Walk the Path OSRS: A Comprehensive Guide to Mastering This Tombs of Amascut Invocation

Walk the Path OSRS: A Comprehensive Guide to Mastering This Tombs of Amascut Invocation


Old School RuneScape (OSRS) offers players a vast world of challenges, and the Tombs of Amascut (ToA) raid stands out as one of its most engaging endgame activities. Within this raid, the “Walk the Path” invocation adds a layer of complexity that can elevate both difficulty and rewards. Whether you’re a seasoned raider or a newcomer looking to optimize your runs, understanding how to tackle “Walk the Path” is essential. In this blog post, we’ll dive deep into what “Walk the Path” entails, how it impacts your ToA experience, and strategies to conquer it efficiently. Let’s walk this path together and unlock its secrets!

In the Tombs of Amascut, invocations are modifiers that adjust the raid’s difficulty and reward potential. “Walk the Path” is one such invocation, tied specifically to the four paths you must clear—each guarded by a boss representing Tumeken’s avatars: Apmeken (Ba-Ba), Crondis (Zebak), Het (Akkha), and Scabaras (Kephri). Activating “Walk the Path” increases the raid level by 50, boosting the bosses’ stats and altering their mechanics as you progress through the paths.

How Does “Walk the Path” Work?

When enabled, “Walk the Path” introduces a leveling system for the bosses. After defeating each boss, one or two of the remaining bosses gain a path level (up to a maximum of 4 with additional invocations like Pathseeker, Pathfinder, or Pathmaster). Each level increases the boss’s hitpoints (HP) and max hit:

  • Level 0 to 1: +8% HP and max hit
  • Level 1 to 2 and beyond: +5% HP and max hit per level

At levels 2 and 4, bosses also gain new or enhanced mechanics, making them tougher to defeat. This dynamic scaling keeps you on your toes and requires strategic planning.

Why Choose “Walk the Path”?

Turning on “Walk the Path” isn’t just about masochism—it’s a calculated move. The added raid level increases your chances of scoring rare loot, like the Masori armor or Tumeken’s Shadow staff. For players chasing efficiency or prestige, it’s a way to push the envelope while reaping greater rewards.

Strategies for Mastering “Walk the Path” in Tombs of Amascut

Success with “Walk the Path” hinges on preparation and adaptability. Below, we’ll explore how to approach each boss and optimize your raid order to minimize pain and maximize gains.

Optimal Boss Order with “Walk the Path”

The order in which you tackle the bosses can make or break your run, especially as path levels stack up. Here’s a recommended sequence based on community insights and mechanical complexity:

  1. Zebak (Path of Crondis): Start here to avoid facing a leveled-up Zebak later. His tidal wave and jar mechanics get brutal at higher levels.
  2. Kephri (Path of Scabaras): Next, as her healing scarabs and faster attacks are manageable early on.
  3. Akkha (Path of Het): Third, since his memory game becomes a nightmare at level 4 with six phases.
  4. Ba-Ba (Path of Apmeken): Finish with Ba-Ba, as her melee-heavy fight is less punishing even at higher levels.

This order leverages early clears of trickier mechanics before they escalate, saving Ba-Ba’s straightforward fight for last.

Boss-Specific Tips for “Walk the Path”

Each boss evolves with “Walk the Path” active. Here’s how to handle them:

  • Zebak: At level 2, waves tighten (gap reduced by 1 tile); at level 4, it’s 2 tiles. Pre-push jars to clear safe spots during tidal waves.
  • Kephri: Level 2 spawns three healing scarabs during shield phases. Prioritize killing them fast with AoE attacks.
  • Akkha: Memory phases jump to 5 at level 2 and 6 at level 4. Practice memorization and stay calm under pressure.
  • Ba-Ba: Her boulder and baboon attacks intensify, but melee gear and prayer flicking keep her manageable.

Gear and Inventory Setup for “Walk the Path”

Your loadout is critical when facing beefed-up bosses. Below is a versatile setup tailored for “Walk the Path” runs at moderate raid levels (e.g., 350).

Recommended Gear

Slot Item Alternative
Head Masori Mask (f) Armadyl Helmet
Body Masori Body (f) Armadyl Chestplate
Legs Masori Chaps (f) Armadyl Chainskirt
Weapon Bow of Faerdhinen Toxic Blowpipe
Shield Twisted Buckler Dragonfire Ward

Notes: Swap to melee (e.g., Bandos gear and Fang) for Ba-Ba and mage (e.g., Ancestral and Sang staff) for Akkha as needed.

Inventory Essentials

  • Potions: Divine Ranging, Super Combat, Stamina
  • Food: Saradomin Brews, Super Restores
  • Supplies: Salts (from ToA) for stat boosts and run energy
  • Runes: Blood, Death, and Wrath for healing spells

Balancing “Walk the Path” with Other Invocations

“Walk the Path” doesn’t exist in isolation. Pairing it with other invocations can fine-tune your raid’s difficulty and pace.

Synergistic Invocations

  • Pathseeker/Pathfinder/Pathmaster: Adds more path levels (up to 4), increasing challenge and loot potential.
  • Quiet Prayers: Speeds up runs by reducing prayer drain, pairing well with longer fights.
  • Upset Stomach (Zebak): Complicates jar management—practice this combo at lower levels first.

Invocations to Avoid

Steer clear of these unless you’re a pro:

  • Artery Damage: Faster Akkha specials can overwhelm you.
  • No Help Needed: Slashes supplies, risky with extended boss fights.

Tips for Solo vs. Group Runs with “Walk the Path”

Your approach to “Walk the Path” shifts depending on your team size. Here’s how to adapt:

Solo Runs

Soloing with “Walk the Path” demands precision:

  • Practice Mechanics: Master each boss’s base fight before adding levels.
  • Conserve Resources: Use salts and brews wisely, as you’re on your own.
  • Time Management: Aim for quick kills to avoid burnout on later bosses.

Group Runs

In a team, coordination is key:

  • Assign Roles: Designate DPS, jar-pushers (Zebak), or scarab-killers (Kephri).
  • Communicate Levels: Track which bosses are leveling up to adjust tactics.
  • Share Supplies: Pool resources post-path clears for the Wardens fight.

With a solid crew, “Walk the Path” becomes less daunting, as leveled-up bosses are a shared burden.

Mastering “Walk the Path” in OSRS’s Tombs of Amascut is a journey of skill, strategy, and perseverance. By understanding its mechanics, optimizing your boss order, gearing up smartly, and balancing it with other invocations, you’ll turn this challenging invocation into a rewarding triumph. Whether you’re soloing for glory or raiding with friends, this guide equips you to step confidently into the desert sands. So, gear up, plan your path, and conquer ToA—happy raiding!