’s required:
Skills
- Runecrafting Level: A minimum of 65 Runecrafting is required to craft Death Runes, though higher levels (up to 99) will improve efficiency and profit margins due to the ability to craft multiple runes per essence.
- Mining Level: At least 21 Mining is recommended to access the Abyss through the rock obstacles, though this can be bypassed with certain items.
- Hitpoints: A decent Hitpoints level (40+) is advised due to the hostile environment of the Abyss, where you’ll face aggressive creatures and potential player-killers in the Wilderness.
Quests
- Rune Mysteries: This beginner quest is mandatory to unlock Runecrafting and gain access to the Abyss through the mage NPC.
Items
Here’s a list of essential and recommended gear:
- Pure Essence: The core material for crafting Death Runes. Bring as many as your inventory allows (typically 26-28 slots).
- Abyssal Pouches: Small, medium, large, and giant pouches (unlocked via the Abyss miniquest) to increase essence capacity.
- Small Pouch: Holds 3 extra essence (Runecrafting 25).
- Medium Pouch: Holds 6 extra essence (Runecrafting 50).
- Large Pouch: Holds 9 extra essence (Runecrafting 75).
- Giant Pouch: Holds 12 extra essence (Runecrafting 85).
- Pickaxe: Bronze or higher to mine through rocks in the Abyss (if Mining level is used).
- Amulet of Glory: For quick teleports to Edgeville, close to the Abyss entrance.
- Energy Potions or Stamina Potions: To restore run energy during trips.
- Light Armor: Items like Graceful or weight-reducing gear to maintain run energy.
- Food (Optional): Sharks or better for surviving Wilderness PKers or Abyssal creatures.
- Coins: A small stack (500-1,000) for emergency teleports or repairs.
Optional but Helpful
- Wilderness Sword: Obtained from the Wilderness achievements, it provides a teleport to Edgeville.
- Completion of Abyss Miniquest: Unlocks pouches and makes the process smoother by granting access to the Abyssal Mage’s teleport.
Accessing the Abyss
The Abyss is a unique plane in OSRS that connects to all Runecrafting altars, including the Death Altar. Here’s how to get there:
- Starting Point: Head to Edgeville, located north of Varrock. The fastest way is using an Amulet of Glory teleport.
- Locate the Mage of Zamorak: In Edgeville, find the Mage of Zamorak in the small building north of the bank near the Wilderness ditch. He’s your gateway to the Abyss.
- Teleport to the Abyss: Right-click the Mage and select “Teleport.” If you haven’t completed the Abyss miniquest, you’ll need to talk to him first and agree to his shady offer. This teleports you to the outer ring of the Abyss.
- Navigating the Outer Ring: Upon arrival, you’ll be in a circular area surrounded by aggressive Abyssal creatures (levels 41-81). These include Abyssal Leeches, Guardians, and Walkers. Avoid combat by running to an obstacle.
- Overcoming Obstacles: The inner ring, where the altars are accessed, is blocked by various obstacles. You’ll need to:
- Mine Rocks: Use a pickaxe on the rock piles (Mining 21+).
- Chop Tendrils: Use an axe on the tendrils (Woodcutting 21+).
- Squeeze Through Gaps: Requires Agility 21+.
- Burn Boils: Use a tinderbox (Firemaking 21+).
- Distract Eyes: No skill requirement, just click to pass.
Random obstacles appear each trip, so be prepared for any of these.
- Enter the Inner Ring: Once past the obstacle, you’ll reach the inner ring, a safer area with portals to each altar.
- Locate the Death Altar Portal: Look for the dark, ominous portal labeled “Death.” Click it to teleport to the Death Altar.
Note: The Abyss is accessed via the Wilderness, so there’s a risk of player-killers (PKers). Stick to low-population worlds and avoid carrying valuables beyond what’s necessary.
Crafting Death Runes
Once inside the Death Altar, the crafting process is straightforward but requires precision to maximize output.
- Inventory Setup: Ensure your inventory is filled with Pure Essence and your pouches are loaded. For example, with all pouches and a 28-slot inventory, you can carry:
- 28 (inventory) + 3 (small) + 6 (medium) + 9 (large) + 12 (giant) = 58 essence per trip.
- Crafting Process: Click the Death Altar with your essence in your inventory. At 65 Runecrafting, you craft 1 Death Rune per essence. This increases at higher levels:
- 65-77 Runecrafting: 1 Death Rune per essence.
- 78-98: 1.5x multiplier (50% chance for an extra rune).
- 99: 2 Death Runes per essence.
- Empty Pouches: Right-click each pouch to empty its essence into your inventory, then craft again. Repeat until all essence is used.
- Exit the Altar: Use the portal in the Death Altar to return to the inner ring of the Abyss.
- Return to Edgeville: From the inner ring, use your Amulet of Glory to teleport back to Edgeville. If you don’t have one, you’ll need to walk back through the Wilderness (riskier).
Each trip takes approximately 2-3 minutes, depending on your efficiency and obstacle RNG.
Selling Death Runes
After crafting, selling your Death Runes is the key to turning your efforts into gold. Here’s how to do it:
- Grand Exchange: The most reliable method is selling at the Grand Exchange (GE) in Varrock. Teleport there using a Varrock Teleport spell or tablet, or walk from Edgeville.
- Market Price: As of March 29, 2025, Death Runes typically sell for 180-220 GP each, fluctuating based on supply and demand. Check the GE price before selling.
- Bulk Selling: With 58 essence per trip and a level 99 Runecrafting multiplier (2 runes per essence), you’d craft 116 Death Runes per trip. At 200 GP each, that’s 23,200 GP per trip.
- Alternative Sales: If the GE price dips, consider selling to magic shops like the one in Yanille or trading with players directly via forums or in-game hubs like World 1 GE.
Tip: Sell during peak hours when demand for runes is higher, especially after combat-related updates.
Profit Analysis
Let’s break down the profitability of crafting Death Runes through the Abyss with a detailed table. Assumptions are based on March 2025 prices and optimal conditions.
Runecrafting Level | Runes per Essence | Essence per Trip | Runes per Trip | GP per Rune | GP per Trip | Trips per Hour | GP per Hour |
---|---|---|---|---|---|---|---|
65 | 1 | 58 | 58 | 200 | 11,600 | 20 | 232,000 |
78 | 1.5 | 58 | 87 | 200 | 17,400 | 20 | 348,000 |
99 | 2 | 58 | 116 | 200 | 23,200 | 20 | 464,000 |
Cost Breakdown
- Pure Essence: 50-70 GP each at the GE. For 58 essence: 2,900-4,060 GP per trip.
- Stamina Potions: 1 dose per trip, roughly 2,000 GP per 4-dose potion (500 GP per trip).
- Pouch Repairs: Pouches degrade after 10-20 trips, costing 1,200-3,600 GP to repair via the Abyssal Mage (negligible per trip).
Net Profit
- Level 65: 11,600 – (3,400 average cost) = 8,200 GP per trip x 20 = 164,000 GP/hour.
- Level 78: 17,400 – 3,400 = 14,000 GP per trip x 20 = 280,000 GP/hour.
- Level 99: 23,200 – 3,400 = 19,800 GP per trip x 20 = 396,000 GP/hour.
This method scales excellently with Runecrafting level, making it one of the best mid-to-high-level money-makers in OSRS.
Tips and Efficiency
To maximize your profits and minimize risks, consider these strategies:
- Optimize Gear: Use Graceful armor and a Stamina Potion to maintain 100% run energy between trips.
- World Hop: If PKers are active near Edgeville, switch to a quieter world (e.g., 400s or members-only worlds).
- Bank Efficiently: Deposit runes and withdraw essence/potions in one swift motion at Edgeville bank.
- Pouch Management: Repair pouches before they break to avoid mid-trip disruptions. Use the “Contact NPC” spell (Lunar spellbook) to repair remotely.
- Boost Runecrafting: Drink a Runecrafting potion (+3 boost) if you’re just below a multiplier threshold (e.g., 75 to hit 78).
- Avoid Peak PK Times: Early mornings or weekdays tend to have fewer Wilderness threats.
- Practice Obstacles: Familiarize yourself with each Abyss obstacle to reduce time spent in the outer ring.
- Stack Runs: Do 10-20 trips before selling to minimize GE trips and focus on crafting.
By following these tips, you can push your hourly profit closer to 400k+ GP at higher levels, making this a top-tier money-making method for dedicated players. Whether you’re funding a maxed account or just looking for consistent income, crafting Death Runes through the Abyss is a rewarding endeavor in OSRS.