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How to Get to Canifis in OSRS A Comprehensive Guide

Canifis, the eerie werewolf village in Old School RuneScape (OSRS), is a key hub in Morytania, offering access to the popular Canifis Rooftop Agility Course, Slayer Master Mazchna, and quests like Desert Treasure I. However, reaching this spooky town can be daunting for new players due to its quest requirements and remote location. This guide will walk you through every step and method to get to Canifis efficiently, whether you’re a low-level adventurer or a seasoned player. Let’s dive into the misty swamps of Morytania and unlock Canifis!
Before we explore how to get to Canifis, let’s understand why it’s worth the trip. This small town is packed with features that make it a must-visit for players:
- Canifis Rooftop Agility Course: Ideal for players with 40+ Agility, offering 240 XP per lap and Marks of Grace for the Graceful outfit.
- Slayer Master Mazchna: Assigns beginner-friendly Slayer tasks, perfect for low-combat players.
- Quests and Storylines: Canifis is central to the Myreque quest series and other quests like Wanted! and Desert Treasure I.
- Bank and Shops: Includes a bank, Barker’s Haberdashery for unique clothing, and a tannery for crafting.
- Farming and Activities: A bittercap mushroom patch and access to the Morytania Slayer Tower are nearby.
With so much to offer, Canifis is a hotspot for training, questing, and exploration. Now, let’s get you there.
Complete Priest in Peril Quest to Unlock Canifis
The only way to access Canifis is by completing the Priest in Peril quest, which unlocks Morytania. Without this quest, no teleport or shortcut will work, as the holy barrier at Paterdomus blocks entry. Here’s how to tackle it.
Quest Requirements and Preparation
Priest in Peril is a short, beginner-friendly quest with no skill requirements, but you’ll need to prepare for combat:
- Combat Level: At least 10–15 recommended to defeat a level 30 Temple Guardian and a level 23 enemy.
- Items Needed: 50 rune or pure essence (unnoted), a bucket, and combat gear (armor, weapon, food).
- Optional: Teleport to Varrock for quick travel to the quest start point.
Stock up on food like trout or salmon if you’re low-level, as the enemies can hit moderately hard.
Quest Walkthrough Summary
Here’s a quick overview of the quest steps to unlock Canifis:
- Start the Quest: Speak to King Roald in Varrock Palace to learn about the missing monk at Paterdomus.
- Travel to Paterdomus: Head east from Varrock, following the path to the temple near the River Salve.
- Defeat the Temple Guardian: Enter the temple, go downstairs, and kill the level 30 dog-like guardian.
- Free Drezel: Use the bucket to collect water from the River Salve, purify the coffin, and free Monk Drezel.
- Defeat Monks: Kill 3–5 level 23 monks of Zamorak in the dungeon to obtain a golden key.
- Restore the Temple: Give Drezel 50 rune or pure essence to purify the River Salve.
- Complete the Quest: Speak to Drezel to finish and gain access to Morytania.
Upon completion, you’ll receive 1,406 Prayer XP, a Wolfbane dagger, and the ability to cross the holy barrier into Morytania, leading directly to Canifis. The quest takes about 20–30 minutes.
Travel Methods to Reach Canifis
Once Priest in Peril is complete, you can travel to Canifis using several methods. Below, we outline the most efficient options, from walking to teleports, with their requirements and benefits.
Walking from Varrock
The simplest method is walking, requiring no additional quests or skills:
- Route: Exit Varrock east, head north to the gate, follow the path to Paterdomus, cross the bridge, and walk east to Canifis.
- Time: Approximately 5–7 minutes from Varrock.
- Pros: No requirements beyond the quest; free.
- Cons: Slow and tedious for frequent trips.
This is ideal for new players or those without teleport options. Bring some energy potions to speed up the journey.
Kharyrll Teleport (Ancient Magicks)
The fastest way to Canifis is the Kharyrll Teleport spell, landing you directly in the town’s pub:
- Requirements: 66 Magic, completion of Desert Treasure I, Ancient Magicks spellbook active.
- Runes Needed: 2 law runes, 1 blood rune per cast.
- Alternative: Use a Kharyrll teleport tablet (buyable from the Grand Exchange).
- Pros: Instant teleport to Canifis; tablets have no Magic requirement.
- Cons: High quest and skill requirements; runes or tablets can be costly.
You can also set a portal in your Player-Owned House (POH) to Kharyrll with 50 Construction, 200 law runes, and 100 blood runes for unlimited teleports.
Fairy Ring (Code CKS)
Fairy rings offer a quick teleport just west of Canifis:
- Requirements: Started Fairy Tale II: Cure a Queen (requires Fairy Tale I, Lost City, Nature Spirit, The Restless Ghost, and Priest in Peril); Dramen or Lunar staff.
- Location: Teleports near the mushroom patch west of Canifis.
- Pros: Fast and accessible from anywhere with a fairy ring.
- Cons: Multiple quest prerequisites; requires staff equipment.
Use code CKS at any fairy ring to arrive a short walk from Canifis.
Ectophial Teleport
The Ectophial is a free, unlimited teleport option after completing Ghosts Ahoy:
- Requirements: Ghosts Ahoy completed.
- Location: Teleports to the Ectofuntus, north of Port Phasmatys. Run west past Fenkenstrain’s Castle to Canifis.
- Pros: Free and unlimited; relatively quick.
- Cons: Requires a long quest; short run to Canifis.
Refill the Ectophial at the Ectofuntus after each use (done automatically). This is a popular method for mid-level players.
Alternative Teleport Options
If the above methods aren’t available, consider these alternatives for getting close to Canifis:
Slayer Ring (Morytania Slayer Tower)
A Slayer ring teleports you to the Slayer Tower, a short run northwest of Canifis:
- Requirements: Slayer points to buy or craft the ring.
- Pros: Convenient for Slayer tasks; no quest requirements beyond Priest in Peril.
- Cons: Limited charges; requires Slayer grinding.
Salve Graveyard Teleport
This teleport takes you to the graveyard south of Canifis:
- Requirements: None; buy tablets from the Grand Exchange.
- Pros: No skill or quest requirements; cheap.
- Cons: Longer walk than other teleports.
Fenkenstrain’s Castle Teleport
The Arceuus spellbook offers a teleport near Canifis:
- Requirements: 48 Magic, Arceuus spellbook, A Kingdom Divided quest.
- Runes Needed: 1 law rune, 1 soul rune.
- Pros: Lower Magic requirement than Kharyrll.
- Cons: Quest-locked; short run to Canifis.
Tips for Safe and Efficient Travel to Canifis
Traveling to Canifis can be tricky due to Morytania’s dangers. Here are some tips to make your journey smooth:
Tip | Description |
---|---|
Use Wolfbane Dagger | Equip the Wolfbane dagger (from Priest in Peril) to prevent Canifis NPCs from turning into level 88 werewolves when attacked. |
Bring Energy Potions | Restore run energy for faster travel, especially when walking or using Ectophial/Slayer ring. |
Avoid Misclicks | Set NPC attack options to “Hidden” to avoid accidentally attacking Canifis werewolves, especially near the Agility course. |
Check Quest Progress | Ensure Priest in Peril is complete, as no method bypasses this requirement. |
Additionally, wear the Ring of Charos (from Creature of Fenkenstrain) to make Canifis NPCs friendlier, improving dialogue interactions.
Conclusion
Getting to Canifis in OSRS is straightforward once you complete Priest in Peril. Whether you walk from Varrock, use the Kharyrll Teleport, or opt for a fairy ring, each method caters to different player levels and quest progress. For the fastest access, aim for the Kharyrll Teleport or Ectophial, but even low-level players can reach Canifis with minimal effort by walking. Equip your Wolfbane dagger, stock up on energy potions, and dive into the werewolf-infested town to train Agility, tackle Slayer tasks, or start epic quests. Happy adventuring in Morytania!