Unlocking the Best Defence Training Weapon in OSRS – My Top Picks for Max Efficiency

Unlocking the Best Defence Training Weapon in OSRS – My Top Picks for Max Efficiency

You know that feeling when your character’s getting smacked around by every goblin in Lumbridge, and you’re just itching to pump up that Defence stat? Yeah, I’ve been there more times than I can count. As someone who’s sunk over 3,000 hours into Old School RuneScape, grinding from a fresh account to a maxed main, Defence training has always been my least favorite part of combat. But trust me, once you nail the right weapon and setup, it turns into this satisfying rhythm where XP just rolls in. Today, we’re diving deep into the best Defence training weapon in OSRS. I’ll share what works based on my own sweaty sessions, plus some solid breakdowns to help you skip the trial-and-error phase.

Let’s kick things off with why Defence even matters. It’s not just about tanking hits like a boss; it boosts your overall combat level, unlocks better armor, and makes bossing way less frustrating. In my early days, I remember questing through Dragon Slayer with barely 40 Defence – that green dragon nearly wiped me out until I finally hit 43 for that rune platebody. Game-changer. But training it? That’s where the real grind hits.

Ever wonder why some players zoom to 99 Defence while others are stuck splashing at crabs for months? It’s not luck; it’s gear. The best Defence training weapon isn’t always the flashiest sword or the most expensive whip. It’s about balancing attack speed, strength bonus, and how well it pairs with your current stats. From my experience, using the wrong one can cut your XP per hour in half. I once tried training with a basic iron scimitar at level 50 – total snoozefest, barely 30k XP/hour. Switched to something sharper, and boom, 50k easy.

What makes a weapon “best” for Defence? Simple: it needs to let you hit often and hard enough to control the fight, while your tanky gear soaks up the damage. Defence XP comes from dealing damage in melee (or ranged/mage, but we’ll focus melee here), so accuracy and DPS are key. And hey, if you’re on a budget, don’t sweat it – there are solid free-to-play options too.

Quick Factors to Consider Before You Buy

Before we get into specifics, let’s run through a short list of what to think about. I’ve bolded these because they’re non-negotiable in my book:

  • Your Attack Level: Low Attack? Stick to scimitars. High? Whips and rapier city.
  • Budget: Under 1m GP? Rune stuff. Over 10m? Go wild.
  • Training Spot: Crabs for AFK? NMZ for points? It changes everything.
  • Ironman Mode?: If yes, farm drops; no excuses for buying.

Got your stats handy? Pause here and check. It’ll make the rest click.

Breaking Down the Top Defence Training Weapons by Level

Best Weapons to Train Attack with in OSRS

Alright, let’s get to the meat. I’ve organized this by Attack levels because that’s how I always plan my builds. As a vet, I’ve tested these on multiple accounts – one pure, one main, even a skiller-turned-combat. Pull up a chair; this table’s gold for quick reference.

Attack Level Best Weapon Approx. Cost (GP) XP/Hour at Crabs (Est.) Why It Rocks My Personal Tip
1-40 Iron/Steel Scimitar 1k-10k 20k-35k Cheap, fast attacks for steady hits. Pair with monk robes for prayer bonus – saved my sanity on my first account.
40-60 Rune Scimitar 15k 40k-50k Solid accuracy upgrade without breaking bank. Use at sand crabs; I grinded 40-50 Def here in a weekend binge.
60+ Dragon Scimitar 60k 50k-60k Curve attack style boosts multi-hits. Holiday drop? Farm it – worth the holiday worlds hassle.
70+ Abyssal Whip 3m-5m 60k-70k Insane speed (3 ticks), high strength. My go-to for 70-80 Def; feels like cheating after slower weapons.
80+ Ghrazi Rapier 20m+ 70k-80k Top DPS, +89 Str bonus for max hits. Endgame beast; used it for Vorkath prep – no regrets.

This table’s based on my logs and wiki calcs – adjust for your setup. See that Ghrazi Rapier at the top? Yeah, it’s the undisputed champ for high levels, but don’t rush if you’re not there yet.

Now, let’s chat about each one a bit more. Starting low.

Low-Level Champs: Scimitars All the Way

If you’re fresh-faced with Attack under 40, forget fancy stuff. Grab an Iron Scimitar or upgrade to steel quick. Why? They’re slash weapons with a speedy attack style that lets you peck away at low-HP mobs like chickens or cows. I remember my very first Defence grind: level 1 to 20, just me, a scim, and endless hill giants in Edgeville dungeon. Boring? Sure. Effective? Absolutely. You get that controlled style for pure Defence XP, no Attack bloat.

Question for you: Ever tried training on rock crabs without protection prayers? Disaster waiting to happen. Small answer: Nope, and you shouldn’t either. Use the protect from melee and watch your food last twice as long.

But here’s a longer story from my pure account days. I was building a 50 Attack pure for PVP, so Defence was crucial without pumping Attack. Stuck to steel scim until 40, then rune. The curve on scimitars? Magic for accuracy on those edge-aligned stats. Pro tip: Wear full rune armor as soon as you can – that +Defence bonus means fewer trips to the bank for lobsters.

Mid-Game Power: Rune Scimitar Takes Over

Hitting 40 Attack? Congrats, time for the Rune Scimitar. This bad boy was my MVP from levels 40 to 60 Defence. Costs peanuts at 15k GP, but punches like a mid-tier dragon weapon. Fast attacks mean more hits, more XP. I farmed mine from the wilderness – risky, but the adrenaline kept me hooked.

What spot did I use? Sand crabs, hands down. Tele to Hosidius, run north, and let the auto-retaliate do its thing. In one long paragraph, let me tell you about that grind: It was a rainy Saturday, coffee in hand, playlist blasting old RuneScape soundtracks. I set up with piety prayer flickering on (43 prayer ftw), full rune set gleaming, and that scim curving through crab shells like butter. Hit 50 Defence by midnight, feeling like a god. But watch out – without stamina pots, you’ll click more than fight. Invest in a few if you’re not ironman.

List time: Quick pros of rune scim for Defence.

  • Affordable entry to better stats.
  • Great for quest preps like Underground Pass (needs 25 Def anyway).
  • Pairs perfectly with a dragon defender at 60 Att.
  • Low risk if you lose it to PKers.

Cons? Not much, but it shines less against high-Def bosses later.

High-Level Domination: Whips and Rapiers Unleashed

Now we’re talking fun. At 70 Attack, snag an Abyssal Whip. Man, pulling that from a whip vine in the Abyss felt epic on my main. 3m GP sting, but the 60k+ XP/hour at ammonite crabs? Worth every coin. The whip’s lash style cranks Defence XP while building strength indirectly. I used it religiously for 70-85 Def, splashing in NMZ when crabs got stale.

But is the whip the absolute best? For most, yes. Until 80 Attack, that is. Enter the Ghrazi Rapier. This vampire fang-lookin’ thing? It’s a DPS monster. +89 Strength bonus means max hits in the 50s easy at high stats. From my bossing sessions, it’s unbeatable for training on Slayer tasks too – think gargoyles or abyssal demons.

Ever asked yourself, “Should I splash or fight real mobs?” Short answer: Splash for pure Def, but fight for that real grind feel. In my experience, mixing NMZ overloads with crab sessions kept burnout low. Long ramble incoming: Picture this – 85 Defence, rapier in hand, piety on, augmented with a super combat pot. I’m at waterfiends in the Ancients, racking 80k XP/hour while banking noted runes as profit. Felt like I cracked the code. But requirements? 80 Att, Song of the Elves quest. Skip if you’re casual.

One uppercase rant: WHY did Jagex make the rapier so damn expensive? 20m+ GP? It’s ridiculous, but hey, that’s OSRS capitalism for ya.

Gear Setups That Pair Perfect for Defence Gains

OSRS Best F2P Melee Weapons  Highest Damage

Weapon’s half the battle; armor seals it. You want max Defence bonuses without sacrificing too much offense. Here’s my go-to setup table for different budgets. Tested these myself – the mid-tier one’s my favorite for efficiency.

Budget Level Helmet Body Legs Shield/Offhand Boots/Gloves Amulet/Ring Total Cost (Est.)
Low (Under 500k) Rune Full Helm Rune Platebody Rune Platelegs Book of Balance Fancy Boots/Gloves Holy Symbol/Amulet of Strength 200k
Mid (1m-5m) Dragon Med Helm Bandos Chestplate Bandos Tassets Dragon Defender Dragon Boots/Gloves Amulet of Glory 3m
High (10m+) Neitiznot Faceguard Bandos Primordial Boots Avernic Defender Ferocious Gloves Necklace of Anguish 50m+

See that dragon defender? Game-changer at 60 Attack. Swapped to it mid-grind and felt invincible. Pro tip: Always rock piety or rigour if prayer’s up – that invisible +Defence boost stacks hard.

Question: What’s your prayer level? If under 70, train it first. Small answer: Essential for long sessions.

Where to Train: Spots That Won’t Bore You to Death

Spot selection ties right into your weapon choice. Crabs for AFK? NMZ for points? I’ve done ’em all.

Sand Crabs: The AFK King

My number one for 1-70 Defence. Teleport, attack, log out for bathroom breaks. With a whip, you’re golden at 50k XP/hour. Downside? Zero profit. I spent weeks here on my ironman – rewarding, but tedious.

Nightmare Zone: Points and Perks

NMZ’s where pros shine. Use absorbs, overloads, and your best weapon for 80k+ XP. Unlocked hard mode at 70 Def; used rapier on dream warriors. Bought dragon boots with points – smart move.

List of NMZ tips from my playbook:

  • Stock super sets: Overloads every 10 mins.
  • Pick bosses you one-hit: Less healing needed.
  • Aggression pots: For that extra DPS kick.
  • Call to arms prayer: If you’re feeling fancy.

Slayer Tasks: Profit While You Pump

Why train plain when you can earn? Aviansies with a scim? Nechryaels with whip? I hit 90 Def on Slayer alone. Best for mid-high levels.

Long story: On my main, a dust devil task at 75 Def turned into a 2m GP haul from herbs. Whip singing, Def ticking up – pure joy.

Common Mistakes I Made (And How to Dodge Them)

Oh boy, where to start? Early on, I ignored quests. Big no-no. Do Dragon Slayer for 18k free XP. Also, don’t neglect strength – low Str means low hits, slow training.

Another: Skipping protection prayers. Lost a full inventory to a random spider once. Rookie error.

What about splashing? Great for pures, but needs 55 Slayer and runes galore. I splashed to 70 on a test account – efficient, but mage drain hurts.

Uppercase alert: SERIOUSLY, bank your loot often. Nothing worse than a DC mid-crab stack.

Endgame Thoughts: Is 99 Defence Worth It?

Short answer: Yes, if you boss. No, if you’re a skiller. For me, hitting 99 felt epic – that elite void unlocked, Vorkath farms flowing. But the grind? Brutal. Took me 200 hours total.

So, what’s your plan? Grab that whip today? Experiment at crabs? Drop a comment if you’ve got a wild setup. As your OSRS buddy, I’m here for it. Keep grinding, keep questing – Gielinor awaits.

(Whew, that was a ramble. If you’re still reading, you’re a legend. Total words? Way over 2000, but who’s counting?)