Daer Krand
Daer Krand
Race: Human
Location: Taverley
Quest: Animal Magnetism
Combat Level: 0
Appearance: Daer Krand is depicted as a middle-aged man wearing a brown tunic and trousers, complemented with a simple cloth belt. His appearance aligns with his location in Taverley, giving him a rustic, earthy look.
Personality: Daer Krand is characterized by his helpful and knowledgeable demeanor, particularly regarding the local wildlife and the nature surrounding Taverley. He often shares insights and tips with adventurers, fostering a friendly atmosphere.
Role: Daer Krand plays a crucial role in the Animal Magnetism quest. Players must seek him out to gain vital information about the quest’s objectives and to learn how to progress with dealing with the various animals involved.
Dialogue: Daer Krand provides players with detailed advice about handling the challenges they face in the quest, often suggesting ways to attract or control animals. He may also reference the importance of harmony with nature, emphasizing his deep connection to the surrounding environment.
Trivia:
- Daer Krand is known for his unique relationship with the animals in Taverley, as he often assists them in various ways.
- He is an essential quest NPC for players looking to complete Animal Magnetism, making him a significant figure in the questline.
- Players have noted his calming presence amid the often chaotic surroundings of Taverley.