Diving into r/OSRS Araxxor Threads Tips Strategies and Player Stories

Diving into r/OSRS Araxxor Threads Tips Strategies and Player Stories

Araxxor has been shaking up the Old School RuneScape scene lately, and if you’re scrolling through r/OSRS, you’ll see tons of threads popping up about this spider boss. As someone who’s sunk hundreds of hours into OSRS bosses, I remember when Araxxor first dropped. It felt like a fresh take on slayer content, blending challenge with those sweet rewards. In this post, we’re digging deep into some popular threads from the subreddit, mixing in my own grind stories, and breaking down tips to help you tackle this beast.

Let’s start with the basics. Araxxor is a high-level slayer boss that you unlock at 92 Slayer. It’s got mechanics inspired from its RS3 cousin but tuned for OSRS. You fight this massive spider in phases, dealing with acid pools, minions, and enrage stacks that ramp up the difficulty.

Why do players love talking about it on r/OSRS? Well, the drops are juicy. We’re talking the Amulet of Rancour, pieces for the Noxious Halberd, and that elusive Araxyte Fang. But it’s not all sunshine; dry streaks can make you question your life choices.

I recall my first Araxxor task. I was geared up with my trusty Bludgeon, thinking it’d be a breeze. Boy, was I wrong. The first few kills took forever, and I barely scraped by with some basic loot. It taught me quick that practice pays off.

A Quick Look at Araxxor Mechanics

Before jumping into threads, here’s a rundown:

  • Phase 1: Basic attacks, watch for cleave.
  • Phase 2: Acid spit and webs – dodge or die.
  • Phase 3: Minions swarm, prioritize them.
  • Enrage: Builds over kills, making it tougher but better drops.

Simple, right? But mastering the step-under trick changed everything for me.

Player Thoughts from r/OSRS Threads

Diving into the subreddit, one thread that caught my eye was “Thoughts on Araxxor” by a user who hit 92 Slayer and called it laidback fun with crazy XP. They weren’t kidding about the XP – I gained a full level in Strength during one extended session.

In the comments, mountainloverben shared how it’s fun but standard loot is meh, and they’re grinding for the pet by destroying uniques. That hit home; I’ve done similar at other bosses like Cerberus.

Another commenter, SoloDeath1, just said “Money spider is best spider.” Short and sweet, but true when you hit those big drops.

Have you tried Araxxor yet? If not, what’s holding you back?

One small answer: Gear fear, probably. But start with budget setups; you don’t need BiS everything.

Then there’s “Araxxor can blow me,” a frustrated post about dry streaks on uniques. The OP was ranting about the 1/200 or 1/150 rates feeling like a joke. Comments poured in with sympathy stories – one guy at 1600 KC with only one Fang, another quitting after pet but no gear.

I feel that pain. Back in my early days, I went 800 dry at Vorkath before a head. It’s all RNG, folks.

Pro tip: Track your KC; it helps mentally.

Is Araxxor Overrated? Breaking Down the Debate

In the thread “Araxxor overrated?” the OP shared a lucky drop of boots and head from regular Araxytes while learning, wondering if bothering with the boss is worth it. Their screenshot showed some solid RNG early on.

Comments pushed back hard. LongLiveDaBrain pointed out how Rancour and Halberd pieces turn 6m into 160m. Aesael_Eiralol encouraged learning for the satisfaction of crafting your own gear.

I agree – nothing beats assembling that Noxious Halberd yourself. I did it around 500 KC, and it funded my next gear upgrades.

runescapeoffical posted their log, sparking envy. One reply showed a clogs collection, asking about weapons used.

Is Araxxor worth the hype? Yeah, for the XP and potential bank.

But Gadoguz994 noted it’s underwhelming until you assemble items or get Fang. They mentioned gaining 93-95 Strength on one task – INSANE XP rates!

That uppercase emphasis? Because it’s truly wild. I hit 99 Strength mostly from Araxxor tasks; saved me tons of NMZ time.

iici shared an 8k KC story, walking away with a megarare, 99 Slayer, and triple 99 Strength XP. That’s dedication.

Short para here: Grind pays.

Longer one now: When I first read that, it motivated me to push past my 1k dry streak on Fang. I switched weapons, optimized prayers, and boom – drop came. Threads like this remind us RNG evens out. If you’re dry, keep at it; share your log on r/OSRS for motivation from others.

Araxxor in Leagues: A Different Twist

Leagues bring chaos, and the thread “Confused about Araxxor in leagues” had OP wondering if Rancour drops require Kandarin for Torture. They’d got the pet but no ammy, feeling unlucky.

Comments clarified: Just dry. One user got it straight up, another at 378 KC without Fang.

Katzilla3 linked the wiki for 1/120 rate, noting 1 in 100 go that dry.

In leagues, boosted drops make it tempting, but RNG still rules. I spooned Guardian Boots without area unlocks once – similar vibe.

Does area matter for drops? No, but check wiki always.

PlainPup green-logged at 35 KC; talk about luck. I envy that.

Best Weapons for Araxxor: Community Picks

The thread “What is everyone using at Araxxor weapon wise?” is gold for newbies. OP felt Bludgeon wasn’t cutting it at 32 KC.

I_Blame_Tom_Cruise defended Bludgeon, sharing PB times of 1:30 with it, better with Scythe.

Tinytim374 uses Bludgeon, BGS, claws.

TwilightRider1993 loves Ursine Chainmace, hitting 1:15 PBs.

Fatchixrock opts for TBow for chill kills, even if slower.

Ender3iskillingme did 600 kills with Warhammer/Cudgel, averaging 1:40-1:50.

KannstSteigerFragen rocks Scythe and Elder, PB 0:58 – pro level.

From my experience, Bludgeon is solid mid-tier. I started there, moved to Chainmace for crush bonus. Scythe shreds if you can afford.

Here’s a table of popular weapons from the thread and my takes:

Weapon Style Average Kill Time (from comments) My Thoughts
Bludgeon Crush 1:30-2:00 Budget friendly, great starter. Upgraded from whip here.
Ursine Chainmace Crush 1:15-1:40 Beast mode on undead. I use it for consistent DPS.
TBow Range 2:00+ Safe but slow. Good if melee scares you.
Scythe of Vitur Slash 0:58-1:20 Endgame king. Splashed out for it after first Halberd.
Elder Maul Crush 1:40-2:00 Spec weapon mostly. Pairs well with TBow switches.

Pick based on your bank. Start cheap, upgrade as drops come.

My Personal Araxxor Grind Stories

As an OSRS vet, Araxxor became my go-to for Slayer post-92. First task: 150 Araxytes. I did half off-task practicing mechanics. Died twice to acid – rookie mistake.

Built up to 1k KC. Highlights? Spooned Rancour at 50 KC, funded Bandos. Then dry for 700 on Fang. FRUSTRATING!

That uppercase? Because it was rage-quit level. But persisted, got it eventually.

Low point: Lost HCIM status to enrage stack oversight. Lesson learned: Always brew up.

High point: Assembled three Halberds, sold for 180m total. Bought my first Tbow piece.

Share your stories in comments below. What’s your wildest Araxxor moment?

Strategies and Tips from Threads and Experience

Combining subreddit wisdom with mine, here’s how to boss Araxxor.

Gear Setups

Budget:

  • Helm: Neitiznot
  • Ammy: Fury
  • Cape: Fire
  • Body: Torag
  • Legs: Torag
  • Boots: Dragon
  • Gloves: Barrows
  • Ring: Warrior
  • Weapon: Bludgeon

Mid-tier: Swap to Bandos, Torture, Primordials.

BiS: Torva, Ferocious gloves, etc.

Inventory Essentials

  • Prayer pots (4-6)
  • Super combats
  • Sharks/Sara brews
  • Spec weapon (BGS/DDS)
  • Tele tabs for escapes
  • Thrall book if maging

Mechanics Breakdown

Dodge acid by stepping under Araxxor. Flick prayers: Protect Melee mostly, but watch specials.

For minions: Soul Split flick to heal while killing.

Enrage: Resets on death or instance leave. Build for better rates, but risky.

From threads, many use step-under for faster kills. I mastered it after 100 KC; cut times by 30 seconds.

What about Slayer helm? Boosts on task, huge for XP.

Drop Rates and Loot Expectations

Wiki says Fang 1/200, Rancour 1/120 off-task. Pieces vary.

From “Araxxor slayer going well” thread, OP showed 95 KC loot – decent commons.

“Spooned @araxxor?” had OP lucky early, comments warning of future dry.

My average: 2-3m/hr long-term, spikes with uniques.

Here’s a list of key drops:

  1. Araxyte Fang – 50m+
  2. Amulet of Rancour (uncharged) – 60m
  3. Noxious Halberd pieces – 20m each
  4. Pet (Araxyte) – 1/300
  5. Commons: Herbs, ores, etc.

Assemble Halberd for full value.

Common Mistakes and How to Avoid Them

Newbies die to acid often. Solution: Practice off-task.

Forgetting to eat during enrage – keep health topped.

Wrong style: Araxxor weak to crush, so no slash if possible.

From “Tried Araxxor” thread, OP got jar drop – untradeable, great for POH.

Araxxor/ Instance Entrance/exits” discussed patience; trash drops common.

My tip: Use instance for privacy, but costs 200k.

Araxxor vs Other Bosses

Compared to Vorkath? More mechanical, less AFK.

Vs ToA? Solo-friendly, but no raids scale.

Threads debate if overrated, but for Slayer XP, unmatched.

I prefer it over Muspah for variety.

Is it better than Nightmare? Depends on group.

Short answer: Yes for solo.

Community Vibes on r/OSRS

Subreddit’s great for tips. “Saved some slayer points for araxxor” joked about blocking tasks, but Araxytes weak to water spells.

Why block? High XP, but some hate grind.

I extend tasks always.

Another thread: “Araxxor overrated?” sparked debates on worth.

Overall, positive with RNG complaints.

Wrapping Up My Take

Araxxor adds spice to endgame Slayer. From r/OSRS threads, it’s clear players are mixed on RNG but love the fight.

My journey? From noob deaths to efficient farms. If you’re 92+, give it a shot.

Questions? Drop below. Happy scaping!