OSRS Animal Magnetism Ironman Guide

For Ironman players in Old School RuneScape (OSRS), the Animal Magnetism quest is a must-do. It unlocks Ava’s devices, which are game-changers for Ranged training by collecting ammo and saving resources—a precious commodity for self-sufficient accounts. This guide is tailored for Ironmen, detailing every step, requirement, and preparation to complete the quest efficiently, even with the mode’s restrictions. Whether you’re a seasoned Ironman or just starting, this blog post will help you breeze through the quest and claim those rewards.
The primary reason to tackle Animal Magnetism as an Ironman is Ava’s Attractor (Ranged level <50) or Ava’s Accumulator (Ranged level ≥50). These devices automatically retrieve ammunition, reducing the grind for arrows or bolts, which is a massive time-saver for Ironmen who can’t trade for supplies. Additionally, the quest offers decent experience rewards and is a prerequisite for higher-level content, making it a priority in your questing journey.
Key Benefits of Ava’s Devices
- Ammo Conservation: Retrieves most arrows or bolts fired, cutting down on crafting or smithing needs.
- Random Item Attraction: Occasionally collects items like coins or arrowheads, boosting resource gathering.
- Upgradability: With 70 Ranged and Vorkath’s head, you can upgrade to Ava’s Assembler, one of the best Ranged capes.
Quest Requirements and Preparation
Animal Magnetism has specific requirements that Ironmen need to plan for, especially since you’ll be gathering all items yourself. Below, we break down the prerequisites and recommended preparations to ensure a smooth experience.
Quest and Skill Requirements
Category | Requirement | Ironman Notes |
---|---|---|
Quests | Restless Ghost, Ernest the Chicken, Priest in Peril | Complete these early for Morytania access and Ghostspeak Amulet. |
Skills (Standard) | 18 Slayer, 19 Crafting, 30 Ranged, 35 Woodcutting | Train via quests or low-level monsters like cows. |
Skills (Ironman) | 51 Smithing, 28 Thieving, 31 Prayer | Boostable except Prayer; plan Smithing grind carefully. |
Required Items
As an Ironman, you’ll need to gather these items yourself. Here’s a checklist with acquisition tips:
- Mithril Axe: Smith at 51 Smithing (boostable) or buy from Perry’s Chop-chop Shop (60 Woodcutting).
- 5 Iron Bars: Mine iron ore and smelt at a furnace (e.g., Falador).
- Ghostspeak Amulet: Obtained from Restless Ghost; wear it for the quest.
- 20 Ecto-tokens: Worship Ectofuntus with 4 bones, 4 pots, and 4 buckets (see below).
- Hammer: Pick up from tool stores or monster drops.
- Hard Leather: Tan cowhide at a tanner (e.g., Al Kharid).
- Holy Symbol: Craft with 31 Prayer using silver bar and mould.
- Polished Buttons: Pickpocket H.A.M. members and polish buttons.
Getting Ecto-tokens as an Ironman
Ecto-tokens are crucial for buying undead chickens. To earn them:
- Collect 4 bones (e.g., from goblins or chickens).
- Grind bones at Ectofuntus (north of Port Phasmatys) using pots.
- Fill buckets with slime from the Ectofuntus basement.
- Worship Ectofuntus to earn 5 tokens per cycle; repeat 4 times for 20 tokens.
Tip: Bring an Ectophial (from Ghosts Ahoy) for faster travel to Morytania.
Step-by-Step Quest Walkthrough
Follow these steps to complete Animal Magnetism efficiently. This walkthrough is optimized for Ironmen, factoring in travel and resource constraints.
Starting the Quest
Head to Draynor Manor and find Ava in the west wing (ground floor). Search the bookshelf to reveal a secret door. Speak to Ava, who needs help fixing her bed. She’ll ask for two undead chickens.
Obtaining Undead Chickens
Travel to the undead chicken farm west of Ectofuntus in Morytania. Use these methods to get there:
- Ectophial: Teleport directly if you have it.
- Fairy Ring (ALQ): Run north if you’ve unlocked Fairy Tale II.
- Walk: From Canifis (Priest in Peril required).
Talk to Alice at the farm, then her husband (wearing Ghostspeak Amulet). You’ll need to mediate:
- Speak to Alice and her husband four times.
- Visit the Old Crone (east of Slayer Tower) to get a Crone-made Amulet.
- Return to Alice’s husband, give him the amulet, and watch a cutscene.
- Buy two undead chickens for 20 ecto-tokens (10 each).
Return to Ava and hand over the chickens. For fun, wield one during the dialogue!
Crafting the Bar Magnet
Ava now needs a magnet. Follow these steps:
- Go to the witch in Draynor Manor’s northwest room.
- Give her 5 iron bars to receive a Selected Iron.
- Travel to the mine northeast of Rimmington (use Skills Necklace to Crafting Guild or Falador teleport).
- Face north and use a hammer on the Selected Iron to create a Bar Magnet.
- Return to Ava and deliver the magnet (earn 50 Crafting XP).
Note: You must face north when hammering, or it won’t work.
Acquiring Undead Twigs
Ava’s next request is undead twigs from an undead tree. Here’s how:
- Try chopping an undead tree outside Draynor Manor (yellow examine option). Your mithril axe will fail.
- Speak to Ava, who directs you to Turael in Burthorpe.
- Teleport to Burthorpe (Games Necklace) and talk to Turael.
- Provide a mithril axe and holy symbol to receive a Blessed Axe (select chat option 4).
- Return to Draynor Manor, chop the undead tree, and collect Undead Twigs.
- Give the twigs to Ava.
Completing the Quest
Ava hands you garbled research notes to solve:
- Talk to Ava to learn you need a pattern.
- Combine the notes with polished buttons and hard leather to create a Container.
- Give the Container to Ava to finish the quest.
Rewards: 1 Quest Point, 1,000 Crafting XP, 1,000 Fletching XP, 1,000 Slayer XP, 2,500 Woodcutting XP, and Ava’s Attractor/Accumulator.
Tips and Tricks for Ironmen
Ironman mode demands efficiency, so here are some pro tips to streamline Animal Magnetism:
- Smithing Grind: If you’re below 51 Smithing, mine iron ore at Al Kharid and smelt in Lumbridge to hit the level faster.
- Thieving for Buttons: Pickpocket H.A.M. members in Lumbridge’s H.A.M. Hideout (28 Thieving). Stock up on buttons early.
- Travel Optimization: Use teleports like Games Necklace or Ectophial to cut down on run time.
- Multi-task: Gather cowhides for hard leather while training combat on cows.
- Save Ecto-tokens: If you plan to do Ghosts Ahoy later, grind extra tokens now to save trips.
Post-Quest Benefits and Next Steps
With Ava’s device in hand, your Ranged training becomes much more efficient. Here’s how to leverage it and what to do next:
Using Ava’s Device Effectively
Wear the device during Ranged training to save ammo. It works best when moving, so avoid static safespots. Note that it doesn’t function with most metal armors, so stick to dragonhide or robes.
Upgrading to Ava’s Assembler
Once you hit 70 Ranged, hunt Vorkath for its head (1/50 drop rate). Return to Ava with the head and 75 steel arrows to upgrade to Ava’s Assembler, boosting your Ranged accuracy and strength.
Recommended Follow-Up Quests
Animal Magnetism unlocks progression toward these quests:
- Ghosts Ahoy: For Ectophial teleport.
- Fairy Tale II: For Fairy Rings.
- Dragon Slayer II: Requires Ava’s device for endgame content.
Focus on these to expand your Ironman’s capabilities.
By following this guide, you’ll complete Animal Magnetism with minimal hassle and set yourself up for success in OSRS. Happy questing, Ironmen!