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OSRS How to Get to Wintertodt Ironman Guide

For Ironman players in Old School RuneScape (OSRS), reaching Wintertodt is a key early-game goal. This minigame-style boss in Great Kourend offers fantastic Firemaking experience, valuable resources, and a chance to kickstart your account with minimal requirements. However, as an Ironman, you’re restricted from trading or using the Grand Exchange, making preparation and travel a unique challenge. This guide will walk you through how to get to Wintertodt efficiently, tailored specifically for Ironman accounts, including Hardcore and Ultimate modes. Whether you’re a new player or restarting, you’ll find everything you need to know to reach Wintertodt and start grinding.
Wintertodt is a popular starting point for Ironman players because it requires only level 50 Firemaking and provides rewards like coins, logs, seeds, herbs, and ores—crucial for self-sufficient accounts. The minigame also grants experience in Woodcutting, Fletching, Construction, and Herblore, making it a multi-skill training hub. For Ironmen, who can’t buy supplies, these drops are a lifeline for early quests and skilling.
Benefits of Wintertodt for Ironmen
- Firemaking XP: Scales with your level, offering 160k–320k XP per hour from level 50 to 99.
- Supply Crates: Contain resources like magic logs for quests (e.g., Desert Treasure I) and seeds for Herblore.
- Low Risk: While not safe for Hardcore Ironmen, deaths only result in losing items in your inventory, not your bank.
- Passive Skilling: Train multiple skills without needing to buy or gather supplies elsewhere.
Preparation Before Heading to Wintertodt
Before you set out, you need to meet the requirements and gather essential items. As an Ironman, you’ll rely on what you can gather or steal, so planning is critical.
Requirements for Wintertodt
- Level 50 Firemaking: The only mandatory skill to enter the Doors of Dinh.
- Warm Clothing: At least four pieces to reduce cold damage (more on this below).
- Optional Skills:
- Level 1 Construction (own a Player-Owned House for Construction XP).
- Druidic Ritual quest (unlocks Herblore for rejuvenation potions).
Gathering Firemaking Levels
Starting from Tutorial Island, you’ll need to hit level 50 Firemaking. Here’s a step-by-step plan:
- Tutorial Island: Complete it to get a tinderbox and bronze axe.
- Lumbridge Logs: Climb to the top of Lumbridge Castle, light the logs that spawn, and hop worlds until level 15 Firemaking. This takes about 30–40 minutes.
- Oak Logs: Chop and burn oak logs (requires level 15 Woodcutting) near Draynor Village or Lumbridge until level 30. Expect 1–2 hours.
- Willow Logs: Move to willow trees in Draynor Village and burn logs until level 50 Firemaking. This takes roughly 3–4 hours.
Tip: Use a steel axe for faster chopping. You can buy one from Bob’s Axes in Lumbridge for 200 coins, which you’ll gather next.
Collecting Coins for Supplies
Ironmen can’t trade, so you’ll need to gather coins through thieving:
- Pickpocket Men/Women: In Lumbridge, pickpocket men or women until you have 230 coins (about 69 successful pickpockets from 25 coins post-Tutorial Island). This covers a steel axe (200 coins) and travel costs (30 coins).
- Toggle NPC Attack Option: In the options menu, disable NPC attack to avoid accidental combat while thieving.
Acquiring Warm Clothing
Wintertodt’s cold environment deals damage unless you wear warm clothing. The Clue Hunter outfit is the easiest for early Ironmen to obtain, requiring only a spade and some running.
Item | Location | How to Get |
---|---|---|
Clue Hunter Cloak | South of Yanille, between two willow trees | Dig with a spade. |
Clue Hunter Trousers | Brimhaven, near the dock | Dig with a spade after traveling via Captain Barnaby. |
Clue Hunter Gloves | Shayzien, near the bank | Dig with a spade after reaching Great Kourend. |
Clue Hunter Boots | South of Fishing Guild, near an oak tree | Dig with a spade. |
Steps to Get the Outfit:
- Grab a spade from the Lumbridge Swamp shed.
- Use the Castle Wars minigame teleport to reach the boots and cloak locations.
- Travel to Port Sarim, pay 30 coins to Captain Barnaby to reach Brimhaven for the trousers.
- Get the gloves once you’re in Great Kourend (covered in the travel section).
Note: Four pieces are enough, but more won’t hurt. Holiday event outfits (e.g., Santa or Chicken) work too if you have them.
Food for Wintertodt
Wintertodt deals damage based on your Hitpoints level, so low-HP Ironmen (10 HP) take minimal damage. You’ll still need food to heal:
- Cakes: Steal from the cake stall in Ardougne (requires level 5 Thieving). Aim for 400–800 cakes, which last until level 90+ Firemaking.
- Alternative: Fish and cook shrimp in Lumbridge if you haven’t unlocked Ardougne (requires Client of Kourend quest).
- Hardcore Ironmen: Stock up on 800+ cakes or pineapples (bought from Trader Stan’s Trading Post after Stronghold of Security for 10k coins) to minimize risk.
Traveling to Great Kourend
Great Kourend, where Wintertodt is located, is across the sea from the mainland. Ironmen have limited teleport options, so here’s the fastest route.
Route from Lumbridge
Follow these steps to reach Great Kourend:
- Port Sarim: Walk west from Lumbridge to Port Sarim (takes about 5 minutes).
- Veos: Find Veos at the southernmost dock in Port Sarim’s eastern area. Talk to him to sail to Great Kourend for free (no fare required).
- Piscarilius House: You’ll arrive at the Piscarilius House dock. Use your minimap to navigate north toward Wintertodt.
Navigating to Wintertodt Camp
From Piscarilius, head north through the Arceuus House to the Wintertodt Camp:
- Path: Follow the main roads north, passing the Arceuus Library, until you reach the Northern Tundras.
- Avoid Wolves: Stick to the main path to avoid aggressive wolves, especially for Hardcore Ironmen.
- Landmark: Look for the Winter Soldier NPC and the Doors of Dinh, marking the entrance to Wintertodt.
Tip: The camp has a bank chest for storing items, but you’ll need to leave the Wintertodt fight to access it.
Alternative Travel Methods
If you’ve unlocked other teleports or prefer different routes, here are options for returning to Wintertodt later:
Games Necklace
Requires completing Client of Kourend and visiting Piscarilius once via Veos.
- Teleport to the Wintertodt Camp directly.
- Craft a games necklace (level 22 Crafting) or get one as a rare drop later.
Fairy Ring (CIS)
Requires 80,000 coins to unlock with Trossa.
- Use fairy ring code CIS and walk west to the camp.
- Harder for early Ironmen due to the coin requirement.
Arceuus Home Teleport
Switch to the Arceuus spellbook by speaking to Tyss (no requirements).
- Teleports you near the Arceuus Library, a short walk south of Wintertodt.
- Ideal for low-level Ironmen with no teleport items.
Tips for Wintertodt Success as an Ironman
Once you’re at Wintertodt, maximize your efficiency with these strategies:
Gameplay Basics
- Braziers: Chop bruma roots, light braziers, and feed them with roots or kindling (fletched roots give more XP).
- Pyromancers: Heal them with rejuvenation potions (requires Druidic Ritual) if they fall.
- Points: Earn at least 500 points per game for two reward rolls, with an extra roll every 500 points after.
Ironman-Specific Strategies
- Solo vs. Mass: Solo for more Construction XP (repairing braziers) or join official worlds (307, 309, 311, 389) for faster Firemaking XP (games last ~4 minutes).
- Low HP Advantage: At 10 HP, you take 1 damage per hit after level 56 Firemaking, even without warm clothing.
- Save Crates: Don’t open supply crates immediately—higher skill levels yield better rewards (e.g., more herbs at 30+ Herblore).
Hardcore Ironman Caution
Wintertodt is not a safe death. If you die, you’ll lose Hardcore status:
- Bring extra food (800+ cakes).
- Avoid soloing until you’re familiar with mechanics.
- Watch for brazier breaks and snowstorms to dodge damage.
By following this guide, you’ll reach Wintertodt as an Ironman in under a day and be ready to grind Firemaking and resources. Start chopping those logs, gather your cakes, and brave the cold of Great Kourend. Good luck, and happy skilling!