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F2P Magic Training Guide OSRS

Training Magic in Old School RuneScape (OSRS) as a free-to-play (F2P) player is both rewarding and challenging. With a limited spellbook and gear options, F2P Magic training requires smart strategies to maximize experience rates while managing costs. This comprehensive guide covers the best methods to level Magic from 1 to 99 in F2P, including quests, combat, and utility spells, ensuring you become a powerful wizard in Gielinor without spending a dime on membership.
Magic is a versatile skill in OSRS, especially for F2P players. It unlocks teleports like Varrock and Falador, combat spells for safe-spotting monsters, and utility spells like High Level Alchemy for profit. Unlike P2P, where multi-target spells and expensive gear dominate, F2P Magic relies on efficient use of runes and basic equipment. Training Magic also boosts your Magic defense, making you tougher against magical attacks, and it’s essential for certain quests and combat scenarios.
Key Benefits of Magic in F2P
- Teleports: Save time traveling with spells like Varrock Teleport (level 25).
- Combat Versatility: Safe-spot monsters with spells like Fire Blast.
- Utility Spells: High Level Alchemy (level 55) turns items into gold.
- Quest Requirements: Spells like Superheat Item aid in quest completion.
Getting Started with F2P Magic Training
Before casting your first spell, you’ll need runes and gear. F2P players have limited access to runes, so understanding how to acquire them efficiently is crucial. Start by equipping an elemental staff to save on rune costs and complete early quests for a quick experience boost.
Essential Gear for F2P Magic
The right gear improves Magic accuracy and reduces rune costs. Here’s the recommended setup:
Slot | Item | Magic Bonus |
---|---|---|
Head | Wizard Hat | +2 |
Body | Wizard Robe | +6 |
Legs | Zamorak Monk Bottom | +6 |
Neck | Amulet of Magic | +10 |
Weapon | Staff of Air/Fire | +10 |
Tip: Use an elemental staff (e.g., Staff of Air) to provide unlimited runes for that element, saving gold on air or fire runes.
Acquiring Runes
Runes are the backbone of Magic training. Here are the best ways to get them in F2P:
- Shops: Buy from the Magic shops in Varrock or Port Sarim.
- Monster Drops: Kill level 7 dark wizards at Varrock stone circle for rune drops.
- Runecrafting: Craft air or mind runes at the Air Altar for a steady supply.
Early Quest Experience
Quests provide a quick start to Magic training. Completing these two quests gets you from level 1 to 10:
- Imp Catcher: Rewards 875 XP (short, no requirements).
- Witch’s Potion: Rewards 325 XP (quick, no requirements).
These quests are enough to unlock Water Strike and allow you to start combat training with a stronger spell.
Combat Training Methods for F2P Magic
Combat is the primary way to train Magic in F2P, offering decent experience rates and potential loot to offset rune costs. Focus on low-level monsters early on and progress to stronger ones as your Magic level increases.
Levels 1–13: Low-Level Monsters
Start by casting Wind Strike (level 1) on cows in Lumbridge or chickens in the East Farm. These monsters are weak, drop cowhides or feathers for profit, and require minimal healing.
- Monsters: Cows, chickens, goblins, rats.
- XP/Hour: ~5,000–10,000.
- Gear: Staff of Air, basic wizard gear.
- Tip: Sell cowhides at the Grand Exchange or tan them in Al Kharid for extra gold.
Switch to Water Strike (level 5), Earth Strike (level 9), and Fire Strike (level 13) as you level up for better damage and XP.
Levels 13–35: Hill Giants and Hobgoblins
At level 13, use Fire Strike on hill giants in Edgeville Dungeon or hobgoblins near the Crafting Guild. These monsters drop big bones and limpwurt roots, which can be sold for profit.
- Monsters: Hill Giants (12 spawns in Edgeville Dungeon), Hobgoblins (peninsula by Crafting Guild).
- XP/Hour: ~15,000–25,000.
- Runes: Fire Strike requires 3 fire, 2 air, 1 mind rune (use Staff of Fire).
- Tip: Safe-spot hobgoblins from the peninsula to avoid taking damage.
Levels 35–59: Moss Giants
Moss giants in Varrock Sewers (10 spawns) are ideal for mid-level training. Use Fire Bolt (level 35) or Fire Blast (level 59) for higher damage. They drop big bones, runes, and other valuables, making this method profitable.
- Monsters: Moss Giants (Varrock Sewers).
- XP/Hour: ~30,000–40,000.
- Runes: Fire Bolt requires 4 fire, 3 air, 1 chaos rune.
- Tip: Bring food (e.g., shrimps) and use high defense gear to tank hits if not safe-spotting.
Splashing for AFK Training
Splashing is an AFK method where you cast combat spells with negative Magic attack bonuses to deal no damage, allowing continuous casting for up to 20 minutes. Use Curse (level 19) on monks at Edgeville Monastery with gear like bronze armor and a dragon platebody for a -64 Magic attack bonus.
- XP/Hour: ~10,000–15,000.
- Gear: Bronze helmet, dragon platebody, rune platelegs, green d’hide vambraces.
- Runes: Curse requires 2 water, 3 earth, 1 body rune.
- Tip: Check gear to ensure a -64 Magic attack bonus to avoid killing the target.
Utility Spells for Efficient Training
Once you reach higher levels, utility spells like High Level Alchemy and Superheat Item offer alternative training methods that can be profitable or AFK-friendly.
High Level Alchemy (Level 55)
High Level Alchemy converts items into coins, providing 65 XP per cast. It’s a popular method from level 55 to 99, especially for players who want to make gold while training.
- XP/Hour: ~78,000 (1,200 casts/hour).
- Runes: 5 fire, 1 nature rune (use Staff of Fire).
- Best Items: Rune platelegs, rune platebody (check Grand Exchange for margins).
- Tip: Buy noted items to avoid frequent bank runs and alch at the Duel Arena for a relaxed vibe.
Profit Example: Alching rune platelegs (buy at 37,500 GP, alch for 38,400 GP) yields ~900 GP profit per cast, or ~1M GP/hour with 1,200 casts.
Superheat Item (Level 43)
Superheat Item turns ores into bars, granting 53 XP per cast and Smithing XP. It’s a good option for players training both skills.
- XP/Hour: ~60,000 (1,200 casts/hour).
- Runes: 4 fire, 1 nature rune.
- Ores: Iron or steel bars for best value.
- Tip: Bank near a furnace to combine with Smithing for dual skill training.
Maximizing Efficiency and Profits
To reach level 99 Magic in F2P, combine methods based on your goals (speed, profit, or AFK). Here’s a suggested pathway:
Level Range | Method | XP/Hour | Notes |
---|---|---|---|
1–10 | Quests (Imp Catcher, Witch’s Potion) | N/A | Quick 1,200 XP boost. |
10–35 | Combat (Hill Giants, Hobgoblins) | 15,000–25,000 | Use Fire Strike, sell loot. |
35–55 | Combat (Moss Giants) | 30,000–40,000 | Fire Bolt, safe-spot for efficiency. |
55–99 | High Level Alchemy | 78,000 | Profitable, check GE prices. |
19–99 | Splashing (Optional) | 10,000–15,000 | AFK, low cost, slower XP. |
Tips for Success
- Save Runes: Always use an elemental staff to cut costs.
- Check GE Prices: For High Alchemy, buy items with a good alch-to-buy price margin.
- Mix Methods: Use splashing for AFK sessions and combat for active grinding.
- Bank Loot: Sell monster drops like big bones to fund runes.
Training Magic in F2P OSRS is a grind, but with the right approach, you can reach level 99 efficiently while making a profit. Whether you’re blasting moss giants or alching rune items, this guide equips you to master the arcane arts in Gielinor. Start casting and become the ultimate F2P wizard!