Mage Arena 2 Guide OSRS – How to Get Your Imbued God Cape

The Mage Arena 2 miniquest in Old School RuneScape (OSRS) is a must-do for any player looking to unlock the powerful imbued god capes, which are best-in-slot for magic combat. This guide will walk you through everything you need to know to complete Mage Arena 2, from requirements to strategies for defeating the god-aligned bosses in the Wilderness. Whether you’re a seasoned mage or a newcomer, this SEO-optimized guide will help you secure your upgraded cape with confidence.
Mage Arena 2 is the sequel to the Mage Arena 1 miniquest, designed to enhance your god cape with superior stats. By completing this miniquest, you’ll imbue your Saradomin, Zamorak, or Guthix cape, boosting its magic attack, defense, and adding a 2% magic damage bonus. The miniquest takes place in the Wilderness, so preparation is key to avoid losing your gear to PKers (player killers).
Why Complete Mage Arena 2?
The imbued god capes are a game-changer for magic users, offering:
- +15 Magic Attack: Second only to the 3rd Age cape.
- +15 Magic Defense: Enhances survivability in combat.
- 2% Magic Damage Boost: Increases spell potency, ideal for PvM and PvP.
- God Wars Dungeon Alignment: Useful for specific boss encounters.
These stats make the imbued cape essential for activities like bossing, slayer, or PKing.
Requirements for Mage Arena 2
Before diving into the Wilderness, ensure you meet the following requirements:
Mandatory Requirements
- Level 75 Magic: Necessary to cast the required god spells.
- Completion of Mage Arena 1: You must have a god cape and staff from the first miniquest.
- Ability to Cast God Spells: Saradomin Strike, Flames of Zamorak, and Claws of Guthix must be unlocked for use outside the Mage Arena.
Recommended Stats and Items
While the miniquest can be completed with budget gear, these recommendations will make it smoother:
- 80+ Magic: For casting Charge to boost god spell damage.
- 43+ Prayer: For Protect from Magic to mitigate boss damage.
- 50+ Hitpoints: To survive potential PKer attacks.
- Budget Gear: Mystic robes, god cape, and corresponding god staff.
- Optional High-End Gear: Ahrim’s set or Ancestral for better stats.
Step-by-Step Guide to Completing Mage Arena 2
Follow these steps to navigate the miniquest and claim your imbued cape.
Starting the Miniquest
Head to the Mage Arena in level 55 Wilderness, located northwest of the Member Wilderness Gate. The easiest route is:
- Pull the lever west of Ardougne’s palace to enter the Wilderness.
- Go north, cut through two webs with a knife or slash weapon.
- Enter the broken-down house and pull the lever to teleport into a safe cave.
In the cave, speak to Kolodion, who will give you an enchanted symbol and task you with defeating three god-aligned bosses: Porazdir (Zamorak), Justiciar Zachariah (Saradomin), and Derwen (Guthix).
Finding and Defeating the Bosses
The enchanted symbol helps locate the bosses, similar to a hot-cold game. Each boss drops a unique component needed to imbue a cape:
Boss | God Alignment | Drop | Spell Required |
---|---|---|---|
Porazdir | Zamorak | Demon’s Heart | Flames of Zamorak |
Justiciar Zachariah | Saradomin | Justiciar’s Hand | Saradomin Strike |
Derwen | Guthix | Ent’s Roots | Claws of Guthix |
Combat Tips:
- Use the corresponding god spell for each boss, as other attacks (except the twisted bow) are ineffective.
- Cast Charge if you have 80+ Magic to increase max hit from 20 to 30.
- Bring rings of recoil for 80 free damage per fight.
- Wear budget gear like mystic robes to minimize risk if PKed.
- Enable “Prevent Skull” in settings to avoid skull tricks.
Strategy: Fight one boss at a time, return to Kolodion after each kill to bank the component, and restock supplies. Bosses can teleblock and freeze you, so escaping PKers is tough. If a boss despawns, use the enchanted symbol to track it again.
Completing the Miniquest
After collecting all three components (Demon’s Heart, Justiciar’s Hand, Ent’s Roots), return to Kolodion in the Mage Arena bank. He’ll take the components and imbue one god cape of your choice. To imbue additional capes, kill the corresponding boss again for its component or buy a cape from Perdu for 250,000 coins.
Tips for Surviving the Wilderness
The Wilderness setting of Mage Arena 2 introduces the risk of PKers, making preparation crucial.
Gear and Inventory Setup
A balanced setup minimizes risk while ensuring you can defeat the bosses:
- Armor: Mystic robe top and bottom, god cape (matching your spell).
- Weapons: God staff (Saradomin, Zamorak, or Guthix).
- Inventory:
- Runes for 100 god spell casts (Blood, Air, Fire).
- 2-3 Saradomin brews and restores.
- 1-2 stamina potions.
- Antipoison.
- Sharks or manta rays for food.
- Teleport (e.g., grand seed pod).
Avoid bringing multiple staves or capes to reduce risk.
Avoiding PKers
PKers are a real threat in the Wilderness. Stay safe with these tips:
- Scout the Area: Check for players before engaging bosses.
- Low-Value Gear: Use replaceable items to minimize loss.
- Quick Escape: Keep a teleport ready, but note bosses can teleblock.
- World Hopping: Switch worlds if you spot suspicious players.
Post-Completion Rewards and Uses
Once you’ve imbued your god cape, it becomes a versatile tool for various activities.
Imbued Cape Benefits
The imbued god cape offers unmatched magic bonuses, making it ideal for:
- Bossing: Boosts damage against high-level bosses like Zulrah or Cerberus.
- Slayer: Enhances efficiency for magic-based tasks.
- PvP: Provides an edge in Wilderness PKing.
If lost in the Wilderness, the cape drops as 60,000 coins for the killer, but you can reclaim it from Perdu or by re-killing the corresponding boss.
Additional Capes and Maintenance
To obtain more imbued capes:
- Kill the respective boss for another component.
- Purchase from Perdu for 250,000 coins per cape.
- Note: Kolodion takes all duplicate components, so bank extras carefully.
The imbued cape is protected in PvM deaths outside the Wilderness, ensuring you won’t lose it in safe scenarios.
Common Mistakes to Avoid
Here are pitfalls to steer clear of during Mage Arena 2:
- Bringing Expensive Gear: High-end gear increases risk if PKed.
- Ignoring Skull Prevention: Failing to enable this can lead to losing all items.
- Not Banking Components: Components are lost on death, so bank them after each kill.
- Underestimating Bosses: Their high damage requires proper food and prayer management.
By following this guide, you’ll be well-equipped to conquer Mage Arena 2 and claim your imbued god cape. With careful preparation and smart strategies, you can navigate the Wilderness and emerge victorious. Happy maging, and may the gods of Gielinor guide your spells!