OSRS Magic Training Guide Level 1 to 99

Training Magic in Old School RuneScape (OSRS) is one of the most versatile and rewarding skills to master. From casting combat spells to teleporting across Gielinor or enchanting items, Magic opens up countless gameplay opportunities. This guide covers how to train Magic from level 1 to 99 efficiently, balancing cost, speed, and accessibility. Whether you’re a beginner or an experienced player, you’ll find methods to suit your playstyle, including free-to-play (F2P) and pay-to-play (P2P) options.
Magic is a core skill in OSRS, impacting combat, utility, and even money-making. A high Magic level unlocks powerful spells like High Alchemy, teleports to major cities, and devastating combat spells such as Ice Barrage. It’s also a requirement for many quests, diaries, and clue scrolls. Training Magic efficiently saves time and resources, letting you focus on other goals like PvM, skilling, or PvP.
Benefits of High Magic Levels
Here’s why investing in Magic pays off:
- Combat Power: Spells like Fire Surge or Ancient Magicks dominate in PvM and PvP.
- Utility: Teleports, alchemy, and enchanting streamline gameplay.
- Quest Requirements: Spells like Telekinetic Grab are needed for quests like Desert Treasure.
- Money-Making: High Alchemy and Plank Make can generate consistent profit.
Magic Training Mindset
Before diving in, decide your priorities: speed, cost, or a mix of both. Fast methods like bursting cost millions, while slower methods like alching are budget-friendly. Free-to-play players have fewer options but can still reach 99 with dedication. Plan your training around your bankroll and goals to avoid burnout.
Early Magic Training Levels 1 to 43
Starting from level 1, your focus is on unlocking key spells while keeping costs low. Most early training happens in safe environments, and F2P players can follow similar paths until level 43.
Levels 1 to 13 Basic Spells
Begin with basic combat spells at safe spots like the cows in Lumbridge or goblins near Varrock.
- Wind Strike: Available at level 1, costs 1 Air Rune and 1 Mind Rune.
- Water Strike: Unlocks at level 5, slightly stronger.
- Earth Strike: Unlocks at level 9, good for low-level monsters.
- Fire Strike: Unlocks at level 13, hits harder but uses more runes.
Equip a staff like the Staff of Air to save runes. Expect around 10,000–15,000 XP per hour. Buy runes from shops like Aubury’s in Varrock to save money.
Levels 13 to 33 Telekinetic Grab and Utility
At level 33, you unlock Telekinetic Grab, a game-changer for F2P and P2P players. Until then, continue with Fire Strike on monsters like hill giants in Edgeville Dungeon.
For variety, try these:
- Curse (level 19): Weaken enemies like monks at the Monastery for ~20,000 XP per hour.
- Low Alchemy (level 21): Alch low-value items like bronze armor for ~30,000 XP per hour with minimal loss.
Once you hit level 33, use Telekinetic Grab to collect items like wine of Zamorak in the Chaos Temple (F2P) or ashes from imps. This method offers ~15,000–20,000 XP per hour and can break even with loot.
Levels 33 to 43 Superheat Item
At level 43, Superheat Item becomes available, perfect for combining Magic and Smithing XP. Superheat iron ore into bars for ~30,000 Magic XP per hour and decent Smithing XP. Buy ores from the Grand Exchange or mine them yourself to save coins. Use a Staff of Fire to reduce rune costs.
Mid-Level Magic Training Levels 43 to 70
From level 43, P2P players gain access to profitable and fast methods, while F2P players can stick with combat or utility spells. This range unlocks money-makers like High Alchemy and combat spells for faster XP.
Levels 43 to 55 High Alchemy
High Alchemy (level 55) is a classic training method for all players. It’s AFK, profitable, and accessible.
Item | Alch Value | Approx. Cost | Profit/Loss per Alch |
---|---|---|---|
Rune Longsword | 19,200 | 18,500 | +500 (after Nature Rune) |
Adamant Platebody | 9,984 | 9,400 | +400 |
Cast High Alchemy on items with small margins to minimize losses or gain profit. Expect ~60,000–80,000 XP per hour. Use a Fire Staff and buy Nature Runes in bulk. F2P players can alch while P2P players might combine this with other methods.
Levels 55 to 70 Combat and Camelot Teleport
For combat training, use Fire Bolt (level 35) or Fire Blast (level 59) at safe spots like ogresses in Corsair Cove (P2P) or lesser demons in Karamja Volcano (F2P). Chaos Gauntlets boost bolt spells, giving ~40,000–50,000 XP per hour.
Alternatively, spam Camelot Teleport (level 45) for ~50,000 XP per hour. It costs ~500,000 GP per million XP but is click-intensive. Use a Staff of Air to save runes.
High-Level Magic Training Levels 70 to 99
At level 70, P2P players unlock some of the fastest and most expensive methods, while F2P players rely on combat or alching. This stretch is where efficiency shines for those chasing 99.
Levels 70 to 80 Bursting and Barraging
Ice Burst (level 70) and Ice Barrage (level 94) are top-tier for P2P players. Train at places like the Monkey Madness II tunnels or the Ancient Cavern.
- Monkey Madness II Tunnels: Dust devils or maniacal monkeys yield ~200,000–300,000 XP per hour.
- Ancient Cavern: Waterfiends hit ~250,000 XP per hour with good loot.
Bursting costs ~1,500–2,000 GP per cast, so expect 10–15M GP to hit 99. Wear prayer gear like Proselyte to extend trips and use Blood Runes for healing via Blood Burst.
Levels 80 to 99 Plank Make and String Jewellery
For non-combat training, Plank Make (level 86) and String Jewellery (level 80) are profitable alternatives.
- Plank Make: Convert mahogany logs into planks for ~100,000 XP per hour and slight profit (~500 GP per cast).
- String Jewellery: String gold amulets for ~130,000 XP per hour, breaking even with amulet sales.
Both methods are AFK and less costly than bursting, ideal for players with moderate budgets.
Levels 94 to 99 Ice Barrage and Beyond
At level 94, Ice Barrage becomes the fastest combat method. Barrage maniacal monkeys for up to 400,000 XP per hour, costing ~20M GP to 99. Combine with a slayer task for bonus XP and loot. If you’re maxed, try Fire Surge with a Tome of Fire for high DPS in raids or PvP.
Tips and Tricks for Efficient Magic Training
Maximize your Magic training with these strategies to save time, money, or effort.
Gear and Inventory Setup
Your gear impacts XP rates and costs. Here’s a basic setup for combat training:
- Weapons: Master Wand, Kodai Wand, or Staff of the Dead for high Magic bonuses.
- Armor: Ahrim’s or Ancestral for PvM; Mystic for budget.
- Inventory: Runes, prayer potions, food, and teleports for emergencies.
Use the Rune Pouch to save inventory space and the Imbued Magic Cape for a +15% Magic damage boost.
Cost-Saving Methods
If you’re on a budget, try these:
- Rune Shops: Buy runes from shops like the Mage Arena for cheaper prices.
- Loot Tracking: Bursting or barraging monsters like dust devils drops runes and alchables, offsetting costs.
- Quests: Complete quests like Lunar Diplomacy for access to NPC Contact, saving teleport runes.
XP Boosters
Boost your XP rates with these:
- Smoke Battlestaff: Saves runes on Fire spells and boosts XP slightly.
- Slayer Tasks: Combine Magic training with Slayer for bonus XP and loot.
- Diary Rewards: Complete diaries like Ardougne for teleports or Lumbridge for ring charges.
Finally, join a clan or use the in-game Group Ironman feature to share resources or train together for motivation.
Reaching 99 Magic in OSRS is a journey, but with the right methods, it’s achievable for any player. Mix and match combat, utility, and profitable spells based on your budget and goals. Start casting, and you’ll be a master mage in no time!