How to Get Back to Ape Atoll in OSRS: A Step-by-Step Guide

Returning to Ape Atoll in Old School RuneScape (OSRS) can feel daunting, especially after completing the iconic Monkey Madness I quest. Whether you’re a pure avoiding experience rewards, a casual player seeking agility training, or someone chasing the Dragon Scimitar, knowing how to navigate back to this monkey-ruled island is essential. This comprehensive guide will walk you through all the methods to get back to Ape Atoll, ensuring you can revisit this unique location with ease. Let’s dive into the jungle and explore your options!
Ape Atoll isn’t just a quest destination—it’s a hub of valuable content. From training opportunities to rare items, here’s why players keep coming back:
Key Attractions of Ape Atoll
- Ape Atoll Agility Course: One of the best mid-to-high-level agility training spots, requiring level 48 Agility and a ninja monkey greegree.
- Dragon Scimitar: Unlocked via Monkey Madness I, this weapon is a must-have for mid-game melee builds.
- Chinning Spots: Skeletal apes in the Ape Atoll Dungeon offer fast Ranged XP with chinchompas.
- Hardwood Trees: Teak and mahogany trees provide excellent Woodcutting XP and profit.
- Recipe for Disaster: The “Freeing King Awowogei” subquest requires a return trip, unlocking teleport options.
With so much to offer, mastering travel to Ape Atoll is a skill worth learning. Let’s explore the methods available as of April 9, 2025.
Method 1: Traveling via Daero (The Classic Route)
The most straightforward way to return to Ape Atoll post-Monkey Madness I is through Daero, the gnome pilot in the Grand Tree. This method works for all players, including pures who want to avoid unwanted XP.
Step-by-Step Guide to Daero’s Route
- Locate Daero: Head to the Grand Tree in the Tree Gnome Stronghold. Find Daero on the 1st floor (2nd floor in US terms), near Blurberry’s Bar.
- Initiate Travel: Right-click Daero and select “Travel” to skip the training dialogue. Note: Avoid selecting training options if you’re a pure, as this grants 20,000–35,000 XP in Attack, Strength, Defence, and Constitution.
- Meet Waydar: Daero takes you to a hidden hangar. Speak to Waydar, who flies you to Crash Island.
- Sail with Lumdo: On Crash Island, talk to Lumdo to sail to Ape Atoll’s eastern shore.
Tips for Success
- Bring antipoison potions—poisonous snakes and spiders roam the island.
- Wield a monkey greegree to avoid aggression from surface monkeys (post-Monkey Madness II, this isn’t needed).
- Pack high-healing food if you plan to explore beyond the shore.
This method is reliable and requires no additional quest progress beyond starting Monkey Madness I, making it ideal for early returns.
Method 2: Teleporting to Ape Atoll (Magic Options)
For faster travel, teleportation spells and tablets offer direct access to Ape Atoll. These methods require higher Magic levels and specific quest completions but save significant time.
Ape Atoll Teleport (Standard Spellbook)
Requirements:
- Level 64 Magic
- Completion of “Freeing King Awowogei” in Recipe for Disaster
- Runes: 2 Law, 2 Fire, 2 Water, 1 Banana
Destination: This spell lands you near the Temple of Marimbo in Marim, the island’s capital. It’s perfect for quick access to the agility course or temple training.
Ape Atoll Dungeon Teleport (Arceuus Spellbook)
Requirements:
- Level 90 Magic
- 60% Arceuus favor to unlock the spellbook
- Runes: 2 Law, 2 Soul, 2 Blood
- Monkey Madness I completion
Destination: You’ll arrive at the entrance of the Ape Atoll Dungeon, ideal for chinning or quest-related tasks underground.
Teleport Tablets
Both spells have corresponding tablets (Ape Atoll Teleport and Arceuus Ape Atoll Teleport), purchasable from the Grand Exchange. These bypass Magic level requirements but still need the quest prerequisites.
Teleport Method | Magic Level | Quest Requirement | Landing Spot |
---|---|---|---|
Standard Spellbook | 64 | Recipe for Disaster (Awowogei) | Temple of Marimbo |
Arceuus Spellbook | 90 | Monkey Madness I | Ape Atoll Dungeon |
Pro Tip: Use the standard teleport for surface activities and the Arceuus version for dungeon access—choose based on your goal!
Method 3: Fairy Ring to Ape Atoll Agility Course
The Fairy Ring network offers a scenic route to Ape Atoll, landing you at the agility course. This method suits players with agility training in mind.
How to Use the Fairy Ring
- Requirements: Complete Fairy Tale II – Cure a Queen to unlock Fairy Rings, plus 48 Agility and a ninja monkey greegree.
- Travel: Use the code CLR at any Fairy Ring to teleport to the Ape Atoll Agility Course.
- Exit the Course: With a ninja greegree equipped, navigate the course or use the log shortcut to reach Marim. Without it (and pre-Monkey Madness II), you’ll fall and end up in jail.
Why Choose This Method?
- Agility Focus: Perfect for training at one of OSRS’s best courses.
- Low Cost: No runes or tablets needed—just a Dramen or Lunar staff.
- Post-MM2 Bonus: After Monkey Madness II, you can roam freely without a greegree.
This method shines for agility enthusiasts but requires careful preparation if you’re not yet tolerant to the island’s inhabitants.
Method 4: Gnome Glider After Monkey Madness II
Completing Monkey Madness II unlocks the fastest physical travel option: the Gnome Glider network. This method is a game-changer for frequent visitors.
Steps to Use the Gnome Glider
- Prerequisite: Finish Monkey Madness II.
- Access: Climb to the top of the Grand Tree and speak to the glider pilot.
- Select Destination: Choose “Ape Atoll” to fly directly to the northwest part of the island.
Advantages of the Glider
- Speed: Faster than Daero’s multi-step route.
- Tolerance: Monkeys on the surface won’t attack you post-MM2.
- No Greegree Needed: Explore freely without transforming.
Caveat: Underground foes like monkey zombies and skeletal apes remain hostile unless you wield a greegree. This method is best for surface activities like woodcutting or agility.
Tips for Surviving Ape Atoll
Regardless of your travel method, Ape Atoll is a hostile environment. Here’s how to stay safe and make the most of your trip:
Essential Gear and Inventory
- Monkey Greegree: Crucial pre-MM2 to avoid attacks from surface monkeys.
- Antipoison: Mandatory for dealing with snakes, spiders, and scorpions.
- Food: High-healing items like sharks or pineapple pizzas for emergencies.
- Prayer Potions: Useful for Protect from Melee in the temple or dungeon.
- Emergency Teleport: A one-click teleport (e.g., Teleport to House) for quick escapes.
Navigating the Island
Stick to the southern coast when moving west from Lumdo’s landing to avoid most threats. If entering Marim, use a greegree or expect a swift trip to jail from the Monkey Archers. Post-MM2, you can explore boldly, but always watch for underground dangers.
Fun Fact: The island’s design, crafted by intern Rahul Vohra in 2004, makes it a quirky yet challenging part of OSRS lore—its tangled code mirrors its tangled jungles!
Choosing the Right Method for You
- New Players: Stick with Daero’s route—it’s accessible and forgiving.
- Pures: Use Daero (avoid training) or Fairy Rings with a greegree.
- Magic Users: Teleport for speed and convenience.
- MM2 Veterans: Gnome Glider is your go-to for hassle-free travel.
With these strategies, you’re ready to conquer Ape Atoll’s challenges and reap its rewards. Whether you’re swinging through the agility course or battling skeletal apes, this guide has you covered. Safe travels, adventurer!