OSRS Free to Play Magic Training Guide for 2025

Training Magic in Old School RuneScape (OSRS) as a free-to-play (F2P) player is both rewarding and accessible. Magic unlocks powerful combat spells, teleports, and utility spells like High Alchemy, making it a versatile skill for any adventurer. This guide covers the best methods to train Magic in F2P, from level 1 to 59, with tips to maximize experience, save runes, and even make some profit. Whether you’re a new player or a veteran building a pure, let’s dive into the most efficient ways to level up Magic without spending a dime on membership.
Magic in F2P OSRS is a game-changer. It’s not just about casting spells to defeat monsters—it opens up teleports like Varrock and Falador, boosts your magical defense, and lets you use skills like High Alchemy to turn items into gold. Since F2P players can’t use magic tablets, leveling Magic is the only way to access these teleports, making it essential for efficient travel and combat. Plus, it’s relatively affordable compared to other skills, with many methods offering decent experience rates without breaking the bank.
Key Benefits of Magic Training
- Combat Power: Spells like Fire Blast hit hard, even in F2P.
- Teleportation: Save time traveling with spells like Lumbridge Teleport.
- Utility Spells: High Alchemy and Superheat Item offer profit and multi-skill training.
- Low Cost: Elemental staves reduce rune costs significantly.
Getting Started with Magic
Before you cast your first spell, you’ll need runes and the right gear. At level 1, you can only cast Wind Strike, which requires one air rune and one mind rune. As you level up, you’ll unlock stronger spells, but runes are the backbone of Magic training. Let’s break down how to prepare efficiently.
Acquiring Runes
Runes can be a bottleneck in F2P, but there are several ways to get them without draining your gold:
- Craft Runes: Use Runecrafting to make air, fire, water, earth, mind, or body runes. You’ll need rune essence and a talisman or tiara for the altar (e.g., air talisman for Air Altar). This is time-consuming but nearly free.
- Monster Drops: Dark Wizards (level 7) at Varrock’s stone circle drop runes frequently, including mind and body runes, ideal for early training.
- Buy from Shops: The magic shop in Varrock sells runes, but prices can add up. Use this as a last resort.
- Quest Rewards: Completing Rune Mysteries grants 70 mind runes and a tower mindspike, which provides unlimited air runes.
Essential Equipment
Equipping the right gear boosts your Magic accuracy and saves runes. Here’s what to aim for in F2P:
Item | Slot | Benefit |
---|---|---|
Staff of Air | Weapon | Unlimited air runes, autocasts spells |
Wizard Robes | Body/Head | +5 Magic attack bonus |
Amulet of Magic | Neck | +10 Magic attack bonus |
Zamorak Monk Bottom | Legs | +2 Magic attack, easy to obtain |
Pro Tip: Start with a staff of air to cast Wind Strike for free, then switch to other elemental staves (fire, water, earth) as you unlock stronger spells to match their element.
Early Levels (1–13)
The first few Magic levels are quick to achieve, especially with quests and low-level combat. Your goal is to hit level 13 for Fire Strike, the strongest F2P strike spell available early on.
Questing for Fast XP
Quests are the fastest way to skip the grind at level 1. Completing these two gives enough experience to jump straight to level 10:
- Witch’s Potion: Rewards 325 Magic XP. Talk to Hetty in Rimmington; no requirements.
- Imp Catcher: Rewards 875 Magic XP. Speak to Wizard Mizgog in the Wizards’ Tower; no requirements.
These quests take about 15–20 minutes combined and let you start with Earth Strike (level 9) instead of Wind Strike, saving time and runes.
Combat Training: Cows and Goblins
After quests, head to Lumbridge to cast Wind Strike on cows. This method is great for levels 1–9 because:
- Profit: Cows drop cowhides, which sell for 100–200 GP each.
- Safe: Low-level monsters mean minimal risk.
- XP: About 5,000–10,000 XP per hour with a staff of air.
Switch to Water Strike at level 5 and Earth Strike at level 9. Alternatively, try goblins near Lumbridge or chickens in the nearby farm for variety. Collect feathers or hides for extra gold.
Mid-Level Training (13–37)
Once you hit level 13, Fire Strike becomes your go-to spell for combat training. You’ll also unlock non-combat spells like Curse and Telekinetic Grab, offering alternative methods to mix up the grind.
Splashing Curse for AFK Training
At level 19, you can start splashing Curse, a low-effort method that’s nearly AFK. Splashing means intentionally missing spells by lowering your Magic attack bonus to -65 or less, allowing you to autocast for 20 minutes without interaction.
Setup:
- Gear: Wear iron armor (full helm, platebody, platelegs), green dragonhide vambraces, and a staff of earth. This gives a negative Magic bonus.
- Location: Caged Monk of Zamorak at Varrock Palace or the lesser demon in Wizards’ Tower (safespottable).
- XP: Around 33,000 XP per hour; each Curse cast gives 29 XP.
Note: Splashing is slow but perfect for multitasking, like studying or watching a show. Check your game every 20 minutes to avoid logging out.
Telekinetic Grab for Profit
At level 33, Telekinetic Grab lets you pick up items from a distance, combining Magic training with money-making. A popular spot is the Wine of Zamorak in the Chaos Temple (north of Falador).
- Method
- XP: 43 XP per cast, roughly 15,000–20,000 XP per hour.
- Profit: Wines sell for 1,000–1,500 GP each, netting 50,000–100,000 GP per hour.
Warning: This is in level 13 Wilderness, so don’t bring valuables. Use cheap gear like wizard robes and an anti-dragon shield.
Combat: Hill Giants and Monks
For active players, combat training remains solid. Fire Strike shines here, especially against Hill Giants in Edgeville Dungeon (safespottable from behind rocks).
- XP: 15,000–25,000 XP per hour.
- Loot: Big bones (300 GP each) and limpwurt roots (500–1,000 GP) add up.
Alternatively, train on Monks at Edgeville Monastery (level 37 Magic recommended for Fire Bolt). Monks heal themselves, so you can keep casting without killing them, yielding similar XP rates.
Late Levels (37–59)
From level 37, you unlock powerful spells like Fire Bolt, Varrock Teleport, and eventually High Alchemy. Your focus shifts to balancing XP rates with cost or profit, depending on your goals.
High Alchemy for Passive Training
At level 55, High Alchemy becomes the go-to method for many F2P players. It’s passive, profitable, and can be done anywhere, like at the Grand Exchange.
- Requirements: 1 nature rune and 5 fire runes per cast (use a staff of fire to save runes).
- XP: 65 XP per cast, up to 78,000 XP per hour (1,200 casts).
- Profit: Alch items like rune daggers, adamant platebodies, or gold bars. Check the OSRS Wiki for current profitable items to avoid losses.
Tele-Alching Combo: Combine High Alchemy with Falador Teleport (level 37) for up to 100,000 XP per hour. Cast High Alchemy, then teleport, and repeat. This requires law runes but boosts XP significantly.
Fire Blast for Max Combat XP
At level 59, Fire Blast is the strongest F2P combat spell, ideal for high XP rates against tough monsters like the lesser demon in Wizards’ Tower (safespot required).
- XP: 30,000–40,000 XP per hour.
- Cost: Needs chaos runes, which are pricey, so use a staff of air to cut costs.
- Loot: Lesser demons drop runes and gold, offsetting some expenses.
This method is rune-intensive, so consider splashing or alching if your budget is tight.
Tips for Efficient F2P Magic Training
To wrap up, here are some final tips to make your Magic training smoother and more effective:
- Save Runes: Always use the appropriate elemental staff (e.g., staff of fire for Fire Strike) to avoid rune costs.
- Mix Methods: Alternate between combat, splashing, and alching to keep training fresh and avoid burnout.
- Profit Where Possible: Telegrabbing wines or alching high-value items can fund your rune purchases.
- Check Prices: Use the Grand Exchange or OSRS Wiki to ensure you’re not overpaying for runes or losing money on alchs.
With these strategies, you’ll hit level 59 Magic in no time, unlocking all the key F2P spells. Whether you’re blasting demons or alching at the bank, Magic training in OSRS F2P is a fun and practical journey. Happy casting!
Word Count: 614