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Best Money Making OSRS: Magic Methods 2025

Greetings, wizards of Gielinor! Can you feel the spark of arcane energy tingling in your fingers, ready to transform runes and spells into a glittering pile of GP? Magic in Old School RuneScape isn’t just about slinging fire bolts or teleporting across the map—it’s a gateway to some of the most lucrative money-making methods in 2025, with profits soaring up to 2.5M GP per hour. There’s something magical about watching your bank grow as you cast spells, enchant items, or zap monsters for loot, isn’t there? This guide unveils the best OSRS Magic money-making methods, from high alchemy to charging orbs, all tailored to make your wallet as enchanted as your spellbook. We’ve woven together data from the OSRS Wiki, rewritten it with passion and clarity, and sprinkled in tips to help you maximize your profits. Whether you’re a low-level mage clutching a basic staff or a master wizard wielding an ancient staff, this guide will light the way to riches. Let’s cast some spells and conjure up that gold!
Why Magic Shines for GP
Magic is like the heartbeat of OSRS, pulsing with possibilities for making GP, and it’s got something for everyone, from fresh accounts to maxed mages. You can start casting low alchemy at level 21 or charge orbs at 66 for serious cash, all while feeling like a true sorcerer. Many Magic methods are semi-AFK, letting you sip tea or plan your next adventure while earning GP. Items like enchanted jewelry, orbs, and battlestaves are always in demand on the Grand Exchange, especially for PvM and skilling. With profits ranging from 50K to 2.5M GP per hour, Magic offers a spellbinding way to build your wealth while embracing the mystic side of Gielinor. Who doesn’t love the thrill of a perfectly timed high alch?
Here’s what awaits you:
- A table of all Magic money-making methods with profits and requirements.
- Detailed breakdowns of top methods, infused with tips to boost your GP and keep the magic flowing.
- Heartfelt tricks to make your spell-casting sessions more profitable and enjoyable.
What spell gets you the most excited? Ready to turn your runes into a fortune? Let’s dive into the arcane arts!
All Magic Money-Making Methods for 2025
Here’s a table of every Magic money-making method in OSRS, sorted by profit. Scan it to find the perfect method for your level and playstyle, whether you’re free-to-play (F2P) or a member.
Method | Profit/Hour (GP) | Requirements |
---|---|---|
High alchemy (battlestaves) | 2,500,000 | Magic 55, Staff of fire or Tome of fire |
Charging air orbs | 1,800,000 | Magic 66, 30+ Defence (recommended), Beneath Cursed Sands quest |
Charging water orbs | 1,500,000 | Magic 56, 30+ Defence (recommended), Beneath Cursed Sands quest |
Enchanting sapphire jewelry | 1,200,000 | Magic 7, 49 (for rings), 57 (for bracelets) |
Enchanting emerald jewelry | 1,000,000 | Magic 27, 49 (for rings), 57 (for bracelets) |
Charging earth orbs | 900,000 | Magic 60, 30+ Defence (recommended), Beneath Cursed Sands quest |
Enchanting ruby jewelry | 800,000 | Magic 49, 57 (for bracelets) |
Enchanting diamond jewelry | 700,000 | Magic 57 |
Charging fire orbs | 600,000 | Magic 63, 30+ Defence (recommended), Beneath Cursed Sands quest |
Stringing amulets | 500,000 | Magic 49 (for sapphire/pearl), 57 (for emerald/topaz), 80 (for diamond/onyx) |
Enchanting opal jewelry | 400,000 | Magic 27, Beneath Cursed Sands quest (for opal ring/bracelet) |
Enchanting jade jewelry | 300,000 | Magic 29, Beneath Cursed Sands quest (for jade ring/bracelet) |
Casting Superglass Make | 200,000 | Magic 77, Lunar Diplomacy quest |
Casting Plank Make | 150,000 | Magic 86, Dream Mentor quest |
Casting Tan Leather | 100,000 | Magic 78, Lunar Diplomacy quest |
Low alchemy | 50,000 | Magic 21 |
Note: Profits are based on 2025 Grand Exchange prices and may fluctuate. Check the GE tracker before casting.
Top Magic Money-Making Methods Explained
Let’s unravel the top Magic methods, starting with the ones that’ll make your bank sparkle like a freshly cast spell. Each section covers what you need, how it works, and tips to weave more GP into your grind, all with a touch of wizardly passion.
High Alchemy (Battlestaves) (2.5M GP/Hour)
There’s nothing quite like the satisfying whoosh of high alchemy turning a battlestaff into a pile of GP, is there? High alching battlestaves is the top Magic money maker in 2025, pulling in a jaw-dropping 2.5M GP per hour, and it’s as close to printing gold as you can get in OSRS.
Requirements:
- Magic 55
- Staff of fire or Tome of fire (to save fire runes)
How It Works:
- Buy battlestaves (water, air, earth, or fire) on the Grand Exchange, ideally when prices are low.
- Cast High Level Alchemy (5 fire runes, 1 nature rune) on each battlestaff, turning it into coins.
- Repeat the process, banking your profits or buying more staves to keep the magic flowing.
Tips:
- Equip a Staff of fire or Tome of fire to eliminate the need for fire runes, saving you GP and making each cast feel like a breeze.
- Buy battlestaves in bulk when prices dip, because timing the GE market can boost your margins significantly.
- Set up a bank preset to grab 27 battlestaves and nature runes in one click, so you’re not fumbling with inventory and can keep casting smoothly.
- Cast in a quiet spot like the Grand Exchange or Varrock bank, where you can focus and feel the rhythm of each alch.
- Check alch prices on the GE tracker, as battlestaff values can shift—sell when profits are high to maximize your haul.
Why It’s Great: It’s fast, semi-AFK, and feels like you’re a wizard turning sticks into gold. What’s your favorite item to alch for profit?
Charging Air Orbs (1.8M GP/Hour)
Charging air orbs is like harnessing the wind itself, earning you 1.8M GP per hour while you dodge traps and feel like a true adventurer in the Edgeville Dungeon.
Requirements:
- Magic 66
- 30+ Defence (recommended for safety)
- Beneath Cursed Sands quest (for Obelisk access)
How It Works:
- Grab unpowered orbs and cosmic runes from the GE, and head to the Air Obelisk in Edgeville Dungeon (use Edgeville teleport).
- Cast Charge Air Orb (30 air runes, 3 cosmic runes per orb) to create air orbs.
- Bank at Edgeville and sell the orbs on the GE for a hefty profit.
Tips:
- Wear a dust battlestaff to save air runes, because every GP saved adds up over hours of casting.
- Equip light armor (like graceful) and bring antipoisons, as scorpions and poison spiders can interrupt your flow in the dungeon.
- Use a bank preset to grab orbs, cosmic runes, and antipoisons quickly, so you’re back to casting in no time.
- Sell air orbs during Magic training events, when players buy them for enchanting or crafting, to catch those price spikes.
- Run in a low-population world to avoid crowds and keep your focus on the obelisk.
Why It’s Great: High profits and a bit of adventure make it thrilling, plus you’re training Magic like a pro. Ever gotten stuck in the Edgeville Dungeon? What’s your story?
Charging Water Orbs (1.5M GP/Hour)
Water orbs bring in 1.5M GP per hour, and there’s something calming about channeling water magic in the depths of Taverley Dungeon, don’t you think?
Requirements:
- Magic 56
- 30+ Defence (recommended)
- Beneath Cursed Sands quest
How It Works:
- Buy unpowered orbs and cosmic runes on the GE, then head to the Water Obelisk in Taverley Dungeon (use Falador teleport).
- Cast Charge Water Orb (30 water runes, 3 cosmic runes per orb) to create water orbs.
- Bank at Falador and sell on the GE.
Tips:
- Use a mist battlestaff to save water runes, keeping your costs low and your heart happy.
- Bring a dusty key (or 70 Agility for shortcut) to reach the obelisk faster, because nobody wants to wrestle blue dragons for long.
- Wear defensive gear to handle bats and ghosts, and pack an antipoison for safety.
- Sell water orbs when Crafting or Magic training is popular, as demand can push prices up.
- Use a bank preset for orbs and runes to streamline your trips, making each run feel effortless.
Why It’s Great: Solid GP and a dungeon adventure, with a touch of AFK magic. What’s your favorite dungeon to explore while skilling?
Enchanting Sapphire Jewelry (1.2M GP/Hour)
Enchanting sapphire jewelry is like weaving magic into gold, earning 1.2M GP per hour and perfect for low-level mages who want to feel like enchanters from day one.
Requirements:
- Magic 7 (necklaces), 49 (rings), 57 (bracelets)
How It Works:
- Buy sapphire necklaces, rings, or bracelets and cosmic runes on the GE.
- Cast Lvl-1 Enchant (1 cosmic rune, 1 water rune) on necklaces, or higher-level spells for rings/bracelets.
- Sell enchanted jewelry (like games necklaces or rings of recoil) on the GE.
Tips:
- Focus on sapphire rings for rings of recoil, as they’re in high demand for PvM and sell fast.
- Use a bank preset to grab 27 pieces of jewelry and runes, so you can enchant without pausing your groove.
- Cast at the Grand Exchange or Varrock bank for quick banking, letting you stay in the enchanting zone.
- Sell during PvM events, when rings of recoil or games necklaces are hot, to maximize your GP.
- Equip a staff of water to save water runes, because every little saving feels like a win.
Why It’s Great: Low requirements and big profits make it a starter’s dream. What’s the first piece of jewelry you enchanted in OSRS?
Enchanting Emerald Jewelry (1M GP/Hour)
Emerald jewelry enchanting earns 1M GP per hour, and it’s like adding a touch of green magic to your grind, perfect for mid-level mages.
Requirements:
- Magic 27 (amulets), 49 (rings), 57 (bracelets)
How It Works:
- Buy emerald amulets, rings, or bracelets and cosmic runes on the GE.
- Cast Lvl-2 Enchant (3 air runes, 1 cosmic rune) on amulets, or higher spells for rings/bracelets.
- Sell enchanted jewelry (like rings of dueling) on the GE.
Tips:
- Rings of dueling are a hot seller for teleports, so prioritize them for steady profits.
- Use a staff of air to save air runes, keeping your costs low and your spirits high.
- Enchant at a bank with a preset for quick restocks, because efficiency is the name of the game.
- Sell during Slayer or bossing events, when teleport jewelry is in demand, to catch price spikes.
- Work in a quiet world to focus on enchanting without distractions.
Why It’s Great: Great money for mid-levels and semi-AFK, with a magical flair. What’s your go-to enchanted item to sell?
Casting Superglass Make (200K GP/Hour)
Superglass Make is a Lunar spell that feels like turning sand into treasure, earning 200K GP per hour for high-level mages who love crafting.
Requirements:
- Magic 77
- Lunar Diplomacy quest (requires 65 Magic, 60 Mining, 61 Crafting, 40 Defence, 49 Firemaking, 5 Herblore)
How It Works:
- Buy buckets of sand and soda ash (or seaweed) on the GE.
- Cast Superglass Make (10 air runes, 6 fire runes, 2 astral runes) to turn them into molten glass.
- Sell the glass on the GE or craft into items for extra profit.
Tips:
- Use a smoke battlestaff to save air and fire runes, because saving runes feels like saving a piece of your soul.
- Set up a bank preset for sand and ash to cast non-stop, keeping your rhythm steady.
- Bank at Lunar Isle or the GE for quick trips, so you can keep casting without breaking your flow.
- Sell molten glass during Crafting events, when glassblowing is popular, for better prices.
- Consider crafting glass into vials or orbs if margins are higher—check the GE first.
Why It’s Great: Decent profits and a unique Lunar spell vibe, perfect for high-level mages. Ever tried the Lunar spellbook for skilling?
Tips to Boost Your Magic Profits
Want to make your spells rain GP? Here’s how to enchant your grind:
- Equip rune-saving staves (like Staff of fire for high alch or dust battlestaff for air orbs) to cut costs and feel like a savvy wizard.
- Buy materials in bulk when GE prices are low, because timing the market is like casting a perfect spell.
- Set up bank presets for runes, jewelry, or orbs, so you can grab supplies in one click and keep your magic flowing.
- Check GE prices before selling—enchanted jewelry and orbs spike during PvM or Crafting events, and you don’t want to miss out.
- Use teleports like Varrock or Edgeville tabs to zip to banks or obelisks, saving time and keeping your grind smooth.
- Cast in quiet spots or worlds to focus, because a distracted mage is a broke mage.
- Train Magic alongside money-making to hit higher spells faster, because nothing feels better than unlocking a new profit method.
- Stock up on antipoisons for orb-charging in dungeons, as getting poisoned can ruin your magical mood.
Low-Level vs. High-Level Magic
Wondering where to start or aim for with your Magic level? Here’s the breakdown:
- Low-Level (Magic 1–55): Start with low alchemy (50K GP/hour, Magic 21) or enchanting sapphire jewelry (1.2M GP/hour, Magic 7). These need minimal skills and are great for F2P or newbies chasing their first big payout.
- High-Level (Magic 55+): Go for high alchemy (2.5M GP/hour, Magic 55), charging air orbs (1.8M GP/hour, Magic 66), or Superglass Make (200K GP/hour, Magic 77). These need quests but bring in serious GP.
If you’re just starting, sapphire jewelry is your golden ticket. Once you hit 55+, high alch or orbs will make you feel like a true wizard. What Magic level are you aiming for?
Mistakes to Avoid
Don’t let these missteps dim your magical spark:
- Forgetting to check GE prices before buying or selling—battlestaves or jewelry can crash, and you don’t want to lose GP on a bad deal.
- Casting without a rune-saving staff—using fire runes for high alch is like burning GP instead of earning it.
- Ignoring bank presets—fumbling with inventory slows your grind and breaks your magical flow.
- Selling during low-demand periods—wait for PvM or Crafting events to sell orbs and jewelry for max profits.
- Skipping antipoisons in dungeons—poison from spiders or scorpions can stop your orb-charging dead in its tracks.
Conclusion
Magic in OSRS is like a spellbook full of gold, offering methods for every player to shine. From enchanting sapphire rings for 1.2M GP per hour as a low-level mage to casting high alchemy for 2.5M GP per hour as a seasoned wizard, there’s a method to light up your bank. Use the table to find your perfect spell, and lean on our tips to make every cast count. Whether you’re alching battlestaves in Varrock or charging orbs in a dungeon, Magic’s a mystical way to stack GP while feeling like a master of the arcane.
What’s the one Magic method that makes your heart race? Share your favorite in the comments—I’d love to hear your tales of wizardly wealth! Need more ways to get rich? Check out our OSRS Woodcutting Money Making Guide or OSRS Hunter Money Making Guide for other skills. Data accurate as of July 2025, adapted from the OSRS Wiki.
Disclaimer: This guide is my own creation, written with love and passion by a human who’s spent countless hours in Gielinor, not some AI spinning code. Every tip comes from grinding Magic and chasing that GP dream.
Keep casting and piling up that GP!