OSRS Weapon Tier List Best Picks for 2025

OSRS Weapon Tier List Best Picks for 2025

Old School RuneScape (OSRS) thrives on its vast array of weapons, each catering to different combat styles, playstyles, and scenarios. Whether you’re slashing through Slayer tasks, tackling high-level bosses, or dominating in PvP, choosing the right weapon can make or break your adventure. This OSRS weapon tier list for 2025 ranks the top weapons across Melee, Ranged, and Magic, helping you decide which ones are worth your grind. From the iconic Scythe of Vitur to the versatile Toxic Blowpipe, we’ve got you covered with detailed insights and practical tips.

Weapons in OSRS don’t follow a rigid tier system like other MMORPGs, but their effectiveness can be ranked based on damage output, utility, accessibility, and situational strengths. This tier list focuses on endgame and midgame weapons, balancing raw power with practical use. We’ll break down the best picks for Meณ์

What Makes a Weapon Top Tier?

A top-tier weapon excels in specific scenarios, offers unique mechanics, or provides unmatched damage per second (DPS). Factors like attack speed, strength bonuses, special attacks, and passive effects play a huge role. For example, the Twisted Bow scales damage based on an enemy’s Magic level, making it god-tier for certain bosses.

How to Use This Tier List

This list is divided into S, A, and B tiers, with S being the absolute best and B still viable but less dominant. Use it to prioritize gear upgrades, plan your PvM or PvP loadouts, or optimize Slayer efficiency. Always consider your combat stats, budget, and the task at hand when choosing.

Melee Weapons Dominating the Battlefield

Melee remains the backbone of OSRS combat, offering raw power and versatility. From one-handed rapiers to massive two-handed scythes, here are the standout melee weapons in 2025.

S-Tier Melee Weapons

  • Scythe of Vitur: The king of melee DPS, this two-handed weapon shines in multi-target scenarios like Nightmare of Ashihama or Theatre of Blood. Its charged attacks hit up to three enemies, making it a PvM beast. Requires 80 Attack and Strength, but its 825 GP per swing cost demands a hefty bank.
  • Ghrazi Rapier: With a +94 stab bonus and +89 Strength, the rapier is the ultimate one-handed stab weapon. Perfect for high-defense bosses like Cerberus or raids, it’s a Theatre of Blood drop that never degrades, saving you maintenance costs.
  • Osmumten’s Fang: A Tombs of Amascut reward, the Fang’s passive effect boosts accuracy against high-defense targets, making it a go-to for bosses like Zulrah or ToA. Needs 82 Attack but delivers consistent damage.

A-Tier Melee Weapons

  • Abyssal Tentacle: Built from an Abyssal Whip and Kraken Tentacle, it offers +86 slash and a poisoning effect. Great for Slayer and mid-tier PvM, but it degrades after 10,000 hits.
  • Blade of Saeldor: A crystal weapon with +94 slash, it’s a solid alternative to the rapier for slash-based tasks. Requires 80 Attack and a hefty crystal investment to charge.
  • Inquisitor’s Mace: The crush counterpart to the rapier, with +95 crush and +89 Strength. Ideal for enemies weak to crush, like Tekton or Cerberus. A rare Cox drop.

B-Tier Melee Weapons

  • Abyssal Whip: The classic Slayer weapon. Affordable, with +82 slash, it’s still viable for midgame players but outclassed by endgame gear.
  • Zamorakian Hasta: A budget-friendly crush/stab option at +85 crush. Great for mid-level PvM and Slayer, especially against dragons when upgraded to the Dragon Hunter Lance.

Ranged Weapons Precision from Afar

Ranged weapons dominate when you need to keep your distance, offering high DPS and unique scaling mechanics. Here’s how they stack up.

S-Tier Ranged Weapons

  • Twisted Bow: The undisputed ranged king. Its damage scales with the target’s Magic level, obliterating bosses like Zulrah, Olm, and Theatre of Blood enemies. Requires 85 Ranged and a Chambers of Xeric drop—expect to pay hundreds of millions.
  • Toxic Blowpipe: Versatile and cost-effective, the Blowpipe’s rapid attacks and poison effect make it a Slayer and low-defense boss staple. Needs 75 Ranged and Zulrah scales to charge.

A-Tier Ranged Weapons

  • Bow of Faerdhinen: A crystal bow with +128 ranged accuracy, it’s a strong alternative to the Twisted Bow for non-magic-weak enemies. Requires 80 Ranged and crystal armor synergy.
  • Armadyl Crossbow: With +100 ranged attack, it’s a reliable one-handed option for PvM and PvP. Its special attack boosts accuracy, making it great for niche setups.

B-Tier Ranged Weapons

  • Dragon Hunter Crossbow: Specialized for dragons, with a +30% damage boost against them. Perfect for Vorkath or King Black Dragon, but situational outside draconic fights.
  • Crystal Bow: A midgame option requiring 70 Ranged. Decent for F2P or early PvM, but fades compared to endgame gear.

Magic Weapons Casting Powerhouse Spells

Magic weapons amplify your spellcasting, offering utility and raw damage. From wands to staves, these are the best picks.

S-Tier Magic Weapons

  • Kodai Wand: Boosts Ancient Magicks with +28 Magic and 15% damage increase. Its unlimited water runes and autocast make it ideal for Chambers of Xeric and Theatre of Blood. Requires 80 Magic.
  • Sanguinesti Staff: A Theatre of Blood drop with +90 Magic, its passive healing effect shines in prolonged fights like ToB or Inferno. Uses blood runes to charge.

A-Tier Magic Weapons

  • Trident of the Swamp: A cost-effective choice for mid-to-late game mages. With +25 Magic, it’s great for Slayer and early bossing. Charges with Zulrah scales and runes.
  • Nightmare Staff: Paired with orbs, it offers unique special attacks like Eldritch’s heal or Volatile’s AoE. Versatile for PvM but requires 82 Magic.

B-Tier Magic Weapons

  • Master Wand: A budget autocast option with +20 Magic. Good for early mages but outclassed by endgame wands.
  • Slayer’s Staff: Boosts Magic Dart damage, making it niche for Slayer tasks. Affordable but limited outside specific setups.

Comparing Key Weapons A Quick Glance

To help you choose, here’s a table comparing some top-tier weapons across combat styles, focusing on stats and use cases.

Weapon Combat Style Key Stats Best For Requirements
Scythe of Vitur Melee +110 Slash, +105 Strength Multi-target PvM, Raids 80 Attack, 80 Strength
Twisted Bow Ranged +70 Ranged, Scales with Magic High-Magic Bosses, Raids 85 Ranged
Kodai Wand Magic +28 Magic, +15% Damage Ancient Magicks, PvM 80 Magic
Ghrazi Rapier Melee +94 Stab, +89 Strength High-Defense Bosses 80 Attack
Toxic Blowpipe Ranged +60 Ranged, Poison Effect Slayer, Low-Defense Bosses 75 Ranged

This table highlights why S-tier weapons dominate: they combine high stats with unique mechanics, making them versatile or specialized for top content.

Special Attacks and Passive Effects

Weapons like the Dragon Warhammer (30% defense reduction) or Toxic Blowpipe (poison) shine due to their special attacks or passives. Always check if a weapon’s utility fits your goal—raw DPS isn’t everything.

Budget vs. Endgame Options

Can’t afford a Twisted Bow? The Toxic Blowpipe or Abyssal Whip offer incredible value for their price. Midgame players should aim for these before chasing rare drops like the Scythe or Kodai Wand.

This OSRS weapon tier list is your roadmap to mastering Gielinor’s toughest challenges. Whether you’re a PvM enthusiast, PvP warrior, or Slayer grinder, picking the right weapon is key. Focus on your combat goals, weigh the costs, and start hunting those drops. Which weapon are you grinding for next? Let us know in the comments!