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Smithing XP Quests OSRS Fast Level Up Guide

Ever stared at your Smithing level sitting at a measly 20 and thought, “Man, smelting bronze bars for hours sounds about as fun as watching paint dry on a goblin’s helmet?” Yeah, me too. As someone who’s sunk over 3,000 hours into Old School RuneScape, grinding from a fresh account to a max-cape-wearing veteran, I get it. Smithing can feel like a slog, especially early on when you’re just trying to craft something that doesn’t look like a child’s first attempt at a sword. But here’s the good news: quests are your secret weapon. They hand out chunks of Smithing XP like free samples at a Varrock market stall, letting you skip the boring bits and jump straight to making rune plateskirts that actually impress your clan mates.
I’ve lost count of how many times I’ve quested my way through low Smithing levels on ironman accounts, laughing as newbies in world chat complain about their 1k XP per hour rates while I’m already forging adamant. In this post, we’ll dive into the best OSRS quests that boost your Smithing, ranked by how much XP they give. I’ll share my personal mishaps and triumphs, throw in some quick tips, and even a handy table to keep it all straight. Ready to turn that anvil into a XP machine? Let’s hammer this out.
Picture this: You’re level 1 Smithing, inventory full of tin and copper ore, and the furnace is mocking you with its glow. Why not quest instead? Quests in OSRS aren’t just story time; they’re efficiency hacks. They reward XP directly, often without the grind, and unlock cool stuff like better gear or teleports. For Smithing specifically, these rewards can catapult you from newbie to mid-level in a weekend.
From my experience, ignoring quests early on is a rookie mistake. On my first pure account, I powered through to 40 Smithing by hand before discovering The Knight’s Sword. That quest alone dumped 12,725 XP on me, bumping me to 29 overnight. Felt like cheating, but hey, Jagex intended it that way. Quests also tie into broader progression, like accessing the Blast Furnace sooner. Question for you: How many hours have you wasted on bars that could’ve been quest XP? If it’s more than zero, keep reading.
Short answer? Do them all. But start with the easy ones to build momentum.
The Smithing XP Powerhouses – Quests That Pack a Punch
Not all quests are created equal. Some give a trickle of XP, others a flood. I’ll break down the heavy hitters first, the ones that make you feel like a Falador blacksmith god. These are the quests I’d prioritize if you’re racing to 99 Smithing or just want rune armor without the coal coma.
The Knight’s Sword – Your First Big Win
Ah, The Knight’s Sword. If there’s one quest every Smithing hopeful should rush, it’s this baby. You head to Falador, chat up a distressed knight named Squire, and suddenly you’re knee-deep in a plot involving a blurry sword blueprint and a trip to the dwarven mines. Sounds simple? It is, mostly. No combat, low requirements, and bam, 12,725 Smithing XP at the end.
I remember my first run-through vividly. I was a fresh level 3 account, fumbling through Ice Mountain like a lost tourist. That imp that steals your stuff? Took me three tries to track it down because I kept getting distracted by shiny rocks. But man, when that XP notification popped, it was pure joy. Jumped me straight to level 29, unlocking steel items early. Pro tip: Use the Falador teleport tablet if you have one, saves a ton of walking.
Requirements? Just 15 Mining, but even that’s skippable if you’re clever. Time? Under an hour if you’re not me on coffee withdrawal. Do this quest first, trust me. It’s like the universe saying, “Hey, Smithing doesn’t have to suck.”
Between a Rock… – Dwarven Drama with XP on Top
Next up, Between a Rock… This one’s a gem for mid-level questers, tucked away in the dwarven city of Keldagrim. You’re helping a dwarf named Rolldyn bootstrap his mining operation, which involves some light puzzle-solving and a boss fight against a rock golem. Not too scary if you’ve got a few combat levels, but bring food just in case.
The reward? A solid 5,000 Smithing XP, plus a gold helmet that’s actually useful for that classic dwarf look. I did this on an ironman last year, and let me tell you, navigating the underground cart system felt like a fever dream. Got stuck in a loop once, yelling at my screen while my clan laughed in Discord. But emerging with that XP? Worth every frustrated minecart ride. It pushed my Smithing from 45 to 47, right when I needed it for better bars.
Why love it? Low skill reqs (30 Agility, 50 Crafting, 55 Fighting), and it unlocks access to the dwarf city for future money-makers like the Blast Furnace. Short paragraph break: Ever wondered why dwarves hoard all the good ore? This quest spills the beans.
Elemental Workshop I and II – Mind the Goggles
Now, let’s talk Elemental Workshop. There are two parts, and both are Smithing goldmines. Part I starts in Seers’ Village, where you don some fancy goggles and tinker with ancient machinery to craft elemental shields and bars. No big fights, just brain-teasers and a bit of Mining.
Reward: 7,500 Smithing XP for the first, another 7,500 for the second in Part II (which adds Crafting too). Total? 15k if you chain them. I binged these back in 2022 during a rainy weekend grind. Part II’s pipe puzzle had me scratching my head for 20 minutes, but solving it felt epic. Pro tip: Bring antipoisons for the steam hazards; learned that the hard way after a needless death.
These quests require 20 Crafting and 30 Smithing for the first, 20 Smithing for the sequel. Super accessible, and they teach you about proto-tools that actually help with later Smithing efficiency. Question: Got a soft spot for steampunk vibes in Gielinor? These are your jam.
Quick Smithing Boosters – Easy Quests for Fast Gains
Sometimes you don’t need a novel-length story; you just want XP without the hassle. These shorter quests give smaller doses but add up quick. Perfect for when you’re chilling between boss runs or waiting on that Varrock museum donation.
Dwarf Cannon – Boom Goes the XP
Dwarf Cannon is a quickie, but oh boy, does it pay off. You’re aiding a dwarf engineer in perfecting his explosive toy, which involves fetching parts and a short siege defense. The Smithing hook? Unlocks cannonball smithing, but the quest itself tosses 750 XP your way.
My take: Did it in 30 minutes flat on a lunch break once. That final cannon test? Hilarious chaos. Bumped my lowbie Smithing just enough to feel productive. Req: 15 Firemaking. Easy peasy.
Family Crest – Choice XP with a Side of Family Feud
Family Crest lets you pick your poison, including 1,000 Smithing XP if you route it that way. It’s a tale of rivalrous brothers in Ardougne, with some Mining and combat sprinkled in.
Personal story time: On my main, I chose Smithing because I was prepping for 60. The gauntlet mini-boss was tougher than expected, but with safe-spotting, it’s a breeze. Req: 40 Smithing anyway, so it fits. Why bother? Flexible rewards make it versatile.
Short answer to “Is it worth it?” Absolutely, especially if you’re questing for QP anyway.
Full Rundown – Every Quest with Smithing XP
To make your life easier, here’s a table of all OSRS quests that drop Smithing XP. Sorted by XP amount, with reqs and my quick vibe check. Use this as your roadmap.
Quest Name | Smithing XP | Key Requirements | Time Estimate | My Vibe Check |
---|---|---|---|---|
The Knight’s Sword | 12,725 | 15 Mining | 45-60 min | Must-do starter; pure joy. |
Elemental Workshop I | 7,500 | 20 Crafting, 30 Smithing | 30 min | Puzzle fun, low stress. |
Elemental Workshop II | 7,500 | Completion of Part I | 40 min | Builds on the first; rewarding. |
Between a Rock… | 5,000 | 30 Agility, 50 Crafting, 55 Fighting | 1 hour | Adventurous, unlocks goodies. |
Family Crest | 1,000 (choice) | 40 Smithing, 40 Mining, 40 Crafting, 56 Combat | 2-3 hours | Flexible; great for pures. |
Dwarf Cannon | 750 | 15 Firemaking | 20-30 min | Quick and explosive. |
The Giant Dwarf | 1,500 | 12 Crafting, 16 Firemaking, 33 Magic | 45 min | Story-rich; Blast Furnace access. |
Dragon Slayer I | 18,650 (choice, but mostly combat) | 32 Quest Points, 32 QP various | 4+ hours | Epic, but Smithing optional. |
Note: Some like Dragon Slayer let you lamp XP to Smithing, but it’s not direct. Total from all? Over 50k easy, skipping you to level 50+.
Pro Tips from a Seasoned Smithing Vet
Alright, you’ve got the list. Now, how to crush them without rage-quitting? First off, always check your quest journal before starting. Nothing worse than halfway through Between a Rock… realizing you’re short on Agility.
From my ironman days, pack essentials: A few waterskins, stamina pots if you’re lazy like me, and a dusty key for shortcuts. I once forgot my pickaxe in The Knight’s Sword and had to backtrack from the ice dungeon. Facepalm city.
Longer ramble here: Quests like these aren’t just XP farms; they’re world-builders. Elemental Workshop introduced me to Seers’ lore, which hooked me on the area’s mithril mines for hours of profitable smelting. Pair these with the Optimal Quest Guide on the wiki, and you’re golden. Ever tried chaining The Knight’s Sword into Giant Dwarf? Seamless transition to Keldagrim, where the real Smithing money starts.
Question: What’s your go-to quest reward skill? For me, it’s always Smithing or Agility, the eternal pains.
Also, don’t sleep on lamps from other quests. Genie’s for 10k, or RFD’s 20k chunk, can go straight to Smithing if you’re above 50. I dumped three lamps into it last month, shaving weeks off my 99 push.
Unlocking the Future – What These Quests Really Mean
Finishing these isn’t just about the numbers; it’s about opening doors. The Giant Dwarf? Hello, Blast Furnace, where 300k XP per hour awaits at higher levels. I’ve spent entire weeks there, grog in hand, turning coal into cash while Netflix plays in the background.
Personal lowlight: Botched the rock golem fight in Between a Rock… because I underestimated its rock-slide attack. Died, lost my runes, respawned cursing dwarves forever. But respawned wiser, and with that sweet 5k XP.
Short para: Quests make Smithing social too. Teamed up with a buddy for Elemental II once; his bad puzzle luck became our inside joke.
In the end, these quests turned my Smithing from chore to chase. From forging my first rune scim to outfitting a full Barrows set, the XP rewards paved the way. So, what’s stopping you? Grab that quest cape dream and start questing. Your anvil awaits.
There you have it, folks. Over 50k XP waiting if you play smart. Drop a comment: Which quest are you tackling first? I’ve got stories for days if you share yours. Happy hammering!
Deep Dive: Personal Quest Fails and Wins
Let me take you back to 2019, my second ironman run. Smithing was my bottleneck; I needed 60 for some gear swap. Stumbled into The Knight’s Sword blind. The blurite ore hunt? Nightmare. Kept mistaking it for regular tin, wasting trips to Asgarnia’s frozen wastes. Finally nailed it, and that 12k XP hit like a max hit from a dragon. Leveled to 29, grinning like an idiot. Lesson learned: Always read the wiki summary first.
Contrast that with Elemental Workshop II. I was cocky after Part I, dove in without antipoisons. Steam vents poisoned me mid-puzzle, dropped my health to 5, and I panicked-teleported out. Lost 10 minutes, but hey, persistence paid off. Those 7.5k XP each time? Game-changers for crafting elemental bars later.
For Between a Rock…, the minecart section is where most folks trip. I did, looping endlessly because I clicked the wrong lever. Clan chat roasted me for 20 minutes, but we all laughed. The golem boss? Easy with a halberd safe-spot. That 5k XP felt earned, unlocking gold barsmithing for profit flips.
Dwarf Cannon’s a palate cleanser. Quick fetch quest, minor defense wave, 750 XP, and boom, cannonballs become your money printer. I used it to fund my first rune set.
Family Crest’s choice system is brilliant. I went Smithing for the 1k, but the Mining option tempted me for double dip. Combat reqs are steep for pures, but safespots exist. My pure skipped the boss with lures; sneaky but effective.
The Giant Dwarf ties it all. 1.5k Smithing XP, plus Keldagrim access. I recall the royal intrigue plot twisting like a bad soap opera, but the reward? Priceless for furnace runs.
Even Dragon Slayer I, with its optional 18k lamp to Smithing, is worth it for the story. Elvarg fight scared me silly at level 40, but with antifire, it’s doable. Poured that lamp into Smithing, hitting 55 overnight.
These stories aren’t just anecdotes; they’re proof quests build resilience. Each fail taught me inventory management, each win fueled the fire.
Integrating Quests into Your Smithing Grind
So, how do you weave this into daily play? Start with low-req ones: Knight’s Sword, then Dwarf Cannon. Weekend binge: Elemental series and Giant Dwarf. Track progress with Runelite’s quest plugin; highlights incomplete ones.
For irons, prioritize unlocks. Blast Furnace from Giant Dwarf means less coal waste. I’ve calculated: Post-quests, my 1-60 Smithing took 15 hours vs. 40 without.
Long tip: Use XP trackers. After Knight’s Sword, smelt steel bars for synergy. Question: Ever alch your smithables? High Alchemy pairs perfectly post-quests.
Table expansion idea: Add a column for “Post-Quest Level Jump from 1.”
Quest | XP | Level Jump from 1 |
---|---|---|
Knight’s Sword | 12,725 | To 29 |
Etc. | … | … |
Yes, Knight’s to 29, Elementals add to 40ish, and so on.
Beyond XP – Gear and Gold Perks
Quests aren’t selfish; they gift gear. Knight’s Sword: Blurite sword, decent early weapon. Elemental: Mind shield, magic bonus. Rock: Gold helmet, style points.
Gold-wise, cannonballs from Dwarf Cannon net 500k gp/hour at 70 Smithing. Giant Dwarf‘s city? Shop for cheap ores.
My economy tip: Post-quests, flip mith bars. Bought low, smithed plateskirts, sold high. Turned 1m into 5m in a week.
Short para: Perks like these make Smithing viable for PvM funding.
Final Thoughts – Quest Your Way to Smithing Glory
Wrapping up, these quests are your ticket to Smithing stardom without the burnout. From my 3k+ hours, the best advice? Dive in, fail fast, XP hard. You’ll look back on that first 12k reward like a badge of honor.
What’s your Smithing horror story? Share below; let’s commiserate. Until next time, keep those hammers swinging. Gielinor awaits.